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Inceptors dropping in and holding an objective - is this viable in 9th?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Annoyed Blood Angel Devastator






title says it all really, I am thinking bolter Inceptors can drop in, clear the normally chaffy holding unit and take a back field objective from turn 2?

If you ever play with "that guy" remember this :
"there may be times when you are not sure exactly how to resolve a situation that has come up during play. When this happens, have a quick chat with your opponent and apply the solution that makes the most sense to both of you (or seems the most fun!), If no single solution presents itself, you and your opponent should roll off, and whoever rolls the highest gets to choose what happens." BRB pg 180 
   
Made in ca
Longtime Dakkanaut





Toronto

They'd be kindof bad at taking objectives out of deepstrike because they aren't assaulting onto them. You have to remember the order of scoring, and the fact that you score primaries at the START of your turn (so you have to have moved onto them in your previous turn.)

Turn 2: Deepstrike and shoot off enemy unit.
Turn 3: move onto objective (and hope that the enemy hasn't moved something else with obsec onto it)
Turn 4: if the objective is still clear, THEN you can score it.

Capping at turn 4 at the earliest isn't that great, and it's one of the traps for units coming in out of reserves.
Reserving is good for protecting key units from enemy alphastrikes, and for delivering pinpoint short-ranged shooting (and sometimes assaulting if you have some charge gimmick). It's NOT good for flipping backfield objectives unless you plan around doing it in the lategame.

If your role with them is to shoot up enemy units real good, then yeah, they're pretty good. They can drop down and chew up infantry really well with AP-2 assault bolters. If you start them ON the board (behind LoS, they have a nice small footprint) they could be pretty good for skirmishing in the midboard as they're pretty durable and their short ranged guns arent a liability. Hide them until something juice comes in range then pop out and dice them, and maybe hold a central objective while they're at it.

But deepstriking into the enemy rearline to take and hold objectives? Nah.

This message was edited 4 times. Last update was at 2020/08/08 05:22:02


   
Made in us
Regular Dakkanaut





You can do it!
   
Made in gb
Annoyed Blood Angel Devastator






Thanks McGibs, having only played one small game of 9th I am not au fait with the scoring mechanics.

That is a really useful summary of objective holding scoring and reserves.

If you ever play with "that guy" remember this :
"there may be times when you are not sure exactly how to resolve a situation that has come up during play. When this happens, have a quick chat with your opponent and apply the solution that makes the most sense to both of you (or seems the most fun!), If no single solution presents itself, you and your opponent should roll off, and whoever rolls the highest gets to choose what happens." BRB pg 180 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

You could try to assult out of DS to get a foot on the objective a turn earlier if you don’t complexly shoot someone off it, but that’s a long shot.

   
Made in gb
Towering Hierophant Bio-Titan



UK

 McGibs wrote:

Turn 2: Deepstrike and shoot off enemy unit.
Turn 3: move onto objective (and hope that the enemy hasn't moved something else with obsec onto it)
Turn 4: if the objective is still clear, THEN you can score it..
By this logic, if the objective can be cleared by turn 2, you score turn 3? Also means you could instead have used two movement phaes to get somewhere, which seems less mobile?

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in ca
Longtime Dakkanaut





Toronto

Razerous wrote:
 McGibs wrote:

Turn 2: Deepstrike and shoot off enemy unit.
Turn 3: move onto objective (and hope that the enemy hasn't moved something else with obsec onto it)
Turn 4: if the objective is still clear, THEN you can score it..
By this logic, if the objective can be cleared by turn 2, you score turn 3? Also means you could instead have used two movement phaes to get somewhere, which seems less mobile?


Just because you clear an enemy unit off an objective doesnt mean you control it. You still have to move onto the objective.

You deepstrike 9" (or more) away from the objective because there's an enemy unit sitting on it. Then you cant move onto it until the next turn (turn three), and THEN at the top of turn four you can score it.
The only way you can score at the top of 3 is if you assault the enemy unit on the objective and move onto it (which Inceptors are ill suited to, as they have no bonus for a 9" charge and they're not great in combat, and they're not obsec)

This message was edited 1 time. Last update was at 2020/08/08 16:53:44


   
Made in fi
Posts with Authority






I'd use the inceptors for thinning out a contesting unit, and then would use another unit in tandem to charge the remaining models, for a more probable CC wipeout. This would give high probability for scoring on T3.

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in gb
Annoyed Blood Angel Devastator






I tried this tonight in a small game and used On Wings of Fire to jump them up the board.

I should probably point out that this was a mission where you don't have to stay on objectives to score on them.

Going second I jumped them into cover, they gave a good round of shooting T1 before moving onto the objective T2.

So I got the points T3, I expect this is because being BA I have access to the strategem, and by that point I had enough in the oppos face that he could not focus fire them off the objective, which given the mission, would not have mattered. Plus the mission favoured it.

Thinking back, I could have used any old JP BA units to do this, but they did a lot of damage back there once ensconced.

This message was edited 1 time. Last update was at 2020/08/08 22:25:06


If you ever play with "that guy" remember this :
"there may be times when you are not sure exactly how to resolve a situation that has come up during play. When this happens, have a quick chat with your opponent and apply the solution that makes the most sense to both of you (or seems the most fun!), If no single solution presents itself, you and your opponent should roll off, and whoever rolls the highest gets to choose what happens." BRB pg 180 
   
 
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