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Hey all, I'm starting orks as my next project, and I'm looking forward to hear your feedback about this list. It's meant to be competitive.
Orks goffs battalion
-hq- Ghazghkull Thraka 300 (warlord: proper killy)
-hq- Makari 55
-hq- Weirdboy 70 (relic: scorched gitbones, powers: warpath, fists of gork)
-troop- Boyz (10, slugga, choppa, klaw) 100
-troop- Boyz (10, slugga, choppa, klaw) 100
-troop- Gretchin (10) 50
-troop- Gretchin (10) 50
-elite- Kommandos (10, slugga, choppa, klaw) 105
-elite- Kommandos (10, slugga, choppa, klaw) 105
-fast- Warbikers (9, choppa, klaw) 235
-fast- Stormboyz (15, slugga, choppa, klaw) 175
-fast- Stormboyz (15, slugga, choppa, klaw) 175
-heavy- Mek Gun (traktor kannon) 45
-heavy- Mek Gun (traktor kannon) 45
-heavy- Battlewagon (2x bigshoota) 130
-transport- Trukk (bigshoota) 70
-transport- Trukk (bigshoota) 70
-flyer- Dakkajet (6x supashoota) 120 (specialist mob: flyboyz)
Total 2000 / 12 cp
Secondaries; engage on all fronts, retrieve octarius data, stomp em good
Cp allocation (17 during the course of game);
- 10 for unbridled carnage (2x 5 turns)
- 2 for orks are never beaten
- 2 for ramming speed
- 2 for more dakka
- 1 for tide of muscle / reroll
Battleplan;
The Gretchin and Mek Gunz hold backfield objectives, the Boyz in Trukks go for flanking objectives, the Dakkajet provides firesupport. The rest of the army advance and goes for melee.
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