I'm not sure where the fast rolling reference is coming from, perhaps it was addressing my analogy comparing undeclaring attacks to unrolling dice, if that was the case I was obviously unclear, I wasn't saying that fast-rolling is relevant in this case, but making the point that you cannot undo actions.
nosferatu1001 wrote:
The model is not there, you cannot complete the firing sequence
Not only is this nowhere in the rules (if I am wrong I will happily concede this point), and even if it were in the rules, the Core Rules for shooting specifically tell us to resolve shooting attacks even if models are removed from the tabletop, and unless I am mistaken the convention is that specific rules trump general rules.
Note that so long as at least one model in the target unit was visible to the shooting model and in range of its weapon when that unit was selected as the target, that weapon’s attacks are always made against the target unit, even if no models in the target unit remain visible to or in range of it when you come to resolve them (this can happen because of models being destroyed and removed from the battlefield as the result of resolving the shots with other weapons in the shooting model’s unit first)
The example given is very clear, and noteworthy in that it doesn't specify that the removed model is in the target unit. Even if a model is removed the shots are always resolved.
Edit:
To address the bracketed clause:
(this can happen because of models being destroyed and removed from the battlefield as the result of resolving the shots with other weapons in the shooting model’s unit first)
First, this is an example and in no way an exhaustive list of circumstances where shots are resolved due to lack of range or
LOS.
Second, this example refers to models destroyed and removed as a result of "resolving the shots with other weapons in the shooting model’s unit" - this specific example would still apply in cases of damage caused to your own unit. If a plasma weapon overcharged and destroyed a model after shooting with their plasma weapon they are still able to resolve the rest of their declared shots. This is specifically a case of a model (your own) being destroyed by resolving the shots with other weapons in the shooting model's unit.
A hypothetical single model unit armed with a plasma gun and a bolter. it declares the attacks of both weapons and resolves the plasma weapon first, which kills the bearer due to overcharging. the bolter shots are still resolved it exactly matches the example given in the rules:
because of models being destroyed and removed from the battlefield as the result of resolving the shots with other weapons in the shooting model’s unit first
And as I said, this is a single example and not an exhaustive list.