haloll wrote:In order to take a forgeworld character such as Carab Culln The Risen, you need to have the red scorpions keyword for your chapter. However, the red scorpions as a chapter have no known parent chapter. Does this mean you are limited to running a custom chapter with only selecting two custom chapter traits? Or could inheritors of the Primarch be used to say make the red scorpions an iron hands successor, when in reality their founding Primarch is unknown.
I’m thinking of making a red scorpions army but want to fully understand how a named chapter from
GW that has no published rules interacts with the new codex and supplements in competitive play for space marines before pulling the trigger. I’m sure for open play/friendly events I could do whatever, but I’m curious what happens in a competitive/tournament setting.
From a very (and I do mean very) strict
RaW position, taking a
FW Character breaks Chapter Tactics anyway. I am possibly the only person who plays this way but I am mentioning it in case you ever come across someone who also plays
RaW.
As for the "how it's supposed to work" answer, because they Red Scorpions have have No Known Successor, you simply pick which one you want your rules to be based off (you actually don't have the option to NOT pick one of the 6 parent legions as per the supplements). You then select two Successor traits from the list, or you can choose to use Inheritors of the Primarch to use the parent legion's tactic.