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Made in us
Daemonic Dreadnought





Eye of Terror

Since most of us have a little time on our hands, asking a question that's bugged me.

This situation happened a couple months ago in a game I was watching. Wondering if they played it right.

1) Lord Discordant charges a mob of 30 Orks.

2) The Orks are spread out, the Lord ends up in base to base contact with maybe 5 of them.

3) The Lord has like 30 attacks and kills 10 Orks.

4) The Ork player pulls from the front. After casualties, there are no Orks within 3".

5) The Ork player does not pile in or consolidate - they had no way to get within 1" of the Lord Discordant.

6) The next turn, the Ork player moved away from the Lord Discordant and charged something else.

Did they play that right? Since there were no Orks within 1", the mob was no longer locked in combat and free to move / shoot / assault something else?

For some reason, I had it in my head being charged meant you were locked in combat until you fell back or destroyed your opponent.

   
Made in gb
Horrific Hive Tyrant





Yes, this was played correct. If after removing casualties you have no models within 1" then the unit is no longer engaged and can move away without using a Fall Back move.
   
Made in de
Nihilistic Necron Lord






Germany

Agreed.
   
Made in gb
Norn Queen






They played that 100% correctly. Since the Orks didn't charge, and were not within 1" of an enemy unit, they don't get to activate. You don't check once at the start of the phase for who can fight, it's constantly "updating".
   
Made in gb
Dakka Veteran





 BaconCatBug wrote:
They played that 100% correctly. Since the Orks didn't charge, and were not within 1" of an enemy unit, they don't get to activate. You don't check once at the start of the phase for who can fight, it's constantly "updating".

and even if they did charge, the orks could have just made a pile in move of 0" and the outcome would have been the same

 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Echoing the others, all was according to the rules.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

How did the Lord Discordant, not consolidate 3" to be within 1" of the Orks again? Or are we talking about after the morale check?
   
Made in gb
Norn Queen






 Sazzlefrats wrote:
How did the Lord Discordant, not consolidate 3" to be within 1" of the Orks again? Or are we talking about after the morale check?
Because the ork player removed casualties in such a way that even if the Discolord moved 3" in the consolidate, he didn't end up within 1" of the orks.
   
Made in us
Daemonic Dreadnought





Eye of Terror

 BaconCatBug wrote:
 Sazzlefrats wrote:
How did the Lord Discordant, not consolidate 3" to be within 1" of the Orks again? Or are we talking about after the morale check?
Because the ork player removed casualties in such a way that even if the Discolord moved 3" in the consolidate, he didn't end up within 1" of the orks.

Yep. He killed so many things there wasn't a way to consolidate in the Chaos player's turn.

The only reason I asked is because I'd never seen it happen before, the rules on unit coherency and consolidation make it hard for this situation to come up in a game.

It seemed strange to me that a unit can lose a ton of models then go fight against another opponent without resolving this battle, but I guess there's no rule forcing you to stay locked in combat. Was hoping someone knew something I didn't.

   
Made in gb
Decrepit Dakkanaut




It's a really, really common tactic with horde armies.

This message was edited 1 time. Last update was at 2020/04/04 21:12:45


 
   
 
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