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ive got a few Ork questions, Flash gitz, kombi weapons etc. to ask  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in dk
Longtime Dakkanaut




Danmark

Hey guys. I got a small string of questions that im unsure of and would like help with.

1)
Flash Gitz! the kaptain get a +1 to hit with a gitfinda squig, which is free and all good and dandy. However, the Freebotaz clan is the only clan from which flash gitz benefit, which gives +1 to hit for everyone in a 24 inch radius when a unit kills another unit. Am i supposed to understand this, as flash gitz, which only benefit from freebootaz, kaptains do NOT benefit from this? The flash gitz as whole has BS 4, so naturally they will now hit on 3s. But since the kaptain already has a +1 to hit due to the gitfinda squig, he cant get yet another +1 to hit can he?

If thats the case i find it pretty slowed that the flash gitz kaptain wouldnt benefit when his unit only benefits from this klan as whole and cant benefit from any other klan. Unless that detatchment ability from freebootas is given to the Kaptain regardless of the rule that you cant normally stack +1s to hit?. The best model from flash gitz, that only benefits from freebotas, does not benefit from freebotas is how i understand it.

2)
Flash gitz! They have an ability that goes like this:
Gun-crazy Show-offs: After this unit has shot in the Shooting phase, roll a D6. On a 6 the unit can immediately shoot again, but can only target the nearest enemy unit. Am i supposed to understand it as, i shoot the nearest enemy unit despite that unit might be in close combat? Or am i supposed to understand it as, i shoot the closest enemy unit eligible to be hit? So if a closer enemy is in CC and i cant shoot him, i just shoot what ever unit thats otherwise closest, thats not in CC? Or am i, again, only allowed to be ABLE to target the nearest unit, so if i cant for what ever reason shoot at him, LoS, CC etc, i cant shoot him and my ability becomes useless?

Does this rule shoot the closest guy regardless of whether or not i could? Or do i lose the ability to shoot the closest guy if the closest guy somehow isnt able to be shot? LoS, CC, etc.

If you cant shoot them because the closest is in CC, the ability becomes semi useless, as most closest enemies to flash gitz would be in CC or at least should be. Flash gitz stand in the back, so naturally my frontline of boyz will be engaged in CC.


3)
Kombi weapons!
You can choose to shoot both profiles for a -1 to hit. Are you allowed to shoot both profiles at two different targets? Flamethrower one sorry sod, and shoot normally at another further away?


4)
Lootas!
If you use bad Moonz stratagem to shoot twice with Lootas, are you meant to reroll the amount of shots the second time you attack once more? Or do you just roll a D3 for all of them and use that amount for both attack sequences? (same question really for burnas i guess).

This message was edited 3 times. Last update was at 2021/02/21 12:38:18


Hope, is the first step on the road to disappointment.

- About Dawn of War 3 
   
Made in no
Liche Priest Hierophant





Bergen

1. Yes. +1 BS.

2. As I understand it it falls under the rare rules section in the end of the rulebook as they spesificaly calls out instances of shooting again. The only other thing is that it comes with aditional restrictions as Gun-crazy Show-offs only allow you to target the closest enemy unit. As it follows the normal rules of shooting from the rare rules section regular restrictions apply. If the closest enemy unit is not visible, is in combat etc. something that prevents you to shoot at it without ekstra ordinary premission the shooting gets quized out between the two restrictions. As far as I can tell.

3. I am not sure. You can splitt different weapons but I am not sure if it count as two or if it count as one weapon.

4. "SHOWIN’ OFF

Bad Moons Stratagem

Bad Moons Orks love nothing better than flaunting their wealth through demonstrations of ballistic largesse that leave other greenskins’ jaws agape and the enemy reduced to flaming ruin.

Use this Stratagem immediately after resolving a shooting attack with a BAD MOONS INFANTRY unit from your army. That unit can shoot all of its weapons a second time. This Stratagem can only be used once per phase."

I do not know the spesifics of witch you ask. Wait until a unit is done with it's shooting attack. Then shoot again. Just do the shooting again from the top.

   
Made in dk
Longtime Dakkanaut




Danmark

About nr 4. I made a mistake. Lootas roll a d3 for the amount of shots each model gets and uses that. Roll d3, get 4 and each model has 2 shots each.

So Yea i made a typo

This message was edited 1 time. Last update was at 2021/02/21 12:40:25


Hope, is the first step on the road to disappointment.

- About Dawn of War 3 
   
Made in de
Nihilistic Necron Lord






Germany

1. Only +1. This is a leftover from 8th edition, where you could stack multiple +1s to hit. You cant do that anymore in 9th. Many more rules from other factions are affected by this, those rules will be changed when those factions get their new codexes.
2. You cannot target an enemy unit which is within engagement range. If thats the closest enemy unit you cant shoot it. You cant choose another enemy unit.
3. You cannot target two different units with a kombi weapon, its one weapon which has two different profiles.
4. You have to roll again to determine the number of shots.
   
Made in no
Liche Priest Hierophant





Bergen

I think I miss played combi weapons last time.

   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Note that there is actually a point to gaining +2 to-hit.

If your enemy has a -1 to-hit against you, then you'd still get +1 on your rolls if you managed to get +2 base. The +1/-1 cap on hit and wound rolls is after everything is added together.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

1) You can still get more than a +1 modifier to Hit to offset negative modifiers Hit. Notably, the Snazzgun is Heavy, which means a -1 to Hit. So if benefiting from the Freeboota bonus to hit and moving the Captain has +1 Gitfinder, +1 Freeboota, and -1 Heavy Weapon moving for a net total of +1 to Hit.

2) It must be at the nearest enemy unit. If that unit is not an eligible target, the unit cannot shoot again.

3) All attacks from a single weapon must target one enemy unit. A Combi-Weapon is a single weapon, even when firing both modes at once, and thus can only target one enemy unit.

4) Deffgun rolls the number of shots each time the unit is selected to shoot. This includes when then unit shoots again.
   
Made in us
Shadowy Grot Kommittee Memba






Hey, at least the freebootas rule is only sometimes wasted. My favorite relic for my GSC was a sniper rifle that grants +2 to wound which was cool because it would allow the mortal wound on a 6+ ability to go off on a 4+....now that relic just...does not do that, lol. Thanks, 9th!

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in no
Liche Priest Hierophant





Bergen

the_scotsman wrote:
Hey, at least the freebootas rule is only sometimes wasted. My favorite relic for my GSC was a sniper rifle that grants +2 to wound which was cool because it would allow the mortal wound on a 6+ ability to go off on a 4+....now that relic just...does not do that, lol. Thanks, 9th!


I think it still works just fine. Nothing in the rules prevents it. But it is harder to get line of sight.

Can I just say that is a good thing. My opponent was a bitt mute when I killed hos Weard Boy (or psyker) during his movement phase when he got first turn. (A sequence of rules and stratagems gives you the opertunaty to do one attack in the end of the opponents movent phase. Usualy it costs 3 CP but the assassin gets the stratagem for free. Witch is cute.)

   
 
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