So, I'm doodling (is that the right terminology?) in Blender, and I made what I've dubbed "The Spider Pump" since a friend said it looked like a water pump, and it has eight legs.
Just kinda wanted to share, and see if anyone had Blender tips! One thing specifically-I had some cylinders that were at an awkward angle. (In this case, X 45 degrees, Y and Z -15 degrees.) Is there any way to transform them along those angles? Basically, sliding it forward, relative to the object, not to the XYZ axis?