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Made in ro
Fresh-Faced New User




I'm building toward my first 2000 point list. Goal is to have a well-rounded army that plays to the DA theme, not a super competitive tournament-winning list. I'm also aiming to keep my collection pure Primaris -- I know this isn't an optimal approach!

General concept:
Ravenwing Outrider detachment bullies units and grabs objectives of opportunity
Deathwing + LT mount up in the Impulsor and drive toward the heart of the enemy
Infiltrators hold an objective for points on secondaries
Everyone else marches to the center of the board and holds it

I haven't settled on relics or traits yet. I'm open to suggestions. Thoughts from the conclave?



Adeptus Astartes Outrider Detachment ( 3CP - 610PT )
SUB-FACTION: Dark Angels

HQ
WARLORD: Primaris Chaplain on Bike (140)
UPGRADE: Master of Sanctity
TRAITS: Wise Orator

FAST ATTACK
Invader ATV Squad (170)
2x Invader ATV: Multi-melta

Outrider Squad (150)
1x Outrider Sergeant
2x Outrider

Outrider Squad (150)
1x Outrider Sergeant
2x Outrider

Adeptus Astartes Battalion Detachment ( 3CP - 1390PT )
SUB-FACTION: Dark Angels

HQ
Primaris Librarian (120)
UPGRADE: Chief Librarian

Primaris Lieutenant (90) Master-crafted power sword, Neo-volkite pistol, Storm shield --- Will upgrade to be Deathwing, so I will need to shave a few points from somewhere else

TROOPS
Assault Intercessor Squad (100)
1x Assault Intercessor Sergeant: Plasma pistol
4x Assault Intercessor

Infiltrator Squad (120)
1x Infiltrator Sergeant
4x Infiltrator

Intercessor Squad (110)
1x Intercessor Sergeant: Auto bolt rifle, Power fist
4x Intercessor: Auto bolt rifle

ELITES
Aggressor Squad (120)
1x Aggressor Sergeant
2x Aggressor

Bladeguard Veteran Squad (175)
1x Bladeguard Veteran Sergeant
4x Bladeguard Veteran

Primaris Apothecary (95)
UPGRADE: Chief Apothecary

Redemptor Dreadnought (185) 2x Storm bolter, Icarus rocket pod, Macro plasma incinerator, Onslaught gatling cannon

FAST ATTACK
Inceptor Squad (165)
1x Inceptor Sergeant: 2x Plasma exterminator
2x Inceptor: 2x Plasma exterminator

DEDICATED TRANSPORT
Impulsor (110)

Total Command Points: 9/12
Reinforcement Points: 0
Total Points: 2000/2000
   
Made in ca
Secretive Dark Angels Veteran




Canada

not a true tri wing quit false advertising that please, tri wing indicates that your trying to represent all 3 wings equally.. youve got ravenwing and like 2 things of actual deathwing.

this is a double wing that happens to feature some deathwing elements but isnt a tri wing

a true tri wing would have a deathwing dreadnaught, more bladeguard, maybe a repulsor with initiation.

we could go on here.

anyway the list isnt bad but your going to quickly find out why some of our firstborn marines are just better then primaris units such as black knights vs outriders or ravenwing apothecary to normal ones

DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in ca
Secretive Dark Angels Veteran



Canada

HobbyRover wrote:
I'm building toward my first 2000 point list.
Spoiler:
Goal is to have a well-rounded army that plays to the DA theme, not a super competitive tournament-winning list. I'm also aiming to keep my collection pure Primaris -- I know this isn't an optimal approach!

General concept:
Ravenwing Outrider detachment bullies units and grabs objectives of opportunity
Deathwing + LT mount up in the Impulsor and drive toward the heart of the enemy
Infiltrators hold an objective for points on secondaries
Everyone else marches to the center of the board and holds it

I haven't settled on relics or traits yet. I'm open to suggestions. Thoughts from the conclave?



Adeptus Astartes Outrider Detachment ( 3CP - 610PT )
SUB-FACTION: Dark Angels

HQ
WARLORD: Primaris Chaplain on Bike (140)
UPGRADE: Master of Sanctity
TRAITS: Wise Orator

FAST ATTACK
Invader ATV Squad (170)
2x Invader ATV: Multi-melta

Outrider Squad (150)
1x Outrider Sergeant
2x Outrider

Outrider Squad (150)
1x Outrider Sergeant
2x Outrider

Adeptus Astartes Battalion Detachment ( 3CP - 1390PT )
SUB-FACTION: Dark Angels

HQ
Primaris Librarian (120)
UPGRADE: Chief Librarian

Primaris Lieutenant (90) Master-crafted power sword, Neo-volkite pistol, Storm shield --- Will upgrade to be Deathwing, so I will need to shave a few points from somewhere else

TROOPS
Assault Intercessor Squad (100)
1x Assault Intercessor Sergeant: Plasma pistol
4x Assault Intercessor

Infiltrator Squad (120)
1x Infiltrator Sergeant
4x Infiltrator

Intercessor Squad (110)
1x Intercessor Sergeant: Auto bolt rifle, Power fist
4x Intercessor: Auto bolt rifle

ELITES
Aggressor Squad (120)
1x Aggressor Sergeant
2x Aggressor

Bladeguard Veteran Squad (175)
1x Bladeguard Veteran Sergeant
4x Bladeguard Veteran

Primaris Apothecary (95)
UPGRADE: Chief Apothecary

Redemptor Dreadnought (185) 2x Storm bolter, Icarus rocket pod, Macro plasma incinerator, Onslaught gatling cannon

FAST ATTACK
Inceptor Squad (165)
1x Inceptor Sergeant: 2x Plasma exterminator
2x Inceptor: 2x Plasma exterminator

DEDICATED TRANSPORT
Impulsor (110)

Total Command Points: 9/12
Reinforcement Points: 0
Total Points: 2000/2000


First off, welcome to the Rock (and Dakka)!

You can call it a TriWing if you want; the Interrogator-Chaplains are busy right now. You've got Deathwing, Ravenwing and Greenwing so I figure you're good.

You might want to split the ATVs into two squads. Gives you more flexibility and also makes your opponent split fire.

I think that a Captain would give you more mileage than an Lieutenant. Those Plasma Inceptors will want to Overcharge, and having a Captain nearby reduces the chances of dying with the re-roll 1 aura. The Captain and Bladeguard can pile out of the Impulsor at or near a mid-board objective and the Inceptors can drop in behind them on Turn 2. If you have the Primaris Lieutenant from the Recruit Edition then I can't see anyone having an issue with you calling his Neo-Volkite Pistol a Heavy Bolt Pistol to make him a Primaris Captain. The Librarian could also be downgraded to save some points, or swap him for the Captain and keep the Lieutenant.

Do you see the Chaplain working with the Outriders or the Bladeguard Veterans?

   
Made in ro
Fresh-Faced New User




Thanks for the tips, TangoTwoBravo!

Good points on both the ATV splitting and replacing the Lieutenant with a Captain. I think the LT was a ghost from an earlier list where I had Lazarus with the Greenwing crew in the center. I've got the Indomitus Captain and he would be perfect -- I shuffled points around to make space for him.

My thought with the Chaplain was to have him work primarily with the Outriders. But because he is so mobile, I thought I could move him to join the Bladeguard Veterans mid-game. Do you have any experience with the bike Chaplain?
   
Made in ca
Secretive Dark Angels Veteran



Canada

HobbyRover wrote:
Thanks for the tips, TangoTwoBravo!

Good points on both the ATV splitting and replacing the Lieutenant with a Captain. I think the LT was a ghost from an earlier list where I had Lazarus with the Greenwing crew in the center. I've got the Indomitus Captain and he would be perfect -- I shuffled points around to make space for him.

My thought with the Chaplain was to have him work primarily with the Outriders. But because he is so mobile, I thought I could move him to join the Bladeguard Veterans mid-game. Do you have any experience with the bike Chaplain?


I used to run the "Oldmarine" Bike Chaplain, but Ravenwing weren't really brawlers before! I've used a foot Chaplain with my Bladeguard, though, and its a great fit. You are correct that the Bike Captain's mobility gives you options. The Bladeguard don't necessarily need the Captain if the Chaplain is with them, and your other troops could benefit from the Captain.

I think you will have a good list to explore how the Dark Angels operate. The Plasma Inceptors can do amazing things when they drop in, but they tend to only get one good shot. Meanwhile your Outriders can perform early Objective-grabbing and board control. Place your Bladeguard at the decisive point with your Impulsor, backed by the Chaplain (Litany of Hate) and/or Librarian (Righteous Repugnance).

All you have to do is fire three rounds a minute, and stand 
   
 
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