Switch Theme:

The New Gods  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Regular Dakkanaut




United States

At the beginning of the End Times in Warhammer Fantasy 9th edition, one sees that the Winds of Magic empower whoever it is bound to. At the very end of the End Times, everything is gone, swallowed up by the gods of Chaos, but there were few that survived: Nagash, Sigmar, Arielle, Teclis, Tyrion, Malerion/Malekith, etc. They've become beings of immense power because of their attachment to the Winds of Magic. So what I am aiming at is: Why is it that they were "underpowered" in the End Times, not able to stop Chaos, but somehow now are able to take on Chaos and become more powerful in Age of Sigmar?
   
Made in us
Insect-Infested Nurgle Chaos Lord






In the Old World each wind of magic was a source of vast power, but still just that; a magical flow of energy. In AoS each of those winds is an entire realm. They went from being plugged into a home generator to having an entire power plant to themselves.

And TBF Chaos still came quite close to winning, again.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in be
Courageous Beastmaster





Their power level in the mortal realms is very much lower than what some people infer from gods. Sigmar feared to Duel Archaon etc.

Not to mention it can be really story dependant.




 
   
Made in gb
Wight Lord with the Sword of Kings






UK

 Psionara wrote:
At the beginning of the End Times in Warhammer Fantasy 9th edition, one sees that the Winds of Magic empower whoever it is bound to. At the very end of the End Times, everything is gone, swallowed up by the gods of Chaos, but there were few that survived: Nagash, Sigmar, Arielle, Teclis, Tyrion, Malerion/Malekith, etc. They've become beings of immense power because of their attachment to the Winds of Magic. So what I am aiming at is: Why is it that they were "underpowered" in the End Times, not able to stop Chaos, but somehow now are able to take on Chaos and become more powerful in Age of Sigmar?


The Winds of Magic at their most powerful is just a tiny bit of energy from the Realm of Chaos - so even in full command of a wind means little against the great powers of the Realm of Chaos.

I have always subscribed to the theory that Chaos does not actually want to win completly - they are more there for the game not the outcome - and this was even referenced in the ET by Slaanesh who regreted their victory

The "gods" in the new Mortal Realms are powerful entities but just one of many many such entities and all of them are tiny motes of energy compared to a Power of Chaos. Even Nagash and Sigmar were outmatched by other beings and had to unite to overcome or in some cases merely banish.

Alarielle was virtually gone by the time Sigmar intervened, the other gods hiding and or defeated. In truth the Chaos Gods welcomed the revival of the "gods" in the Age of Sigmar as they had, again virtually won and would have to start it again from scratch.

The biggest victory that the new Gods have achieved was to imprison Slaanesh who was still bloated and overwhelmed by over eating - and that took Teclis, Tyrion, Malerion and Morathi.....they can;t actually do lasting anything to Slaanesh and being imprisoned and tormented is not exactly something that Slaanesh is against....

This message was edited 1 time. Last update was at 2020/07/20 16:31:49


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
 
Forum Index » AoS Background
Go to: