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Made in us
Giggling Nurgling





I have36 points left not sure what to do was thinking about adding astropaths. Also considered considered removing some infantry squads for another Russ and/or wyvern

++ Battalion Detachment +5CP (Imperium - Astra Militarum) [27 PL, 8CP, 531pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

Regimental Doctrine: Regiment: Millitarum Tempestus

+ HQ +

Tempestor Prime [3 PL, 40pts]: Chainsword, Display Astra Militarum Orders, Grand Strategist, Tempestus Command Rod, Warlord

Tempestor Prime [3 PL, 40pts]: Tempestus Command Rod

Tempestor Prime [3 PL, 40pts]: Tempestus Command Rod

+ Troops +

Militarum Tempestus Scions [3 PL, 57pts]
. 2x Scion
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions [3 PL, 57pts]
. 2x Scion
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions [3 PL, 57pts]
. 2x Scion
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Hot-shot Laspistol

+ Elites +

Militarum Tempestus Command Squad [3 PL, 80pts]
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun

Militarum Tempestus Command Squad [3 PL, 80pts]
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun

Militarum Tempestus Command Squad [3 PL, 80pts]
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun

++ Spearhead Detachment +1CP (Imperium - Astra Militarum) [56 PL, -2CP, 875pts] ++

+ No Force Org Slot +

Regimental Doctrine: Regiment: Cadian

Vigilus Defiant [-1CP]: Emperor's Fist Tank Company

+ HQ +

Tank Commander [12 PL, -1CP, 201pts]: Battle Cannon, Display Tank Orders, Emperor's Fist, Field Commander, Heavy Stubber, Lascannon, Plasma Cannons, Relic (Emperor's Fist): Hammer of Sunderance

Tank Commander [12 PL, 201pts]: Battle Cannon, Lascannon, Plasma Cannons, Storm Bolter

+ Troops +

Infantry Squad [3 PL, 43pts]
. 8x Guardsman
. Guardsman W/ Special Weapon: Grenade Launcher
. Sergeant: Chainsword, Laspistol

Infantry Squad [3 PL, 43pts]
. 8x Guardsman
. Guardsman W/ Special Weapon: Grenade Launcher
. Sergeant: Chainsword, Laspistol

+ Heavy Support +

Leman Russ Battle Tanks [10 PL, 137pts]
. Leman Russ Battle Tank: Battle Cannon, Heavy Bolter

Leman Russ Battle Tanks [10 PL, 137pts]
. Leman Russ Battle Tank: Battle Cannon, Heavy Bolter

Wyverns [6 PL, 113pts]
. Wyvern: Heavy Bolter

++ Battalion Detachment +5CP (Imperium - Astra Militarum) [40 PL, 5CP, 558pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

Regimental Doctrine: Regiment: Cadian

+ HQ +

Company Commander [2 PL, 30pts]: Chainsword, Laspistol

Company Commander [2 PL, 30pts]: Chainsword, Laspistol

+ Troops +

Infantry Squad [3 PL, 43pts]
. 8x Guardsman
. Guardsman W/ Special Weapon: Grenade Launcher
. Sergeant: Chainsword, Laspistol

Infantry Squad [3 PL, 43pts]
. 8x Guardsman
. Guardsman W/ Special Weapon: Grenade Launcher
. Sergeant: Chainsword, Laspistol

Infantry Squad [3 PL, 43pts]
. 8x Guardsman
. Guardsman W/ Special Weapon: Grenade Launcher
. Sergeant: Chainsword, Laspistol

Infantry Squad [3 PL, 43pts]
. 8x Guardsman
. Guardsman W/ Special Weapon: Grenade Launcher
. Sergeant: Chainsword, Laspistol

Infantry Squad [3 PL, 43pts]
. 8x Guardsman
. Guardsman W/ Special Weapon: Grenade Launcher
. Sergeant: Chainsword, Laspistol

Infantry Squad [3 PL, 43pts]
. 8x Guardsman
. Guardsman W/ Special Weapon: Grenade Launcher
. Sergeant: Chainsword, Laspistol

+ Fast Attack +

Armoured Sentinels [3 PL, 35pts]
. Armoured Sentinel: Multi-laser

Armoured Sentinels [3 PL, 35pts]
. Armoured Sentinel: Multi-laser

Armoured Sentinels [3 PL, 35pts]
. Armoured Sentinel: Multi-laser

+ Heavy Support +

Heavy Weapons Squad [3 PL, 45pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad [3 PL, 45pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad [3 PL, 45pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

++ Total: [123 PL, 11CP, 1,964pts] ++

Created with BattleScribe

This message was edited 1 time. Last update was at 2020/02/07 16:41:28


 
   
Made in us
Regular Dakkanaut





Astropaths are a good addition -- 2 denies for 30 points, also a malstrom (about 3 mw) and a +1 to save for a tank (or a -1 to hit) and ALSO two units in the midfield can have their cover denied for nearby lasguns firing (which will often double their effect against marinelike stuff)

An engenseer is also viable with 4 tanks up and running.

A lord commisar with powersword and a bolt pistol is also viable, would grant much better leadership to stuff in the middle of your army and lets face it, you are going to be caring about that in short order.

BUT.

Drop one thing. Anything.
and you can get a base inquisitor (55 points) from malleus ordo, spend 1 cp on him, and have a leadership 10 bubble that also smites, castigates, or dominates (pick 2 per round) and you even get a really nifty -1 to wound rolls relic for free.

If you drop infantry for artillery, strongly consider a basilisk, with doubletapping and with rerolls, you can krank it up to be a real threat to armor, OR you can do the same to the wyvern to start pulling hordes off the table. But 2 wyvern, less flexible.

Finally, consider giving your sentinal wing some teeth -- there is a new strat for +2 to hit on the first turn, for 30 points, you could have 3 lascannon that fire that way, reroll 1's, hit on 2+, that is sa good as a barrage by pask!. It may only use scout sentinals, though .. but anything that gives gaurd a first turn fast load on shooting is worth looking at hard.
15 points isn't a lot, but 3 lascannon hits could be critical in stopping an enemy repulsor executioner from firing, where 9 multilaser shots won't swing any fights in an army with a couple hundred lasguns.

This message was edited 1 time. Last update was at 2020/02/08 16:14:50


 
   
 
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