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Made in us
Fully-charged Electropriest






++ Battalion Detachment 0CP (Tyranids) [47 PL, 11CP, 1,012pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment CP

Gametype: Matched

Hive Fleet: Leviathan

+ Stratagems +

Progeny of the Hive [-1CP]

+ HQ +

Neurothrope [5 PL, 95pts]: Power: Psychic Scream, Power: Smite

Neurothrope [5 PL, 95pts]: Power: Psychic Scream, Power: Smite

Tyranid Prime [5 PL, 84pts]: Boneswords, Deathspitter, Warlord

+ Troops +

Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm: 3x Claws and Teeth

Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm: 3x Claws and Teeth

Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm: 3x Claws and Teeth

Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm: 3x Claws and Teeth

Tyranid Warriors [12 PL, 297pts]
. Adaptive Physiology: Enhanced Resistance
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior (Bio-cannon): Boneswords, Venom Cannon
. Tyranid Warrior (Bio-cannon): Boneswords, Venom Cannon
. Tyranid Warrior (Bio-cannon): Boneswords, Venom Cannon

Tyranid Warriors [12 PL, 297pts]
. Adaptive Physiology: Enhanced Resistance
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior: Boneswords, Deathspitter
. Tyranid Warrior (Bio-cannon): Boneswords, Venom Cannon
. Tyranid Warrior (Bio-cannon): Boneswords, Venom Cannon
. Tyranid Warrior (Bio-cannon): Boneswords, Venom Cannon

++ Spearhead Detachment -3CP (Tyranids) [46 PL, -3CP, 984pts] ++

+ Configuration +

Detachment CP [-3CP]

Hive Fleet: Kronos

+ HQ +

Neurothrope [5 PL, 95pts]: Power: Smite, Power: Symbiostorm

+ Elites +

Venomthropes [5 PL, 99pts]
. 3x Venomthrope: 3x Toxic Lashes

+ Heavy Support +

Biovores [6 PL, 150pts]: Show Spore Mine Rules
. 3x Biovore: 3x Spore Mine Launcher

Biovores [6 PL, 150pts]: Show Spore Mine Rules
. 3x Biovore: 3x Spore Mine Launcher

Biovores [6 PL, 150pts]: Show Spore Mine Rules
. 3x Biovore: 3x Spore Mine Launcher

Exocrine [9 PL, 170pts]

Exocrine [9 PL, 170pts]

++ Total: [93 PL, 8CP, 1,996pts] ++

Created with BattleScribe

   
Made in nz
Longtime Dakkanaut





Auckland, NZ

Not too bad.
I'd move the Venomthropes to the Leviathan detachment so they can be used to buff the warriors. As the exocrines/biovores won't get as much use out of them.
I'd also consider changing the psychic power on one of your Leviathan Neurothropes to something else, probably Catalyst. As doubling up on psychic scream is probably just going to mean that one of them won't be able to cast two powers.

Consider swapping two of those ripper swarm units to a pair of Lictors. Lictors are great secondary scorers in 9th. Making Deploy Scramblers almost unfailable, and contributing greatly to Engage On All Fronts. Rippers aren't bad objective grabbers either, but being Swarms are unable to take most actions.

This message was edited 2 times. Last update was at 2020/10/12 02:04:23


 
   
Made in ca
Been Around the Block




Wasn't there an FAQ about you couldn't use the same Adaptive Physiology twice?
   
Made in ca
Regular Dakkanaut





ColaColaz wrote:
Wasn't there an FAQ about you couldn't use the same Adaptive Physiology twice?

First time I've heard about that, so going to say nope. Battlescribe has also never complained about me using multiple 5++ for my monsters

 Psienesis wrote:
While that's possible, it's also stupid to build your game around your customers being fething morons
 
   
Made in us
Fully-charged Electropriest





ColaColaz wrote:
Wasn't there an FAQ about you couldn't use the same Adaptive Physiology twice?


Never heard of this. Also have seen some big itc guys play testing armies with the same 2.



Yeah as far as changes venomthropes in main part probably better. Also moved a neurothrope to 2nd detachment to keep some synapse there. Also put norm crown on one of them and pathogenesis on prime. Since he is usually behind warriors the extra range keeps him able to shoot.

I don't currently have any lictors but someone suggested the same thing to me.

This message was edited 1 time. Last update was at 2020/10/14 12:06:40


   
 
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