Playing in a 750 pt tourney. Normally run goffs but pts total is too low for Ghaz, so decided on Deffskullz. Haven't run them before, but want to take advantage of their abilities. I can swap out a deff dread for another squad of nobz.
General strategy against non-
DS units is to run the the nobz + 1 dread on 1 side, Boyz up with the mek + painboy on the other. Last dread will sit back and pew pew until someone decides to charge him or he needs to help out.
Any advice welcome.
++ Patrol Detachment 0CP (Orks) [39 PL, 750pts, 5CP] ++
+ Configuration +
Battle Size [6CP]: 2. Incursion (51-100 Total
PL / 501-1000 Points)
Clan Kultur / Specialist Mobs: Deathskulls
Detachment Command Cost
Gametype: Matched
+ HQ +
Big Mek in Mega Armour [6 PL, 125pts]: Da Killa Klaw, Da Kleverest Boss, Follow Me, Ladz!, Kustom Force Field, Kustom Mega-blasta, Power Klaw, Warlord
+ Troops +
Boyz [12 PL, 250pts]: 3x Tankbusta Bombs
. Boss Nob: Power Klaw, Slugga
. 29x Ork Boy W/ Slugga & Choppa: 29x Choppa, 29x Slugga, 29x Stikkbombs
+ Elites +
Nobz [6 PL, 110pts]
. Boss Nob: Big Choppa, Choppa
. Nob: Big Choppa, Choppa
. Nob: Big Choppa, Choppa
. Nob: Big Choppa, Choppa
. Nob: Big Choppa, Choppa
Painboy [3 PL, 65pts]: Power Klaw
+ Heavy Support +
Deff Dread Mob [12 PL, 200pts, -1CP]
. Deff Dread: Dread Klaw, Kustom Mega-blasta, Kustom Mega-blasta, Kustom Mega-blasta
. Deff Dread: Dread Klaw, Kustom Mega-blasta, Kustom Mega-blasta, Kustom Mega-blasta
. Kustom Job: Sparkly Bitz
++ Total: [39 PL, 750pts, 5CP] ++
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