I just got back into 40k after a long time away (4th edition) and decided to go with Tau, specifically N'Dras sept (the stealthy sept). I'm not too fussed about winning, but I want to get the best list I can within the fluff so don't want to change out all Ghostkeels for riptides for example. The idea behind the army is to be highly mobile and control space around the board. Any advice is much appreciated! Using the new points system...
Tau Sept tenets: Turbo Jets and Up-gunned
Battalion Detachment
HQ
Commander in XV86 Coldstar (Warlord)
-Cross-linked Stabiliser Jets
-Through boldness, victory
-4 Fusion blasters
-2 MV4 Shield Drones
200 points
Ethereal
-Hover Drone
-Honour Blade
60 points
Troops
9x Breachers, 1x Shas’ui
-MV36 Guardian Drone
-MV4 Shield Drone
-Markerlight
9x Breachers, 1x Shas’ui
-MV36 Guardian Drone
-MV4 Shield Drone
-Markerlight
9x Breachers, 1x Shas’ui
-MV36 Guardian Drone
-MV4 Shield Drone
-Markerlight
360 points
Elites
5x XV25 Stealth Suits, 1x Shas’vre
-2 MV4 Shield Drones
-6x Advanced Targeting System
5x XV25 Stealth Suits, 1x Shas’vre
-2 MV4 Shield Drones
-6x Advanced Targeting System
5x XV25 Stealth Suits, 1x Shas’vre
-2 MV4 Shield Drones
-6x Advanced Targeting System
648 points
Ghostkeel Battlesuit
-Fusion Collider
-2x Burst Cannons
-Multi-tracker
-Shield Generator
Ghostkeel Battlesuit
-Fusion Collider
-2x Burst Cannons
-Multi-tracker
-Shield Generator
Ghostkeel Battlesuit
-Fusion Collider
-2x Burst Cannons
-Multi-tracker
-Shield Generator
543 points
Fast Attack
6x Pathfinder, 1x Shas’ui
77 points
Heavy Support
Broadside
-Heavy Rail Rifle
-2x Smart Missile System
-Shield Generator
110 points
Total 1998
Whilst I don't have the firepower of a riptide or any vehicles I thought that the burst cannons with Up-Gunned and ATS would bring them to -2 AP to shred infantry. Relying on the ghostkeels, commander and broadsides for anything heavier. Wall of mirrors stratagem lets me move XV25s out of combat if a ghostkeel is nearby, or jump them up to 18" away for 1CP.
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