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![[Post New]](/s/i/i.gif) 2020/08/19 09:07:07
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Longtime Dakkanaut
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I’m looking at the CSM codex
But they have 14 specific options and khorne beserkers are basically plasma pistol, chainsword Or chainaxe
And chain sword is default option
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![[Post New]](/s/i/i.gif) 2020/08/19 09:11:48
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Moustache-twirling Princeps
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Possibly it's either that they're a new-ish kit so have more options in the box; or that out of the Cult Marines they've the sanest and most Marine-like - Beserkers are mad and Rubrics are magic dust in a suit, for example.
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![[Post New]](/s/i/i.gif) 2020/08/19 09:21:45
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Locked in the Tower of Amareo
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Models. Berserkers are old kit with little options. Plague marines lot newer and thus has options actually.
No model, no rule. There's options in berserker kit, there's no rules for options.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/08/19 09:30:22
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Yup. Plague Marines got a new kit in 8th and a lot of new stuff because of Death Guard getting their own codex. Most of the rest of the csm codex is stuck with old data sheets with old options that were reduced even more in the 8th edition codex from what we had in the already sad 6th/7th and 4th/5th codexes.
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![[Post New]](/s/i/i.gif) 2020/08/19 10:08:49
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Oozing Plague Marine Terminator
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Fluff wize it might reflect Mortarions doctrine that every Marine should be able to do every role, so Plague Marines can do everything but heavy weapons because Morty also didn't like heavy weapons on his marching infantry.
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![[Post New]](/s/i/i.gif) 2020/08/19 10:21:45
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Battleship Captain
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Plague Marines were also set up to be the Big Bad of 8th and got a lot of love from GW in the first few years.
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![[Post New]](/s/i/i.gif) 2020/08/19 10:40:27
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Battleship Captain
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Also, to be fair, Rubricae also have two choices of primary weapon and a unique special weapon, as well as enormous customizability via CULT psychic powers. Both, to be fair, lose access to the extensive 'generic' heavy weapons list for their signature stuff.
It's only really bezerkers and noise marines who need more options, since they've got a painfully old kit. The latter still being one of the few finecast/plastic hybrids.
I'd like to think we'd see a bunch of scarier chain weapons in a putative bezerker release - chain greataxe, chainglaive, chain hammer, that sort of thing.
(The latter is in heresy, but it's a hammer on a chain, not a hammer with a chainblade, disappointingly)
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This message was edited 1 time. Last update was at 2020/08/19 10:41:14
Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2020/08/19 10:45:33
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Witch Hunter in the Shadows
Aachen
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Chainglaives are also a thing in HH
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![[Post New]](/s/i/i.gif) 2020/08/19 10:49:42
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Morphing Obliterator
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locarno24 wrote:I'd like to think we'd see a bunch of scarier chain weapons in a putative bezerker release - chain greataxe, chainglaive, chain hammer, that sort of thing.
(The latter is in heresy, but it's a hammer on a chain, not a hammer with a chainblade, disappointingly)
Black Crusade has a proper chain hammer in it's Khorne expansion. There it's exactly as you imagine it, hammer with chainblades on the head.
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Playing mostly Necromunda and Battletech, Malifaux is awesome too! |
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![[Post New]](/s/i/i.gif) 2020/08/20 02:59:58
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Chalice-Wielding Sanguinary High Priest
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My opinion is that it's specifically because Death Guard and Thousand Sons got their own new Codexes. That ties in in two ways:
- where they got new release waves, the kits needed something new and extra to convince some existing players to buy the new versions of the units.
- those units are now the core troops of those books, as opposed to being the specialised Elites that they were before. So they needed to be a bit more versatile, as players would be taking a few units of them - as opposed to maybe just one unit in a more vanilla Chaos Marine force.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/08/20 04:46:39
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Pestilent Plague Marine with Blight Grenade
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Well the PM used in other legions don't have access to all of that stuff unless that ally with a DG detachment. The CSM faction that has its own codex but that was really shafted is the Thousand Sons which has a piddling number of models.
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![[Post New]](/s/i/i.gif) 2020/08/20 05:16:56
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Decrepit Dakkanaut
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Because GW likes creating false options for the player to take
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2020/08/20 06:56:14
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Regular Dakkanaut
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I concur with the others regarding the newest kit but to add to that I expect it's also down to needing to match closely with the Tactical Space Marine boxes that also have a ton of variety.
Other thing to consider is fluff. Khorne Berzerkers are very much about assault whilst Plague Marines are much more rounded. Can't be more rounded without providing the options to become rounded
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![[Post New]](/s/i/i.gif) 2020/08/20 08:20:01
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Sim-Life wrote:Plague Marines were also set up to be the Big Bad of 8th and got a lot of love from GW in the first few years.
Not true. Beyond they the initial release, Death Guard were completely ignored for the rest of 8th until War of the Spider.
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This message was edited 1 time. Last update was at 2020/08/20 08:21:53
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/08/20 08:26:21
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Automated Rubric Marine of Tzeentch
Netherlands
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Gadzilla666 wrote: Yup. Plague Marines got a new kit in 8th and a lot of new stuff because of Death Guard getting their own codex. Most of the rest of the csm codex is stuck with old data sheets with old options that were reduced even more in the 8th edition codex from what we had in the already sad 6th/7th and 4th/5th codexes.
Welp Thousand Sons got their own codex too and Rubric marines also got a new kit and still they could only think about giving them 2 weapon options and a single heavy weapon you can only get in 10 models so...
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![[Post New]](/s/i/i.gif) 2020/08/20 08:44:12
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Well, plague marines had this thing where they were a resilient squad that could take multiple special weapons but no heavy weapons. Rubrics always had a powerful baseline with inferno bolters and a psyker but no other options. They simply are completely different units.
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This message was edited 1 time. Last update was at 2020/08/20 08:44:32
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/08/20 08:47:21
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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True. Can't explain that. Maybe gw just isn't as into ancient Egyptian stuff as much as zombies?
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![[Post New]](/s/i/i.gif) 2020/08/20 09:07:28
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Commander of the Mysterious 2nd Legion
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topaxygouroun i wrote: Gadzilla666 wrote: Yup. Plague Marines got a new kit in 8th and a lot of new stuff because of Death Guard getting their own codex. Most of the rest of the csm codex is stuck with old data sheets with old options that were reduced even more in the 8th edition codex from what we had in the already sad 6th/7th and 4th/5th codexes.
Welp Thousand Sons got their own codex too and Rubric marines also got a new kit and still they could only think about giving them 2 weapon options and a single heavy weapon you can only get in 10 models so...
in fairness given rubrics are basicly mindless automatons giving them a ton of weapons options so that each one can be unique seems a bit silly.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2020/08/20 09:11:02
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Automated Rubric Marine of Tzeentch
Netherlands
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BrianDavion wrote:topaxygouroun i wrote: Gadzilla666 wrote: Yup. Plague Marines got a new kit in 8th and a lot of new stuff because of Death Guard getting their own codex. Most of the rest of the csm codex is stuck with old data sheets with old options that were reduced even more in the 8th edition codex from what we had in the already sad 6th/7th and 4th/5th codexes.
Welp Thousand Sons got their own codex too and Rubric marines also got a new kit and still they could only think about giving them 2 weapon options and a single heavy weapon you can only get in 10 models so...
in fairness given rubrics are basicly mindless automatons giving them a ton of weapons options so that each one can be unique seems a bit silly.
Well they're still 10,000 years old Elite Cult warriors. What's silly is the notion that in all those years the sorcerers failed to make them able to hold anything else, something the average intercessor can manage with 5-6 years of training.
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![[Post New]](/s/i/i.gif) 2020/08/20 09:18:55
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Locked in the Tower of Amareo
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Sumilidon wrote:I concur with the others regarding the newest kit but to add to that I expect it's also down to needing to match closely with the Tactical Space Marine boxes that also have a ton of variety.
Other thing to consider is fluff. Khorne Berzerkers are very much about assault whilst Plague Marines are much more rounded. Can't be more rounded without providing the options to become rounded 
Funny thing is there's plenty of room for upgrades for assault so it's not like berserkers couldn't have various melee upgrade options. But of course there's no models for that so.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/08/20 09:23:23
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Gadzilla666 wrote: True. Can't explain that. Maybe gw just isn't as into ancient Egyptian stuff as much as zombies? Sprue comparison: Rubrics get 10 fully posable marines with both warp bolter and warpflamer for all of them, the soul reaper cannon, bits to upgrade one to a sorcerer, including all three pistol options and an icon. Plague Marines get 7 mono-pose marines which, thanks to mono-pose tech, translate into the following in reality: Marine 1 can have either dual knifes, bolter+icon or bolter Marine 2 can have either axe+mace or axe+knife or bolter Marine 3 can have either flail or bolter Marine 4 can have either blight launcher or axe+knife or bolter Marine 5 can have either plasma gun or plaguebelcher or melta or bolter Marine 6 can have either heavy plague spitter or great plague cleaver or bolter Marine 7 can either be a champion with melee weapon and pistol or a bolter marine To build one unit of melee plague marines, you need to buy at least two boxes and that still leaves you short of axe+knife marines. That should answer your question for the "why". The grass is always greener on nurgle's side. Be happy for what you have, as options aren't all upside, especially not in times of mono-build.
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This message was edited 1 time. Last update was at 2020/08/20 09:24:47
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/08/20 09:23:38
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Fixture of Dakka
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Now kit definitly. The AoS berzerkers are kind of a new too, and they have weapon options too. Axs,cool two handed axs etc. Maybe new zerkers would be like that too. Chains axs and swords for the mooks, then two handed weapons as one in X squad weapons, and options for the squad leader.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2020/08/20 10:05:20
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Jidmah wrote: Gadzilla666 wrote: True. Can't explain that. Maybe gw just isn't as into ancient Egyptian stuff as much as zombies?
Sprue comparison:
Rubrics get 10 fully posable marines with both warp bolter and warpflamer for all of them, the soul reaper cannon, bits to upgrade one to a sorcerer, including all three pistol options and an icon.
Plague Marines get 7 mono-pose marines which, thanks to mono-pose tech, translate into the following in reality:
Marine 1 can have either dual knifes, bolter+icon or bolter
Marine 2 can have either axe+mace or axe+knife or bolter
Marine 3 can have either flail or bolter
Marine 4 can have either blight launcher or axe+knife or bolter
Marine 5 can have either plasma gun or plaguebelcher or melta or bolter
Marine 6 can have either heavy plague spitter or great plague cleaver or bolter
Marine 7 can either be a champion with melee weapon and pistol or a bolter marine
To build one unit of melee plague marines, you need to buy at least two boxes and that still leaves you short of axe+knife marines. That should answer your question for the "why".
The grass is always greener on nurgle's side. Be happy for what you have, as options aren't all upside, especially not in times of mono-build.
Hey, I feel you. The new csm kit doesn't include enough bolters or chainswords to build a pure squad of either. It's almost like they do stuff like that on purpose.....
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![[Post New]](/s/i/i.gif) 2020/08/20 10:08:55
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Gadzilla666 wrote:Hey, I feel you. The new csm kit doesn't include enough bolters or chainswords to build a pure squad of either. It's almost like they do stuff like that on purpose.....
The difference between a blightlord terminator with combi-bolter and combi-plasma/flamer/melta is one tiny bit that isn't half as big as my thumbnail, and you'd only need three of each to supply the entire unit. Even William of Ockham would agree that they are doing this on purpose.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/08/20 10:13:50
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Pulsating Possessed Chaos Marine
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Gadzilla666 wrote: Jidmah wrote: Gadzilla666 wrote: True. Can't explain that. Maybe gw just isn't as into ancient Egyptian stuff as much as zombies?
Sprue comparison:
Rubrics get 10 fully posable marines with both warp bolter and warpflamer for all of them, the soul reaper cannon, bits to upgrade one to a sorcerer, including all three pistol options and an icon.
Plague Marines get 7 mono-pose marines which, thanks to mono-pose tech, translate into the following in reality:
Marine 1 can have either dual knifes, bolter+icon or bolter
Marine 2 can have either axe+mace or axe+knife or bolter
Marine 3 can have either flail or bolter
Marine 4 can have either blight launcher or axe+knife or bolter
Marine 5 can have either plasma gun or plaguebelcher or melta or bolter
Marine 6 can have either heavy plague spitter or great plague cleaver or bolter
Marine 7 can either be a champion with melee weapon and pistol or a bolter marine
To build one unit of melee plague marines, you need to buy at least two boxes and that still leaves you short of axe+knife marines. That should answer your question for the "why".
The grass is always greener on nurgle's side. Be happy for what you have, as options aren't all upside, especially not in times of mono-build.
Hey, I feel you. The new csm kit doesn't include enough bolters or chainswords to build a pure squad of either. It's almost like they do stuff like that on purpose.....
Thats why, when I was playing, I threw WYSIWYG out the window. GW intentionally releases kits under-optioned. Its very much a thing for chaos players. It also means I couldnt play in WYS tournaments, but I refuse to buy 4 boxs of havocs to have a proper loadout for one squad(just an example). Out of all the "tricks" GW pulls for higher sales, this is the worst.
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![[Post New]](/s/i/i.gif) 2020/08/20 10:19:51
Subject: Re:Why do Plague marines have so many war gear options compared to specialised units
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Table wrote:Thats why, when I was playing, I threw WYSIWYG out the window. GW intentionally releases kits under-optioned. Its very much a thing for chaos players. It also means I couldnt play in WYS tournaments, but I refuse to buy 4 boxs of havocs to have a proper loadout for one squad(just an example). Out of all the "tricks" GW pulls for higher sales, this is the worst.
Depends. For different flavors of combi-bolters or axes/swords/knives I agree, but for some more iconic weaponry like a great plague cleaver, flail or blight launcher I'd at least convert something looking similar.
Many of my opponent also impose WYSIWYG on themselves, so it feels wrong if I don't do it as well.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/08/20 10:31:18
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Dakka Veteran
Derbyshire, UK
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Pretty sure the real reason the Plague marines have so many options is because Maxime Pastourel designed the models based on his own converted Death Guard army, and wanted to give them different weapons. The rules flowed from that. If and when new berserkers get done I expect they will get more melee weapon options.
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![[Post New]](/s/i/i.gif) 2020/08/20 10:51:48
Subject: Why do Plague marines have so many war gear options compared to specialised units
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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pgmason wrote:Pretty sure the real reason the Plague marines have so many options is because Maxime Pastourel designed the models based on his own converted Death Guard army, and wanted to give them different weapons. The rules flowed from that. If and when new berserkers get done I expect they will get more melee weapon options.
This seems to be the relevant article:
https://www.warhammer-community.com/2017/06/22/army-showcase-maxime-pastourels-plague-marines-june22gw-homepage-post-4/
Ironically, it seems like he invalidated his entire army with Codex: Death Guard. Still, beautiful models.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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