Theres a discussion going on right now thats hinging on the fact that the rules for weapons state:
Weapon Abilities: Unless otherwise specified, the abilities listed on a weapon's profile take effect each time an attack is resolved using that weapon profile
The issue in question revolves around "When the bearer fights..." effects.
Its obvious weapons that "make 2 attacks instead of 1 for each attack made with this weapon" simply multiply your attacks, but im hearing a lot of arguments that weapons that say "each time the bearer fights, it makes 1 additional attack with this weapon" you have to actually swing with that weapon to get that bonus.
My argument against it is: How is "when this model fights..." not an exception clause? Thats pointing to a specific event, arguably meaning you have to attack with that weapon before you attack normally since "fights" is when you select the unit in the fight phase.
Units like Choppa Boyz or Chainsword marines that have no other attack it obviously doesnt impact, but units that have multiple weapons it does, such as Illuminator Szeras having a staff and clawed limbs and clawed limbs is not a multiplier, its "2 additional attacks" so it cant be considered a sweeping move option.
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