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Assume you are playing 2000pts games. As Ultramarine, your best choice is spam Intercessors with Bolt Rifles, like 5 squads of 10. Even add the points of Marnues Calgar and a Primaris Lieutenant, it only cost you about 1200pts so you can still have other units or toys, like a Chaplain with Seal of Oath and Chief Apothercary. Move the blob into 30" inch to the DDAs in Turn 2 and you can start have fun. Assume you go second so likely lose 2 full squads before you reach your range, the rest 3 squads with Rapid Fire Stratagem on one of them should still on average take out 2 DDA in your turn.
You can also consider take Suppresors, 3 units of 3, drop them in Turn 2 near the buff characters, they will net you at least one DDA per turn even if Necron players use Quantum Deflection Stratagem.
What concerns Ultramarines should not be the DDA but the 3 Doom Scythes. Ultramarines generally like castle up to get the most out of their awesome buffing charaters and the guy who carries buffing relic like Seal of Oath, that makes perfect target for 3 Doom Scythes to put 3D3 mortal wounds on, and their buffing characters outside of Calgar and Guiliman are very vunerable to 3D3 mortal wounds to be honest.
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