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Made in us
Flower Picking Eldar Youth




London

Hi,

I haven't played 40k in years and have mostly been a non player painter collector etc. But I'm merging into wanting a playable army. My question is. Could someone please summarise how many HQ/special characters I could squeeze into a 2000p Eldar army?

E.g- Could I squeeze, Eldrad, spiritseer, Farseer, warlock, spec characters? Plus ? multiple of any as well? Im more wanting an army to paint/collect that is playable, and would like to incorporate character heavy army list if possible. All within what is actual rule/guidelines, and not what a mate would tolerate.

Probably pretty amateur questions, but I am, so TIA.

Also, sorry if this is in wrong topic.

Ulthanash Shelwé 
   
Made in gb
Been Around the Block




It’s going to be quite convoluted to explain, yes but there will be caveats and comproises. A battalion is your standard detachment which needs 2 HQ’s and 3 troops to fill, which you tend to always want one of for boots on the ground. You can have an additional HQ for a maximum of 3 in that detachment.

For spamming HQ’s you have the option of a supreme
Command detachment to add 3 min out to 5 additional HQ’s to the list.

I would say at a certain point spamming elder charachters would fall off heavy but 5/6 pyskers could work

Most craftworlds only have a few each but You could spam some Phoenix lords in a supreme command detachment which would be an awesome power rangers squad haha

This message was edited 1 time. Last update was at 2019/12/23 18:49:08


 
   
Made in us
Fixture of Dakka





Los Angeles

trip3 wrote:
I haven't played 40k in years and have mostly been a non player painter collector etc. But I'm merging into wanting a playable army. My question is. Could someone please summarise how many HQ/special characters I could squeeze into a 2000p Eldar army?
E.g- Could I squeeze, Eldrad, spiritseer, Farseer, warlock, spec characters? Plus ? multiple of any as well? Im more wanting an army to paint/collect that is playable, and would like to incorporate character heavy army list if possible.

Poster LifeIstorement answered up pretty well. You'll be able to shove in all ya like. Feasible and capable of winning? That's a different question.

trip3 wrote:
All within what is actual rule/guidelines, and not what a mate would tolerate.
ITC guidelines? Narrative? Tourneys?

GW has a "Match-play" rule, that is tourney play, that limits a list to 3 of any one kind of unit, excepting troops and transports. So you would be limited to 3 farseers, but a Warlock Conclave with 10 warlocks is do-able. Heck, you could field 3 Warlock Conclaves of 10 each.

trip3 wrote:
Probably pretty amateur questions, but I am, so TIA.

Also, sorry if this is in wrong topic.
Yer on topic as far as I am concerned. What does 'TIA' stand for?

What other models to you have? A quick list, no need to list point costs nor gun load-outs. Something we can get you started in the right direction.

trip3 wrote:
All within what is actual rule/guidelines, and not what a mate would tolerate.
Is there a double negative I missed? Do you mean, "What a mate would be okay with, instead of : 'You COMPLETE donkey-cave, WAAC Mother blankety-blank!' How dare you field only the best of the codex!? How dare you field a powerful combo out of the latest GW releases? How dare you ... "

I'd not worry about this. It's too grey an area to ever really come down on one side or the other, definitively.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in us
Flower Picking Eldar Youth




London

Lifeistorment wrote:
It’s going to be quite convoluted to explain, yes but there will be caveats and comproises. A battalion is your standard detachment which needs 2 HQ’s and 3 troops to fill, which you tend to always want one of for boots on the ground. You can have an additional HQ for a maximum of 3 in that detachment.

For spamming HQ’s you have the option of a supreme
Command detachment to add 3 min out to 5 additional HQ’s to the list.

I would say at a certain point spamming elder charachters would fall off heavy but 5/6 pyskers could work

Most craftworlds only have a few each but You could spam some Phoenix lords in a supreme command detachment which would be an awesome power rangers squad haha
cheers for the help


Automatically Appended Next Post:
 Brothererekose wrote:
trip3 wrote:
I haven't played 40k in years and have mostly been a non player painter collector etc. But I'm merging into wanting a playable army. My question is. Could someone please summarise how many HQ/special characters I could squeeze into a 2000p Eldar army?
E.g- Could I squeeze, Eldrad, spiritseer, Farseer, warlock, spec characters? Plus ? multiple of any as well? Im more wanting an army to paint/collect that is playable, and would like to incorporate character heavy army list if possible.

Poster LifeIstorement answered up pretty well. You'll be able to shove in all ya like. Feasible and capable of winning? That's a different question.

trip3 wrote:
All within what is actual rule/guidelines, and not what a mate would tolerate.
ITC guidelines? Narrative? Tourneys?

GW has a "Match-play" rule, that is tourney play, that limits a list to 3 of any one kind of unit, excepting troops and transports. So you would be limited to 3 farseers, but a Warlock Conclave with 10 warlocks is do-able. Heck, you could field 3 Warlock Conclaves of 10 each.

trip3 wrote:
Probably pretty amateur questions, but I am, so TIA.

Also, sorry if this is in wrong topic.
Yer on topic as far as I am concerned. What does 'TIA' stand for?

What other models to you have? A quick list, no need to list point costs nor gun load-outs. Something we can get you started in the right direction.

trip3 wrote:
All within what is actual rule/guidelines, and not what a mate would tolerate.
Is there a double negative I missed? Do you mean, "What a mate would be okay with, instead of : 'You COMPLETE donkey-cave, WAAC Mother blankety-blank!' How dare you field only the best of the codex!? How dare you field a powerful combo out of the latest GW releases? How dare you ... "

I'd not worry about this. It's too grey an area to ever really come down on one side or the other, definitively.


TIA thanks in advanced
and "what mate would tolerate" as in mate rules where its 100% for fun and rules come second.


Automatically Appended Next Post:
List is

Elrad
x2 spiritseer
x20 Black Guards

x2 Farseer
x5 Wraith guard (scythe)
x5 wraith guards (scythe again or blades?)
x2 Wrathlord (most likely close combat and catapult)
x2 Walkers

I got two starter packs haha

getting rangers x5 or x10?

and too be honest I wanna run harlequins attachment also.

Would love to be pick apart with the above list. I don't wanna be tabled so.

Cheers.

This message was edited 3 times. Last update was at 2019/12/23 19:49:42


Ulthanash Shelwé 
   
Made in us
Fixture of Dakka





Los Angeles

trip3 wrote:
Elrad
x2 spiritseer
x20 Black Guards

x2 Farseer
x5 Wraith guard (scythe)
x5 wraith guards (scythe again or blades?)
x2 Wrathlord (most likely close combat and catapult)
x2 Walkers

I got two starter packs haha

getting rangers x5 or x10?

and too be honest I wanna run harlequins attachment also.

Would love to be pick apart with the above list. I don't wanna be tabled so.

Cheers.
One, get a rulebook, so you can see the "detachment" rules, which are how Force Organization charts generate more Command Points.

Here's my quickie organizing of your models:
1st battalion, minimum 2 HQs, max 3. Min 3 troops.
Eldy
x2 farseer - Doom, Mind War for 1 and Guide & Executioner for the other. 'Course, maybe it's better to give Eldy those, as he's a better caster. I dunno as I haven't used him since ... 5e?
Guardian blob of 20. Do you have the gun platform?
Rangers 2x5, not 10. You want a ranger unit's 'footprint' to be small, so they have less likelihood of being assaulted, which they fold like a wet card table.

3 troop units and 2 HQs is a 'battalion' and a good start. You can add heavies, FA and such, but instead of including your other here, put them in ...

Your 2nd detachment/FoC is a "Spearhead". 1 HQ and 3 minimum heavy supports. Go with the Iyanden Craftworld traits, of course.
x2 Spiritseers
WG - 2x5 scythes
Wraithlord
Wraithlord
War Walkers

Harlies? Sure! My 6 Skyweaver bikes are stalled in assembly as I'm ticked off at the bad design where the support ball joint is really too shallow for the stand's ball. Yeah, REMs are apparently the solution, but that's a bit beyond my skilz to do them well. Those aside, if you just go players, solitaire, etc, be sure to get them a transport. As a hobby guy, to you know where to get hold of a drill bit, that would leave a spherical socket?

I own Wraithblades & WG with scythes. Played them a lot in 6e & 7e. Currently, the scyches will serve you better, though they're not top tier, so it's 'safe' to field them.
Wraithlord, too. It's not efficient for its points, but you're assuring yourself non-donkey-cave status fielding any elvish undead.

You ought to field the WLs as light/med shooting, Shir-Cannons, flamers. Carry a sword. What you're likely to run into is the ability to kill Imperial Knights, T8, 24 wounders. Since that is essentially three wraithlords, and they don't have invulns, they're really behind the 8-ball in 8th edition. Maybe you could hunt up the FW rules for the WraithSeer. A little extra psy smackage, and an invuln.

I'd arm the War Walkers with Star Cans or Shuriken Cannons.

Be prepared for a lot of whuppins until you git gud, and learn the synergies of the strategems and unit functions.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
 
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