Go.
Kidding - I'll start.. So a couple of general starting topics, important things for 9th edition
IMHO;
- Mobility: Big focus on objectives, board control and making use of improved (is it improved?) terrian.
- Objectives: This is how you win the game.
- Actions: Victory points mean prizes, you occasionally (often?) get them via actions.. I notice taking an action means that unit can only do move in the movement phase for that turn. So cost benefit of big suriviable obsec vs. the opportunity cost compared against cheaper but more fragile
MSU's.
- Detatchments: Currently it feels like there is a taboo on spending any command points on detachments, my guesstimate is getting at most one extra detachment is the sweet spot. Is 2-3 command points too high a price even so?
- Melee: Much less overwatch.. so more melee? Fly doesn't work... so less melee? There are a couple more pro's & cons, what do you think? More or less prevelant in this edition?
Feel free to answer the above or post your own. Curious to hear general points on 9th!