Switch Theme:

use strat to deny psychic action?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in se
Regular Dakkanaut






Hi
is it possible to use SPARK OF DIVINITY (Adeptus Custodes Stratagem) to deny the secondary object PSYCHIC RITUAL psychic action? The wording of the stratagem is:

Use this Stratagem when an enemy PSYKER manifests a psychic power within 12" of an ADEPTUS CUSTODES INFANTRY or ADEPTUS CUSTODES BIKER unit from your army. You can take a Deny the Witch test for that units if it were a PSYKER.
   
Made in de
Nihilistic Necron Lord






Germany

A psychic action is not a psychic power. No, you cant.
   
Made in se
Regular Dakkanaut






thanks for reply
   
Made in us
Devestating Grey Knight Dreadknight




 p5freak wrote:
A psychic action is not a psychic power. No, you cant.

You’re wrong. Psychic actions can be denied by taking a deny the witch test.

Hope is the first step on the road to disappointment. 
   
Made in de
Nihilistic Necron Lord






Germany

 greyknight12 wrote:
 p5freak wrote:
A psychic action is not a psychic power. No, you cant.

You’re wrong. Psychic actions can be denied by taking a deny the witch test.


I am not wrong. What i said is 100% correct. A psychic action is not a psychic power.

I suggest you read the text of the stratagem and try again. When is it played ?

This message was edited 1 time. Last update was at 2020/09/09 14:33:04


 
   
Made in pl
Fixture of Dakka




It doesn't work, but truth be told creating a separate cathegory of a pychic action which isn't a psychic power, is opening the door to messy stuff in the future.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in gb
Sadistic Inquisitorial Excruciator




This isn't YMDC you know.

Disclaimer - I am a Games Workshop Shareholder. 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

*teleport noise*

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in de
Nihilistic Necron Lord






Germany

Look, now its YMDC
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

As others have said, a Psychic action is not a Psychic power. GW has defined the rules to work in a identical manner, but has never once said they are the same. If they were, they could have shortened the entire Psychic Action section to reflect that.
   
Made in de
Longtime Dakkanaut




As shown previously, all you need to be allowed to deny a psychic action is to be a PSYKER, which is true for non-psykers when resolving any rule pertaining to deny the witch (as the psychic actions rule does) if the unit otherwise has a rule (e.g. a Strat, Warpord trait, etc..).

I.e. just having the option makes you be treated as a PSYKER and deny the action under the rare rules / resolving psychic action rules, even without actually spending the CP for the Strat (which you would need to do to deny a power).
   
Made in us
Longtime Dakkanaut




At the risk that anyone reading this thread might be misled, please see the other thread on the same topic. Sunny's interpretation is both incorrect and not endorsed by anyone else.

Based on the rules as currently written, only psykers can attempt to deny a psychic action. See the other thread for the whole argument, where you are welcome to decide for yourself which side has presented the more convincing argument.

https://www.dakkadakka.com/dakkaforum/posts/list/791883.page

This message was edited 1 time. Last update was at 2020/09/12 01:07:16


 
   
Made in us
Longtime Dakkanaut





If you plan to take psykers, this edition being as new as it is, and you plan to make this rule and its interpretation potentially game winning for either you or your opponent depending on how its read, by all means, be not stupid, discuss it with him before the game. Even if you think you are 1000 percent sure you are right and some guy is wrong. Cause your friend, if he doesn't think that way, may end up butt hurt when its not necessary to hurt anyone in the butt.
In summary, discuss it first, avoid butts hurting later.

Guard gaurd gAAAARDity Gaurd gaurd.  
   
Made in gb
Longtime Dakkanaut



Glasgow

yukishiro1 wrote:
At the risk that anyone reading this thread might be misled, please see the other thread on the same topic. Sunny's interpretation is both incorrect and not endorsed by anyone else.

Based on the rules as currently written, only psykers can attempt to deny a psychic action. See the other thread for the whole argument, where you are welcome to decide for yourself which side has presented the more convincing argument.

https://www.dakkadakka.com/dakkaforum/posts/list/791883.page


Yep sunny interpretation was proved wrong by everyone

Deny the witch does not allow you to deny a psychic action

You need to be a psyker

This message was edited 1 time. Last update was at 2020/09/12 23:52:42


 
   
 
Forum Index » 40K You Make Da Call
Go to: