G'day dudes,
This is the list I'm currently working towards building & painting. It's only box dreadnoughts. I like to play pretty aggressively and get them in peoples faces' as quickly as possible - bar the lascannon chaplains and the rifleman. White Scars can advance and charge, then fall back and charge to keep triggering assault launchers. Furiosos can advance and stll fire their frag cannons. Smoke launchers can still go off after advancing and help make targeting decisions more interesting for the opponent.
At first I thought this was too many punchy dreadnoughts, but I have found that I love punchy dreadnoughts a lot more than shooty ones and they seem to pull a lot of weight.
The list really struggles against a) hordes and b) fast shooty things with lots of S8/9 weapons.
Storm bolters in tactical doctrine have proven pretty good at horde clearance, as have the frag cannons and heavy flamers as well as Fenrisian Great Axes in sweep mode - limited by their range however. Murderfang can put out ~10 attacks on the charge with the exploding 4s strat as well. Hurricane bolters work too but I usually find myself tossing up between getting a turn of shooting in with them or advancing and getting in a better position for charging.
I don't really have an answer to long range weaponry that can consistently outpace my boxes but I guess that's life - I could potentially fit a lot more lascannon/autocannon dreads in to try and plink away but they'd come at the cost of punchy dreads and still have to over come to hit modifiers etc.
Are there any box dread configurations I'm overlooking? I have thought about meltas on the Ironclads just so they could potentially get a shot off each on Turn 1, but it seems like a waste once they are in range - anything they would melta to death will be killed way deader by punching.
The librarian dreadnought has proven to be my favourite performer so far. With the wings spell he will often either make a t1 charge or be able to get himself in a good position for a t2 charge and then destroy whatever it is he comes up against. If not, the fight first strat can help him stay alive and get out of jail for another turn. I think I have given up Slay the Warlord every time I've used him but this list isn't really about winning on points - if the opponent has anything left on the table I'm generally going to lose.
The melee chaplain can either march up behind the ironclads or be Encircled and reroll charges w the extra trait. Haven't played with this configuration yet but I like the sound of it. Any thoughts dakka?
++ Vanguard Detachment +1CP (Imperium - Space Wolves) [50 PL, 2CP, 732pts] ++
+ Configuration +
Detachment CP [1CP]
+ HQ +
Bjorn the Fell-handed [12 PL, 1CP, 186pts]: Assault cannon, Heavy flamer
Chaplain Venerable Dreadnought [11 PL, 167pts]: Twin lascannon
. Melee weapon: Dreadnought combat weapon, Storm bolter
+ Elites +
Murderfang [9 PL, 125pts]
Venerable Dreadnought [9 PL, 127pts]
. Fenrisian Great Axe and Blizzard Shield: Blizzard shield, Fenrisian great axe, Storm bolter
Venerable Dreadnought [9 PL, 127pts]
. Fenrisian Great Axe and Blizzard Shield: Blizzard shield, Fenrisian great axe, Storm bolter
++ Vanguard Detachment +1CP (Imperium - Blood Angels) [36 PL, 1CP, 478pts] ++
+ Configuration +
**CHAPTER**: Blood Angels
Detachment CP [1CP]
+ HQ +
Librarian Dreadnought [9 PL, 142pts]: 1. Quickening, 1. Speed of the Primarch, 6. Wings of Sanguinus, Biomantic Sarcophagus, Furioso fist, Storm bolter, Warlord
+ Elites +
Furioso Dreadnought [9 PL, 112pts]: Frag cannon, Furioso fist, Smoke launchers, Storm bolter
Furioso Dreadnought [9 PL, 112pts]: Frag cannon, Furioso fist, Smoke launchers, Storm bolter
Furioso Dreadnought [9 PL, 112pts]: Frag cannon, Furioso fist, Smoke launchers, Storm bolter
++ Vanguard Detachment +1CP (Imperium - Space Marines) [48 PL, 3CP, 785pts] ++
+ Configuration +
**Chapter Selection**: White Scars
Battle-forged CP [3CP]
Detachment CP [1CP]
+ HQ +
Chaplain Venerable Dreadnought [11 PL, -1CP, 139pts]: 6. Canticle of Hate, Litany of Hate, Stratagem: Hero of the Chapter, The Imperium's Sword
. Melee weapon: Dreadnought combat weapon, Storm bolter
. Melee weapon: Dreadnought combat weapon, Storm bolter
Chaplain Venerable Dreadnought [11 PL, 167pts]: 5. Recitation of Focus, Litany of Hate, Twin lascannon
. Melee weapon: Dreadnought combat weapon, Storm bolter
+ Elites +
Dreadnought [Legends] [5 PL, 100pts]: Twin autocannon [Legends], Twin autocannon [Legends]
Ironclad Dreadnought [7 PL, 127pts]: Dreadnought chainfist, Heavy flamer, Hurricane bolter, Ironclad Assault Launchers
Ironclad Dreadnought [7 PL, 127pts]: Dreadnought chainfist, Heavy flamer, Hurricane bolter, Ironclad Assault Launchers
Ironclad Dreadnought [7 PL, 125pts]: Dreadnought chainfist, Heavy flamer, Hunter-killer missile, Ironclad Assault Launchers
. Dreadnought combat weapon w/Storm Bolter: Storm bolter
++ Total: [134 PL, 6CP, 1,995pts] ++
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