SirGunslinger wrote:So I was shooting my 3+
BS Paladins at a -1 target with Kaldor Draigo nearby for the reroll failed hit rolls. My opponent then tells me that I can't reroll 3s, since rerolls come before modifiers, so without modifiers the Paladins technically hit, but the modifiers turns it into a miss. I've never encountered this before, is it legit?
Yes, it is legit and has always worked that way. It's why later books tended to replace "re-roll misses" to "re-roll all". Is it stupid that some Marines get better re-roll auras? Yes, but them's the breaks.
BRB FAQ wrote:Q: If a rule or ability grants a re-roll on, for example, ‘hit rolls of 1’ (such as a Space Marine Captain’s Rites of Battle ability) does that effect trigger before or after applying modifiers to the hit rolls?
A: Re-rolls always happen before modifiers, so the re-roll ability is triggered before applying modifiers.
For example, let’s imagine a Space Marine (Ballistic Skill 3+) moves and fires a heavy bolter (a Heavy 3 weapon) whilst within range of a Space Marine Captain’s Rites of Battle ability (allowing you to re-roll hit rolls of 1).
The hit dice are rolled and result in a 1, 2 and 5. Re-rolls are applied before modifiers. In this example a single dice is re-rolled because of the Captain’s ability, this time resulting in a 3.
Modifiers are applied after re-rolls. In this example there is a -1 modifier to the hit rolls for moving and firing a Heavy weapon. That means that the post-re-roll scores of 2, 3 and 5 are modified to 1, 2 and 4. Comparing the final results to the model’s Ballistic Skill, only one shot hits the target.