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Made in gb
Fresh-Faced New User




Hey all,

First list in ages, here goes.

Dual battalions:

Spending CP on extra relic/warlord trait and death company upgrades

Battalion 1

HQ

Smash captain
Angels wing
Artisan of war
Death visions

Smash captain
Hammer of Baal
Speed of the primarch
Death visions

Mephiston

Troops
3x 5 scout snipers with camp cloaks

Battalion 2

HQ

Lemartes

Sanguinor

Troops

2 x scout snipers with camp cloaks
1 x scout snipers

Elites

2 squads of 15 death company
Each squad has two thunder hammers, rest are chainsword and bp

1 squad of 13
2 thunder hammers rest are bolt gun and chainsword

Bit of an alpha strike list trying to maximise extra attacks given to each unit

What do you think?

Happy to hear any critique
   
Made in gb
Fresh-Faced New User




Anyone got any thoughts?
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Welcome to Dakka!
Your list consists of several HQs, snipers, and DC.
Snipers sit back while DC incl. HQs approach the enemy asap.
Well, I think a more balanced force would be better with some support from heavy weapons.
Its better to take on the enemy at several threat ranges.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Fresh-Faced New User




Could drop the smaller DC squad for some suppressors, giving me a bit of long range firepower whilst maintaining support for the melee squads


Automatically Appended Next Post:
So, removed the smaller DC unit, moved the hammer of Baal captain to an outrider detachment with 3 units of suppressors

This message was edited 1 time. Last update was at 2020/04/19 17:13:20


 
   
 
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