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Made in us
Frater Militia



Columbia SC

Okay, I hope you are all well and thanks in advance!!!

This is a "Unique" Necron list; It is expected to be easy to play and not competitive.

I am having an issue and need clarification if I can bring 2 (2x Chronomancer) with an Overlord in a Patrol? Is this not a "Battle Forged" List?

===Patrol 38 PL, 740pts===
-HQ- 14PL, 280pts
Overlord -> "Warlord" Hyperphase Glaive, Tachyon Arrorw/Relic -> the Arrow of Infinity (6PL, 100pts)
Chronomancer -> "Dynastic Advisors" Entropic Lance (4PL, 90pts)
Chronomancer -> "Dynastic Advisors" Entropic Lance (4PL, 90pts)

-Troops- 8PL, 170pts
Immortals x5 Gauss Blaster 85pts
Immortals x5 Gauss Blaster 85pts

-Elites- 8PL, 140pts
Canoptek Spyders -> Fabricator Claw, Gloom Prism (4PL, 70pts)
Canoptek Spyders -> Fabricator Claw, Gloom Prism (4PL, 70pts)

-Fast- 8PL, 150pts
Canoptek Scarab Swarm x5 (4PL, 75pts)
Canoptek Scarab Swarm x5 (4PL, 75pts)


==Super-Heavy Detachment (-6CP) 63PL, 1260pts==
Monolith -> 4 Death Rays (19PL, 380pts)
Monolith -> 4 Death Rays (19PL, 380pts)
Tesseract Vault (25PL, 500pts)

===TOTAL 101PL, 6CP, 2000pts===

 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I'd take two Tesseract Vaults and no Monolith.
This gives you 250 pts to expand ''flesh'' in your army.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Frater Militia



Columbia SC

 wuestenfux wrote:
Well, I'd take two Tesseract Vaults and no Monolith.
This gives you 250 pts to expand ''flesh'' in your army.


Thanks for the suggestion, I have various builds and this is for fun and simplicity. Low model count is the point.

Though, is this a battle forged army?

I believe it is if I'm mistaken please let me know. I keep getting flagged I have too many HQ, though the dynastic advisor allows for a second cryptic.

Any thoughts?

 
   
Made in us
Wicked Canoptek Wraith






rushdrill wrote:
 wuestenfux wrote:
Well, I'd take two Tesseract Vaults and no Monolith.
This gives you 250 pts to expand ''flesh'' in your army.


Thanks for the suggestion, I have various builds and this is for fun and simplicity. Low model count is the point.

Though, is this a battle forged army?

I believe it is if I'm mistaken please let me know. I keep getting flagged I have too many HQ, though the dynastic advisor allows for a second cryptic.

Any thoughts?


If you're being 'flagged' in battlescribe, you need to remove the second chronomancer from the "HQ" slot, and look above that for the "No Force Org Slot" option called "Dynastic Advisor" then pick the correct cryptek.

8000
2700 
   
Made in it
On a Canoptek Spyder's Waiting List




I was thinking of a similar list, for friendly match of course.



Super-Heavy Detachment -6CP (Necrons) [63 PL, -6CP, 1,240pts]
Configuration [-6CP]
Detachment Command Cost [-6CP]
Categories: Configuration

Dynasty Choice
Selections: Dynasty: Mephrit

Categories: Configuration

Dynastic Code: Solar Fury

Lord of War [63 PL, 1,240pts]
Monolith [19 PL, 380pts]
Categories: Faction: <Dynasty>, Faction: Necrons, Monolith, Titanic, Vehicle, Lord of War

Abilities: Death Descending, Eternity Gate, Hovering, Explosion: Explodes (6/6/D6), Unit: Monolith [1] (13+ Wounds Remaining), Monolith [2] (7-12 Wounds Remaining), Monolith [3] (1-6 Wounds Remaining), Weapon: Particle Whip, Portal of Exile

4 Death Rays [20pts]
Selections: 4x Death Ray [20pts]

Weapon: Death Ray

Monolith [19 PL, 360pts]
Categories: Faction: <Dynasty>, Faction: Necrons, Monolith, Titanic, Vehicle, Lord of War

Abilities: Death Descending, Eternity Gate, Hovering, Explosion: Explodes (6/6/D6), Unit: Monolith [1] (13+ Wounds Remaining), Monolith [2] (7-12 Wounds Remaining), Monolith [3] (1-6 Wounds Remaining), Weapon: Particle Whip, Portal of Exile

4 Gauss Flux Arcs
Weapon: Gauss Flux Arc

Tesseract Vault [25 PL, 500pts]
Selections: Power of the C'tan: Cosmic Fire, Power of the C'tan: Seismic Assault, Power of the C'tan: Sky of Falling Stars, Power of the C'tan: Time's Arrow

Categories: Faction: <Dynasty>, C'tan Shard, Faction: Necrons, Fly, Tesseract Vault, Titanic, Vehicle, Lord of War

Abilities: Hovering, Powers of the C'tan (Vault), Transtemporal Force Field (Vault), Explosion: Vengeance of the Enchained, Power of the C'tan: Cosmic Fire, Seismic Assault, Sky of Falling Stars, Time's Arrow, Unit: Tesseract Vault [1] (16+ Wounds Remaining), Tesseract Vault [2] (9-15 Wounds Remaining), Tesseract Vault [3] (1-8 Wounds Remaining), Weapon: Tesla Sphere

Patrol Detachment 0CP (Necrons) [41 PL, 14CP, 760pts]
Configuration [12CP]
Battle Size [12CP]
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]

Categories: Configuration

Detachment Command Cost
Categories: Configuration

Dynasty Choice
Selections: Dynasty: Sautekh

Categories: Configuration

Dynastic Code: Relentless Advance

HQ [8 PL, 2CP, 145pts]
Imotekh the Stormlord [8 PL, 2CP, 145pts]
Selections: Warlord

Categories: Faction: Necrons, Character, Infantry, Faction: Sautekh, Overlord, Imotekh the Stormlord, Noble, Phaeron, HQ

Abilities: Grand Strategist, Lord of the Storm, My Will Be Done (Sautekh), Phaeron, Phase Shifter, Relentless March (Sautekh) (Aura), Unit: Imotekh the Stormlord, Weapon: Gauntlet of Fire, Staff of the Destroyer (Melee), Staff of the Destroyer (Shooting)

Troops [12 PL, 195pts]
Necron Warriors [12 PL, 195pts]
Categories: Faction: <Dynasty>, Faction: Necrons, Infantry, Core, Necron Warriors, Troops

Abilities: Their Number Is Legion

15x Necron Warrior (Gauss Flayer) [195pts]
Selections: 15x Gauss Flayer

Unit: Necron Warrior, Weapon: Gauss Flayer

Elites [21 PL, 420pts]
Transcendent C'tan [14 PL, 270pts]
Selections: Power of the C'tan: Antimatter Meteor, Power of the C'tan: Transdimensional Thunderbolt

Categories: Character, C'tan Shard, Faction: Necrons, Fly, Monster, Transcendent C'tan, Elites

Abilities: Enslaved Star God, Necrodermis, Powers of the C'tan (Transcendent), Explosion: Reality Unravels, Power of the C'tan: Antimatter Meteor, Transdimensional Thunderbolt, Unit: Transcendent C'tan, Weapon: Crackling Tendrils

Triarch Stalker [7 PL, 150pts]
Selections: Twin Heavy Gauss Cannon [15pts]

Categories: Faction: Necrons, Triarch Stalker, Vehicle, Dynastic Agent, Triarch, Quantum Shielding, Elites

Abilities: Quantum Shielding, Targeting Relay, Explosion: Explodes (6/6/D3), Unit: Triarch Stalker [1] (7+ Wounds Remaining), Triarch Stalker [2] (4-6 Wounds Remaining), Triarch Stalker [3] (1-3 Wounds Remaining), Weapon: Stalker's Forelimbs, Twin Heavy Gauss Cannon
   
 
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