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Made in ca
Regular Dakkanaut




1. does paying the cp for the job put it on all models in a unit selection that can be deployed as a group but are treated as individual models after deployment give the bonus to all 3 (e.g deff dread)

2. how does the mekboy workshop rule work if you want to apply the kustom job to a unit with multiple models (e.g Kanz, Buggies)

3. Can the workshop apply the new kustom jobs or is it forced to apply the old ones that only last 1 turn. If so do the new kustom jobs only last the one turn




 
   
Made in gb
Norn Queen






operkoi wrote:
1. does paying the cp for the job put it on all models in a unit selection that can be deployed as a group but are treated as individual models after deployment give the bonus to all 3 (e.g deff dread)

2. how does the mekboy workshop rule work if you want to apply the kustom job to a unit with multiple models (e.g Kanz, Buggies)

3. Can the workshop apply the new kustom jobs or is it forced to apply the old ones that only last 1 turn. If so do the new kustom jobs only last the one turn
1. Psychic Awakening - Saga of the Beast, Page 76, Paragraph 4

2. The Kustom Job applies to the entire unit, regardless of how many models are in the unit.

3. If you mean the "Kustom Job" special rule on the Mekboy Workshop itself, then that rule still applies. The new Kustom Jobs are totally unrelated to the single turn buff rule.

This message was edited 1 time. Last update was at 2020/04/14 17:54:05


 
   
Made in ca
Regular Dakkanaut




 BaconCatBug wrote:
operkoi wrote:
1. does paying the cp for the job put it on all models in a unit selection that can be deployed as a group but are treated as individual models after deployment give the bonus to all 3 (e.g deff dread)

2. how does the mekboy workshop rule work if you want to apply the kustom job to a unit with multiple models (e.g Kanz, Buggies)

3. Can the workshop apply the new kustom jobs or is it forced to apply the old ones that only last 1 turn. If so do the new kustom jobs only last the one turn
1. Psychic Awakening - Saga of the Beast, Page 76, Paragraph 4

2. The Kustom Job applies to the entire unit, regardless of how many models are in the unit.

3. If you mean the "Kustom Job" special rule on the Mekboy Workshop itself, then that rule still applies. The new Kustom Jobs are totally unrelated to the single turn buff rule.


Sorry i don't really understand the 3rd answer, also don't have a copy of the book yet so mainly going on hearsay and youtube read alouds. So the new kustom jobs do not have the 1 turn duration of the old ones but they cannot be put on a unit by the workshop?




 
   
Made in gb
Norn Queen






The forums are not a replacement for the rulebooks.

This message was edited 1 time. Last update was at 2020/04/14 18:18:10


 
   
Made in gb
[MOD]
Villanous Scum







Indeed they are not, they are for seeking clarification of rules not to act as a replacement.

On parle toujours mal quand on n'a rien à dire. 
   
 
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