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Made in pl
Grovelin' Grot Rigger



Poland

Hi there,

after I got my hands on cheep ork scrap planes I came up with this:


++ Battalion Detachment 0CP (Orks) [60 PL, 10CP, 1,190pts] ++


Clan Kultur / Specialist Mobs: Evil Sunz

+ HQ +

Big Mek W/ Kustom Force Field : Super Cybork Body, Warlord

Big Mek W/ Kustom Force Field

+ Troops +

3x Gretchin
. 20x Gretchin:


+ Fast Attack +

Shokkjump Dragstas
. Kustom Job: Gyroscopic Whirligig
2x Shokkjump Dragstas: Rokkit Launcha


+ Heavy Support +

Deff Dread Mob - in tellyporta
2x Deff Dread: Dread Klaw, Dread Saw, Dread Saw, Dread Saw
. Kustom Job: Orkymatic Pistons

+ Flyer +

Burna-bommer: 2x Supa Shoota, Twin Big Shoota

Wazbom Blastajet: 2x Wazbom Mega-Kannons, Smasha Gun, Stikkbomb Flinga

++ Patrol Detachment -2CP (Orks) [48 PL, -2CP, 810pts] ++

Clan Kultur / Specialist Mobs: Bad Moons

Detachment CP [-2CP]

+ HQ +

Big Mek W/ Kustom Force Field

+ Troops +

Gretchin
. 19x Gretchin:

+ Heavy Support +

2x Mek Gunz
4x Gun: Smasha Gun


+ Flyer +

2x Dakkajet : 5x Supa Shoota


++ Total: [108 PL, 8CP, 2,000pts] ++

Idea is quite simple, grots score objectives, meks gives 5+ inv the rest delivers some Dakka, deff dreads goes into tellyporta and hunt for characters.
What do you think?
   
Made in us
Longtime Dakkanaut




Depends. For a Fun list/game. Absolutely, have at it bud. For a competitive tournament? this is going to lose.

Right now....really forever, Orkz win by redundancy. Why take 20 grotz when you can take 200? (BTW grotz are terribad in 9th right now). Best advice for competitive games is don't go Mixing unit types. If you want infantry, stay with infantry, if you want vehicles, stay with vehicles. Splitting between the two just gives your enemy a great option for every weapon he brings to fight against you.

BTW, as to why grotz suck right now, especially with your idea of using them to hold objectives. A lot of games now have centerfield objectives which means contested. 20 grotz in CC get 20 attacks, 10 hits and if you are really lucky, 2 wounds. Against a SM intercessor squad of 5, you will not even guarantee half a dead Marine. On the flipside of this, those 5 intercessors get 16 attacks (+1 on Sgt) for 10.3 hits, wounding on 2s and only get a 6+ save. So they kill likely 6-7 Grotz each fight phase, so in 1 full game turn that is 12-14 Dead grotz, add in Morale (That they will fail) and its even more. And the worst part? 20 grotz are now 100 points, basically the same as those 5 intercessors.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in pl
Grovelin' Grot Rigger



Poland

Thanks mate!
   
 
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