Hello. Got today totally trounced vs bonereapers with flesh eater court. Next week would have another game. Any suggestions on how to tackle them? I'm at loss on how to deal with 3+ rerollable save with possible 5+++ with them having rend.
Today basically 20 foot guard marched and engaged 10 ghouls wiping, got 20 more to attack who then on my turn fell back and let 40 charge in. Could only get ~22 into combat so was killing 2-3 per round(so double that with command ability) which wasn't making much dent since he had Arkhan to resurrect 3 per unit. Well not that he really needed more than 3 for one unit...
Mounted terrorgheist slurped unit of 3 big melee looking thingies(4 wound each) barely with double fight though wasn't helped by not single 6 on 3 attacks rerolling misses. Then got hit by 2 catapults and then 2 more some big melee guys. Well with 12 attacks hitting on 3+(relic on me), wounding on 3+ and me saving on 4+ 2-3 past saves for 10-15 damage was about average...Other terrorgheist(unridden) struggled to deal with another infantry mob(failed to reach more appealing target) and got swamped with all those -1 rend attacks.
My magic was totally shut down by terrain(-1 to my cast) and arkhan(+2 to dispel).
Luckily next week unlikely to face Arkhan unless new guy gets up more.
I have 100 ghouls, unmounted terrorgheist, mounted terrorgheist and zombie dragon, one monster kit unbuilt, 9 crypt flayers, 6 horrors, vargulf, 3 crypt ghoul courtier, archregent.
Current idea is archregent, 2 mounted terrorgheist, vargulf, 2x10 ghouls(screen purposes), 9 flayer, extra CP. Blisterskin.
Not sure if given choice should I go first or second. Second gives me chance for double turn but those catapults are super scary...Hopefully there will be something I can hide big flyers first up.
Heeeelp! I'm totally stumped on what to do. He looked to have mounted cavalry leader, big pile of infantry and 2 catapults. Couldn't tell up much more than that. No Arkhan so at least my magic might get off...