Tycho wrote:
Right. Because we see so many games where we hear about the winning player's masterful outmanuevering of thier opponent ... Oh wait no. We don't. When tables were big enough, and units were slow enough that you could get caught out of position, movement mattered. In the days where a deployment mistake, or an error in an early movement phase could potentially leave a unit out of the fight or unable to get to an objective, movement mattered. Now? No. Not so much. Everything can get to everything and you pretty much know where things are going. It's almost impossible to truly get "out of position" for most armies, and even then, you have a lot of strats to fix it. It's about jamming midfield and controlling the objectives, and by the time that's happening there's often not enough room to truly manuever anyway. What matters in 9th is absolutely not movement. It's TIMING. Too many are getting the two confused
IMO.
Because whole games are not won or lost on a singular maneuver. This isn't a massive battlefield where sweeping behind the enemy line disrupts the supply chain.
I played a game where I anchored a side of the board with a C'Tan against 10 terminators and some support. The C'Tan was also WWSWF. I didn't move him out. When he was close to my objective I moved out to block and slow him for another turn. Meanwhile across the board I operated with the rest of my army. Once the C'Tan was dead the terminators were so out of position ( even for a homer ) that they would never draw a line of sight on the rest of my army.
So, I baited the unit by leaving my objective open and placing a high value and dangerous unit on that side. I restrained my desire to "earn points back" to tie up 35% of his army with 15% of mine. I made use of terrain to prevent him from drawing
LOS to my other units once his unit was free to come after them.
Not every game plays like that and what happens depends on the opponent, their list, and terrain.
The only reason you got caught 'out of position' in older editions was because there was no pre-measuring and the person better at using other info to determine range fared better. That or their army was simply faster or had things like assault grenades to make your position pointless.