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The Hydra has long range, and flyers are (in my experience) typically taller than terrain... so I’d say you can generally park it with decent LOS and be happy... and you can always move a little bit to reposition, even when damaged... by which point you’re hitting on 6’s anyhow (might be exaggeration, I don’t like the Hydra).
I wouldn’t bother. I also wouldn’t bother on Russes. They don’t move fast to begin with, so not much to gain by adding track guards... though they do look good.
Chimera and Hellhounds *need* their optimum mobility, so good there, but I would save the points elsewhere.
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