Switch Theme:

How to work out building angles  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Regular Dakkanaut





Hi all, I have foam board and I have made some buildings in the past but there all square. I need some help in figuring out how to work out the angles for angled walls and the joins. For example I want to make a bunker that is hexagonal in shape with a wider base than the roof. The walls would be inclined but I don’t know the mathematical side to work out the correct angles to cut.

I hope you lot can help,

Thanks
   
Made in gb
Nasty Nob





Dorset, England

Well in your example I'd look up the internal angles of a hexagon which are 120°.

If we consider a clock with two hands, if the hands were pointing in opposite directions they would be at 180° from one another.

So if we need 120° we either change the angle of one hand by 60° or two hands by 30°.

So I'd cut the faces of your walls to 30° from square to get a hexagonal bunker

This message was edited 1 time. Last update was at 2020/05/01 12:55:59


 
   
Made in gb
Regular Dakkanaut





Ok that’s brilliant way of putting it, thanks

However what about the incline from the ground to the top?

http://www.quantumgothicwars.com/tabletop-gaming-scenery?product_id=74

That is an idea of what I want but the lower wall section is what’s causing me trouble
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

You can look these things up pretty good on the net but here is something quick:
The easiest way to figure out the angles of a symetrical shape is: 360 degrees divided by the number of sides and subtract the result from 180 degrees (corner angle = 180-(360/N)

Equilateral Triangle = 60 deg
Pentagon (5 sides) = 108 deg
Hexagon (6 sides) = 120 deg
Octogon (8 sides) = 135 deg
Decagon (10 sides) = 144 deg

You can then imagine how you would like your bunker to look if you take any of these shapes and flatten them out by cutting a section off from corner to corner.
A "Quonset hut" for instance would look good if you cut a Decagon in half.
A solid looking bunker would look good as an Octagon with the bottom 3 sides removed (vertical sides, 135 deg slopes, flat roof)

Hope that helps. I never gave that much thought before so it was a good exercise!

Ah, you posted more while I wrote this.

The bunker you show there, ah a "compound miter".
This calculator should work for you:
https://www.blocklayer.com/compoundmitereng.aspx

Assume the sloped walls on the bunker are 1/4" thick.
It looks like it is an Octagon so sides = 8
I would hazard a guess the slope is = 60 deg.

Play with it a bit and it starts making sense, the other long method involves "tan" ... I can explain further if needed but this tool "should" work.


This message was edited 1 time. Last update was at 2020/05/01 13:43:53


A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in gb
Regular Dakkanaut





That’s brilliant thanks, I think that tool is going to be very useful
   
 
Forum Index » Painting & Modeling
Go to: