Hello again, fair folks, and apologies for the semi-necro, I have some rules questions for
MongooseMatt, if I may, once again?
I'm having some trouble with the interpretation of VaS rules, particularly aircraft performance, smoke, and battles that focus primarily on lots of airplanes attacking lots of ships (think Midway scenario in the beta). Would it be possible to give me an answer to the questions below? There's no rush, but I would like a
definitive ruling, so feel free to take your time. It's very possible that these questions have been answered in the final edition of the rulebook, but as we don't have access to that until two months down the road...
1. First and foremost - how do Devastating criticals work? The rules state that a critical is
scored on a 5 or a 6 with
Dev weapons, and previous wording in the starter rules seems to imply that criticals are not 'scored' until after confirmation. Does this mean that Devastating weapons bypass the confirmation stage, or do we still need a 4+ on a confirmation die to get the crit?
2. Second - do Devastating weapons care
at all about target armor? What about Dive bombers and Armored Decks? In the beta, Dive bombers
HP damage used to be reduced by the ship's armor
if the ship had an armored deck ; this is no longer stated in the starter rules. Has this been nixed?
3. Third - Is a 1 on a Devastating Damage Die an autobounce, like in a regular Damage Die? Or does Devastating supersede that, and the die causes the 1 damage?
4. Fourth - does the smoke cloud after 3" of movement spawn
from the bridge of the ship or from
the aft part of the base?
5. Fifth - If a ship's bridge is inside a smoke screen and the ship has no Radar / Advanced Radar, can the ship fire at anything, or is she safe but also blind?
6. If a ship's bridge is in smoke and an enemy plane touches the ship's base, can the plane attack the ship? Or does smoke protect the ship from air attacks as well? Can the ship fire
AA at planes, if in smoke?
7. Do plane bases have to respect the same non-overlap rules as any other base?
8. Final question (and assuming that a) ships in smoke are safe from air attack and b) that planes need to respect base non-overlapping rules) - I present to you this hypothetical scenario:
Imagine this (slightly cheesy) arrangement in a Midway-style scenario. The
CV's bow is touching the aft of the central
DD; the central
DD is Laying Smoke and covers the bridge of the
CV, making the
CV impossible to see. There is no
LOS limitation to air operations, so the
CV can continue to launch and recover planes as usual.
The central
DD is flanked (at base-touching distance, or as close as possible) by two other DDs that are Evading. This only makes it possible for planes attacking from directly ahead to get a hit on the central
DD. Also, any planes hitting the flanking DDs must reroll hits because of Evasion (which severely hurts their odds of scoring a final hit).
Now, imagine that there is a whole line of ships stretching behind of the
CV, and that the
CV is also smoking.
Every ship in that line is smoking. And the CVs in that line are spamming fighters for CAP. We essentially have a line of invisible ships, launching planes, and waiting out the scenario clock. The only weak point is the first ship in the line, which is very protected (and hell, if in doubt, just add a
second DD to the line, behind it, to take up point duties if it dies).
Obviously, in a scenario with enemy surface ships, said surface ships can focus heavy fire on the first ships and work their way down the line (especially since Line of Sight does not care about other ships body-blocking and allows gunships to fire directly at the center
DD). But is this a formation that outright no-sells plane attacks, or are we missing something?
Note that the smoking player does not need to cause any significant damage (and if he needs to, he still has his own planes to dogfight / farm the attackers). All they need to do to win, in this instance, is limit their own losses / wait out the scenario clock (e.g. like the Midway scenario).
Apologies for the wall of text - I hope I've stated my questions in a way that's easy to understand. Looking forward to your reply, and wishing you all the best.