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Made in nz
Dakka Veteran




New Zealand

Greetings Marshals.
For the upcoming liberation of the planet I have formed a list of the assault force to attempt a breakthrough the northern sector on the front.
I will provide the list below for your approval. Sadly 2 units of death riders are unavailable to form the brigade proper so will have to form up in 2 battalions.
I will personally(inquisitor) "requisition" the engineers and a field officer from a valkrye to deploy where needed. I will attempt to seize an enemy officer for interrogation.
The command squads will deploy in the chimera to protect them from enemy fire, ready to disembark to help the troops once they reach enemy lines.
I will provide tanks from my personal retinue to provide fire support with an unyielding advance with demolisher tanks.
I eagerly await your response Marshals

Inquisitor Johnson Ordo hereticus


++ Battalion Detachment +5CP (Imperium - Death Korps of Krieg) [59 PL, 8CP, 811pts] ++

+ Configuration +

Battle-forged CP [3CP]

Detachment CP [5CP]

Regimental Doctrine: Death Korps of Krieg

Regimental Doctrine: Astra Millitarum

+ No Force Org Slot +

Gotfret de Montbard [2 PL, 35pts]

+ HQ +

Death Korps Marshal [3 PL, 42pts]: Bolt pistol, Power sword

Death Korps Marshal Karis Venner [5 PL, 69pts]: Death Korps Orders, Momento Mori, Power sword

+ Troops +

Death Korps Infantry Squad [4 PL, 62pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Plasma Pistol
. DK Guardsman w/Special Weapon: Plasma gun

Death Korps Infantry Squad [4 PL, 55pts]
. 9x Death Korps Guardsman: 9x Frag & Krak grenades, 9x Lasgun
. Death Korps Watch Master: Chainsword, Plasma Pistol

Death Korps Infantry Squad [4 PL, 55pts]
. 9x Death Korps Guardsman: 9x Frag & Krak grenades, 9x Lasgun
. Death Korps Watch Master: Chainsword, Plasma Pistol

Death Korps Infantry Squad [4 PL, 55pts]
. 9x Death Korps Guardsman: 9x Frag & Krak grenades, 9x Lasgun
. Death Korps Watch Master: Chainsword, Plasma Pistol

+ Elites +

Death Korps Command Squad [3 PL, 33pts]
. Command Squad Veterans
. Command Squad Veterans
. Command Squad Veterans
. Standard Bearer: Death Korps Regimental Standard

Ministorum Priest [2 PL, 35pts]: Autogun, Chainsword

Rein and Raus [2 PL, 35pts]

+ Heavy Support +

Death Korps Heavy Weapons Squad [4 PL, 46pts]
. Death Korps Heavy Weapons Team: Lascannon
. Death Korps Heavy Weapons Team: Heavy bolter
. Death Korps Heavy Weapons Team: Heavy bolter

Death Korps Heavy Weapons Squad [4 PL, 46pts]
. Death Korps Heavy Weapons Team: Lascannon
. Death Korps Heavy Weapons Team: Heavy bolter
. Death Korps Heavy Weapons Team: Heavy bolter

Death Korps Heavy Weapons Squad [4 PL, 46pts]
. Death Korps Heavy Weapons Team: Lascannon
. Death Korps Heavy Weapons Team: Heavy bolter
. Death Korps Heavy Weapons Team: Heavy bolter

+ Flyer +

Valkyries [8 PL, 121pts]
. Valkyrie: 2x Multiple Rocket Pods, Multi-laser

+ Dedicated Transport +

Chimera [6 PL, 76pts]: Heavy Bolter, Heavy Bolter

++ Battalion Detachment +5CP (Imperium - Death Korps of Krieg) [40 PL, 5CP, 522pts] ++

+ Configuration +

Detachment CP [5CP]

Regimental Doctrine: Death Korps of Krieg

+ HQ +

Death Korps Death Rider Squadron Commander [3 PL, 40pts]: Death Korps Hunting Lance, Laspistol

Death Korps Field Officer [2 PL, 27pts]: Hot-shot Laspistol, Power sword

Death Korps Marshal [3 PL, 45pts]: Hot-shot Laspistol, Power fist

+ Troops +

Death Korps Infantry Squad [4 PL, 53pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Hot-Shot Lasgun
. DK Guardsman w/Special Weapon: Grenade Launcher

Death Korps Infantry Squad [4 PL, 53pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Hot-Shot Lasgun
. DK Guardsman w/Special Weapon: Grenade Launcher

Death Korps Infantry Squad [4 PL, 53pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Hot-Shot Lasgun
. DK Guardsman w/Special Weapon: Grenade Launcher

Death Korps Infantry Squad [4 PL, 53pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Hot-Shot Lasgun
. DK Guardsman w/Special Weapon: Grenade Launcher

+ Elites +

Death Korps Combat Engineer Squad [8 PL, 80pts]
. Combat Engineer Watch Master: Chainsword, Krieg Combat Shotgun
. 9x Combat Engineers: 9x Acid Gas Bomb, 9x Frag & Krak grenades, 9x Krieg Combat Shotgun

Death Korps Command Squad [3 PL, 33pts]
. Command Squad Veterans
. Command Squad Veterans
. Command Squad Veterans
. Standard Bearer: Death Korps Regimental Standard

+ Fast Attack +

Death Korps Death Rider Squadron [5 PL, 85pts]
. 4x Death Korps Death Riders: 4x Death Korps Hunting Lance, 4x Frag & Krak grenades, 4x Krieg Steed, 4x Laspistol
. Death Korps Ridemaster: Death Korps Hunting Lance, Laspistol

++ Supreme Command Detachment +1CP (Imperium - Astra Militarum) [44 PL, -2CP, 666pts] ++

+ Configuration +

Detachment CP [1CP]

Regimental Doctrine: Astra Millitarum, Jury-rigged Repairs, Spotter Details

+ Stratagems +

Specialist Detachment [-1CP]: Emperor's Fist Tank Company

Tank Ace [-1CP]

+ No Force Org Slot +

Inquisitor [4 PL, -1CP, 63pts]: Blackshroud, Bolt pistol, Force sword, Hereticus - Ascertainment, Ordo Hereticus, Psyker, Puritan, Stratagem: Inquisitorial Mandate

+ HQ +

Aradia Madellan [2 PL, 40pts]

Tank Commander [12 PL, 177pts]: Emperor's Fist, Lascannon, Turret-mounted Demolisher Siege Cannon, Up-armoured, Warlord

Tank Commander [12 PL, 177pts]: Emperor's Fist, Lascannon, Turret-mounted Demolisher Siege Cannon, Up-armoured

Tank Commander [12 PL, 179pts]: Battle Cannon, Display Tank Orders, Emperor's Fist, Lascannon, Relic (Emperor's Fist): Hammer of Sunderance

+ Elites +

Tech-Priest Enginseer [2 PL, 30pts]

++ Total: [143 PL, 11CP, 1,999pts] ++

Created with BattleScribe (https://battlescribe.net)[img][list]
   
Made in us
Longtime Dakkanaut





I reckon an astropath with nightshroud would be a good addition if you could find the points.

This message was edited 2 times. Last update was at 2020/04/06 02:14:50


Guard gaurd gAAAARDity Gaurd gaurd.  
   
Made in nz
Dakka Veteran




New Zealand

Dukeofstuff wrote:
I reckon an astropath with nightshroud would be a good addition if you could find the points.

If i swap the inquisitors force sword, i could swap aradia for one. Think that would help?

This message was edited 2 times. Last update was at 2020/04/06 04:01:22


 
   
Made in us
Longtime Dakkanaut





 ulfhednir86 wrote:
Dukeofstuff wrote:
I reckon an astropath with nightshroud would be a good addition if you could find the points.

If i swap the inquisitors force sword, i could swap aradia for one. Think that would help?


Aradia is 40 points, TWO astropaths only 15 points EACH, if armed with laspistol. Since they are fairly useless at melee with a s4 staff without ap, laspistol is as good as any. So one astropath can protect your valkyrie or chimera or tank with nightshroud and the other can throw the offensive shot. Consdier you will probably get a couple of those shots to land -- for 15 points spent, you generate 4 or 5 mortal wounds on someone's eldar flyer or demon prince. Its VERY worth it.
So you really could get both a malstrom (wc7) and average of about 2 mortal wounds (remember it snipes!) to add to your inquisitor's ability to cast castigate (with another low warp charge spell, that also can be used to target an enemy character behind the lines). Someone's pesky aura that is causing everything to not work? Kill it (maybe over 2 turns, but kill it.)
There would even be 10 points leftover, perhaps enough to give a pair of command squad veterans grenade launchers (which gives them a punch at longer range for qutie cheap, in addition to melee buffs.)

I still don't understand why you feel a need to get the force sword downgraded?

Guard gaurd gAAAARDity Gaurd gaurd.  
   
Made in nz
Dakka Veteran




New Zealand

Dukeofstuff wrote:
 ulfhednir86 wrote:
Dukeofstuff wrote:
I reckon an astropath with nightshroud would be a good addition if you could find the points.

If i swap the inquisitors force sword, i could swap aradia for one. Think that would help?


Aradia is 40 points, TWO astropaths only 15 points EACH, if armed with laspistol. Since they are fairly useless at melee with a s4 staff without ap, laspistol is as good as any. So one astropath can protect your valkyrie or chimera or tank with nightshroud and the other can throw the offensive shot. Consdier you will probably get a couple of those shots to land -- for 15 points spent, you generate 4 or 5 mortal wounds on someone's eldar flyer or demon prince. Its VERY worth it.
So you really could get both a malstrom (wc7) and average of about 2 mortal wounds (remember it snipes!) to add to your inquisitor's ability to cast castigate (with another low warp charge spell, that also can be used to target an enemy character behind the lines). Someone's pesky aura that is causing everything to not work? Kill it (maybe over 2 turns, but kill it.)
There would even be 10 points leftover, perhaps enough to give a pair of command squad veterans grenade launchers (which gives them a punch at longer range for qutie cheap, in addition to melee buffs.)

I still don't understand why you feel a need to get the force sword downgraded?

For some reason i thought astropaths were 46 points
   
Made in us
Longtime Dakkanaut





46 points are the generic primaris psykers .. they are like aradia but can pick any two spells in addition to smite, although only 1 cast and 1 deny a round.
For the price, you just can't beat a wing of astropaths, and even the psyker primaris are a bit cheap compared to things like marine librarians.

Guard gaurd gAAAARDity Gaurd gaurd.  
   
Made in nz
Dakka Veteran




New Zealand

Dukeofstuff wrote:
46 points are the generic primaris psykers .. they are like aradia but can pick any two spells in addition to smite, although only 1 cast and 1 deny a round.
For the price, you just can't beat a wing of astropaths, and even the psyker primaris are a bit cheap compared to things like marine librarians.

A million thanks

Here is the revised list


++ Battalion Detachment +5CP (Imperium - Death Korps of Krieg) [58 PL, 8CP, 820pts] ++

+ Configuration +

Battle-forged CP [3CP]

Detachment CP [5CP]

Regimental Doctrine: Death Korps of Krieg

Regimental Doctrine: Astra Millitarum

+ HQ +

Death Korps Marshal [3 PL, 42pts]: Bolt pistol, Power sword

Death Korps Marshal Karis Venner [5 PL, 69pts]: Death Korps Orders, Momento Mori, Power sword

+ Troops +

Death Korps Infantry Squad [4 PL, 62pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Plasma Pistol
. DK Guardsman w/Special Weapon: Plasma gun

Death Korps Infantry Squad [4 PL, 55pts]
. 9x Death Korps Guardsman: 9x Frag & Krak grenades, 9x Lasgun
. Death Korps Watch Master: Chainsword, Plasma Pistol

Death Korps Infantry Squad [4 PL, 55pts]
. 9x Death Korps Guardsman: 9x Frag & Krak grenades, 9x Lasgun
. Death Korps Watch Master: Chainsword, Plasma Pistol

Death Korps Infantry Squad [4 PL, 55pts]
. 9x Death Korps Guardsman: 9x Frag & Krak grenades, 9x Lasgun
. Death Korps Watch Master: Chainsword, Plasma Pistol

+ Elites +

Astropath [1 PL, 15pts]: Laspistol, Nightshroud

Astropath [1 PL, 15pts]: Laspistol, Psychic Barrier

Ministorum Priest [2 PL, 35pts]: Autogun, Chainsword

Ministorum Priest [2 PL, 35pts]: Autogun, Chainsword

Ministorum Priest [2 PL, 35pts]: Autogun, Chainsword

+ Heavy Support +

Death Korps Heavy Weapons Squad [4 PL, 50pts]
. Death Korps Heavy Weapons Team: Lascannon
. Death Korps Heavy Weapons Team: Missile launcher
. Death Korps Heavy Weapons Team: Missile launcher

Death Korps Heavy Weapons Squad [4 PL, 50pts]
. Death Korps Heavy Weapons Team: Lascannon
. Death Korps Heavy Weapons Team: Missile launcher
. Death Korps Heavy Weapons Team: Missile launcher

Death Korps Heavy Weapons Squad [4 PL, 50pts]
. Death Korps Heavy Weapons Team: Lascannon
. Death Korps Heavy Weapons Team: Missile launcher
. Death Korps Heavy Weapons Team: Missile launcher

+ Flyer +

Valkyries [8 PL, 121pts]
. Valkyrie: 2x Multiple Rocket Pods, Multi-laser

+ Dedicated Transport +

Chimera [6 PL, 76pts]: Heavy Bolter, Heavy Bolter

++ Battalion Detachment +5CP (Imperium - Death Korps of Krieg) [43 PL, 5CP, 554pts] ++

+ Configuration +

Detachment CP [5CP]

Regimental Doctrine: Death Korps of Krieg

+ HQ +

Death Korps Death Rider Squadron Commander [3 PL, 46pts]: Boltgun, Death Korps Hunting Lance, Demolition Charge

Death Korps Field Officer [2 PL, 27pts]: Hot-shot Laspistol, Power sword

Death Korps Marshal [3 PL, 38pts]: Boltgun, Chainsword

+ Troops +

Death Korps Infantry Squad [4 PL, 53pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Hot-Shot Lasgun
. DK Guardsman w/Special Weapon: Grenade Launcher

Death Korps Infantry Squad [4 PL, 53pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Hot-Shot Lasgun
. DK Guardsman w/Special Weapon: Grenade Launcher

Death Korps Infantry Squad [4 PL, 53pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Hot-Shot Lasgun
. DK Guardsman w/Special Weapon: Grenade Launcher

Death Korps Infantry Squad [4 PL, 53pts]
. 8x Death Korps Guardsman: 8x Frag & Krak grenades, 8x Lasgun
. Death Korps Watch Master: Chainsword, Hot-Shot Lasgun
. DK Guardsman w/Special Weapon: Grenade Launcher

+ Elites +

Death Korps Combat Engineer Squad [8 PL, 80pts]
. Combat Engineer Watch Master: Chainsword, Krieg Combat Shotgun
. 9x Combat Engineers: 9x Acid Gas Bomb, 9x Frag & Krak grenades, 9x Krieg Combat Shotgun

Death Korps Command Squad [3 PL, 33pts]
. Command Squad Veterans
. Command Squad Veterans
. Command Squad Veterans
. Standard Bearer: Death Korps Regimental Standard

Death Korps Command Squad [3 PL, 33pts]
. Command Squad Veterans
. Command Squad Veterans
. Command Squad Veterans
. Standard Bearer: Death Korps Regimental Standard

+ Fast Attack +

Death Korps Death Rider Squadron [5 PL, 85pts]
. 4x Death Korps Death Riders: 4x Death Korps Hunting Lance, 4x Frag & Krak grenades, 4x Krieg Steed, 4x Laspistol
. Death Korps Ridemaster: Death Korps Hunting Lance, Laspistol

++ Supreme Command Detachment +1CP (Imperium - Astra Militarum) [42 PL, -2CP, 626pts] ++

+ Configuration +

Detachment CP [1CP]

Regimental Doctrine: Astra Millitarum, Jury-rigged Repairs, Spotter Details

+ Stratagems +

Specialist Detachment [-1CP]: Emperor's Fist Tank Company

Tank Ace [-1CP]

+ No Force Org Slot +

Inquisitor [4 PL, -1CP, 63pts]: Blackshroud, Bolt pistol, Force sword, Hereticus - Ascertainment, Ordo Hereticus, Psyker, Puritan, Stratagem: Inquisitorial Mandate

+ HQ +

Tank Commander [12 PL, 177pts]: Emperor's Fist, Lascannon, Turret-mounted Demolisher Siege Cannon, Up-armoured, Warlord

Tank Commander [12 PL, 177pts]: Emperor's Fist, Lascannon, Turret-mounted Demolisher Siege Cannon, Up-armoured

Tank Commander [12 PL, 179pts]: Battle Cannon, Display Tank Orders, Emperor's Fist, Lascannon, Relic (Emperor's Fist): Hammer of Sunderance

+ Elites +

Tech-Priest Enginseer [2 PL, 30pts]

++ Total: [143 PL, 11CP, 2,000pts] ++

Created with BattleScribe

This message was edited 1 time. Last update was at 2020/04/07 09:15:58


 
   
Made in us
Multispectral Nisse






I like the 2nd one seems fluffy as well, Aradia is always a good take imo.

Hydra Dominatus

World Wide War Winner  
   
 
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