Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2021/01/26 16:03:52
Subject: Overwatch and auto hit weapons
|
 |
Pestilent Plague Marine with Blight Grenade
|
I've been playing auto hit weapons as auto hitting even in overwatch. My opponents also have been, so there really hasn't been any argument. However looking at page 227 of the RB. ...
"...but attacks only hit on unmodified 6s."
makes me think we have been doing it wrong. I have also seen bat reps not roll 6s for auto hit weapons.
How do you all play it, do you roll or is it auto?
Thanks!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/26 16:08:34
Subject: Overwatch and auto hit weapons
|
 |
Posts with Authority
|
That's how I've also interpreted it; flamer weapons autohit even in overwatch. I don't see how flamer weapons would have any other function nowadays than as supressive overwatch weapons. Of course now in 9th, overwatch isn't something you can spam anymore but yeh
|
This message was edited 1 time. Last update was at 2021/01/26 16:09:43
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/26 16:13:32
Subject: Overwatch and auto hit weapons
|
 |
Pestilent Plague Marine with Blight Grenade
|
tauist wrote:That's how I've also interpreted it; flamer weapons autohit even in overwatch. I don't see how flamer weapons would have any other function nowadays than as supressive overwatch weapons. Of course now in 9th, overwatch isn't something you can spam anymore but yeh
Thats what I was thinking as well!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/26 16:16:05
Subject: Overwatch and auto hit weapons
|
 |
Insect-Infested Nurgle Chaos Lord
|
Yup, they autohit. Experienced many a player who learned the hard way not to charge Foul Blightspawns in 8th...
|
    
Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/26 16:19:19
Subject: Overwatch and auto hit weapons
|
 |
Pestilent Plague Marine with Blight Grenade
|
Grimtuff wrote:Yup, they autohit. Experienced many a player who learned the hard way not to charge Foul Blightspawns in 8th...
Ooooo yeah, to bad his weapon isn't as good in the new codex. :(
|
This message was edited 1 time. Last update was at 2021/01/26 16:19:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/26 16:19:56
Subject: Re:Overwatch and auto hit weapons
|
 |
Veteran Knight Baron in a Crusader
Bamberg / Erlangen
|
Overwatch is resolved like a normal shooting attack (albeit one resolved in the Charge phase) and uses all the normal rules, except that an unmodified hit roll of 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any hit roll modifiers.
Since you don't roll for auto hit weapons, this paragraph is irrelevant. That's how I see it.
As a second argument you could say that the weapon's own rules are more specific than the general Overwatch rule and thus takes precedence.
|
This message was edited 1 time. Last update was at 2021/01/26 16:20:16
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/26 16:24:28
Subject: Re:Overwatch and auto hit weapons
|
 |
Pestilent Plague Marine with Blight Grenade
|
a_typical_hero wrote:Overwatch is resolved like a normal shooting attack (albeit one resolved in the Charge phase) and uses all the normal rules, except that an unmodified hit roll of 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any hit roll modifiers.
Since you don't roll for auto hit weapons, this paragraph is irrelevant. That's how I see it.
As a second argument you could say that the weapon's own rules are more specific than the general Overwatch rule and thus takes precedence.
Yeah that makes sense to me!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/27 14:45:11
Subject: Re:Overwatch and auto hit weapons
|
 |
Longtime Dakkanaut
|
a_typical_hero wrote:Overwatch is resolved like a normal shooting attack (albeit one resolved in the Charge phase) and uses all the normal rules, except that an unmodified hit roll of 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any hit roll modifiers.
Since you don't roll for auto hit weapons, this paragraph is irrelevant. That's how I see it.
As a second argument you could say that the weapon's own rules are more specific than the general Overwatch rule and thus takes precedence.
Actually, the paragraph isn't irrelevant. It tells you overwatch is resolved like a normal shooting attack and uses the normal rules except for what you have to roll on a hit roll. Since normal shooting rules apply, weapons that automatically hit will still automatically hit in Overwatch.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/27 20:29:12
Subject: Re:Overwatch and auto hit weapons
|
 |
Deathwing Terminator with Assault Cannon
|
doctortom wrote:a_typical_hero wrote:Overwatch is resolved like a normal shooting attack (albeit one resolved in the Charge phase) and uses all the normal rules, except that an unmodified hit roll of 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any hit roll modifiers.
Since you don't roll for auto hit weapons, this paragraph is irrelevant. That's how I see it.
As a second argument you could say that the weapon's own rules are more specific than the general Overwatch rule and thus takes precedence.
Actually, the paragraph isn't irrelevant. It tells you overwatch is resolved like a normal shooting attack and uses the normal rules except for what you have to roll on a hit roll. Since normal shooting rules apply, weapons that automatically hit will still automatically hit in Overwatch.
This. Overwatch merely sets 'to hit roll' to 6 (unless otherwise noted) rather than conferring the to hit chart using one's BS. It does not, however, override any abilities that may come with the said ranged weapon (in this case, 'this weapon automatically hits. do not roll to hit').
|
|
 |
 |
|