Switch Theme:

Quick Rules question regarding All is Dust  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Been Around the Block






I apologize if this is answered somewhere elsewhere.

With the thousand sons rule All is Dust, you get a +1 armor save versus D1 weapons. This is generally pretty easy to understand. However, where I've had trouble understanding is how does this apply to D3, D6 damage weapons? Do you roll the damage, determine if the damage, and then make the saving throw for every wound that gets through?
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

A D3 or D6 damage weapon is not damage 1 weapon, they are D3 or D6 damage weapons.

Basically if the weapon's profile on the Dataslate is 1 for Damage, then All is Dust applies. If it is anything else on the Dataslate, then you can not use All is Dust.

This message was edited 1 time. Last update was at 2021/08/15 19:47:26


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Been Around the Block






So the ability does not trigger for any D3 or D6 weapons period, regardless of the roll they make? The weapon has to specifically be a D1 weapon (Or a D2 weapon that has been reduced with that new strategem)

Perfect, thank you for the clarification.
   
Made in gb
Decrepit Dakkanaut




Yes, of course. The damage of a weapon isn't found out until,after yiu make saves.
   
Made in de
Veteran Knight Baron in a Crusader




Bamberg / Erlangen

Just for clarification, even if you would roll the damage of a D3 or D6 damage weapon before the saving throw, All is Dust would not trigger.

D3 and D6 are not 1D, irrespective of what the damage roll is.

Custom40k Homebrew - Alternate activation, huge customisation, support for all models from 3rd to 10th edition

Designer's Note: Hardened Veterans can be represented by any Imperial Guard models, but we've really included them to allow players to practise their skills at making a really unique and individual unit. Because of this we won't be making models to represent many of the options allowed to a Veteran squad - it's up to you to convert the models. (Imperial Guard, 3rd Edition) 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

a_typical_hero wrote:
Just for clarification, even if you would roll the damage of a D3 or D6 damage weapon before the saving throw, All is Dust would not trigger.

D3 and D6 are not 1D, irrespective of what the damage roll is.
Considering you can't roll damage before the model makes a save, it is not relevant.
   
Made in de
Veteran Knight Baron in a Crusader




Bamberg / Erlangen

It is in reponse to what nosferatu1001 wrote. Because the way they did, it implies that the damage roll of the D3 or D6 weapon would have an impact if it was before the saving throw.

Edit: And it is still relevant for Nurglings, where they only get a FNP against 1D weapons. So there is your instance where the damage roll is before a (FNP) "save".

This message was edited 1 time. Last update was at 2021/08/15 21:35:43


Custom40k Homebrew - Alternate activation, huge customisation, support for all models from 3rd to 10th edition

Designer's Note: Hardened Veterans can be represented by any Imperial Guard models, but we've really included them to allow players to practise their skills at making a really unique and individual unit. Because of this we won't be making models to represent many of the options allowed to a Veteran squad - it's up to you to convert the models. (Imperial Guard, 3rd Edition) 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

But you don't roll Disgusting Resilient before you Save. You roll it during the Inflict Damage stage of the combat. Even then, the attack does not have a Damage characteristic of 1 after the roll is made. It just inflicts 1 damage.
   
Made in de
Veteran Knight Baron in a Crusader




Bamberg / Erlangen

Why does it feel like you want to argue with me even though you agree with what I wrote?

Let me reiterate and make it clear:
nosferatu1001 wrote that "The damage of a weapon isn't found out until,after you make saves." which implies that if you would find out the damage of a weapon before the save, it could affect All is Dust (in case you roll a 1).

I said that the timing of when you roll the damage characteristic for a D3 or D6 weapon would not matter, as rolling a 1 on a D3 / D6 is not the same as a 1D damage characteristic, which is what All is Dust is going off of.

One further example where you have a conditional effect for 1D weapons is DR from Nurglings, an instance where you roll the damage before doing your FNP save. Same as above, it does not matter if you roll a 1, as the damage characteristic is still D3 / D6 and thus, negates their DR.

This message was edited 1 time. Last update was at 2021/08/15 22:44:32


Custom40k Homebrew - Alternate activation, huge customisation, support for all models from 3rd to 10th edition

Designer's Note: Hardened Veterans can be represented by any Imperial Guard models, but we've really included them to allow players to practise their skills at making a really unique and individual unit. Because of this we won't be making models to represent many of the options allowed to a Veteran squad - it's up to you to convert the models. (Imperial Guard, 3rd Edition) 
   
Made in gb
Decrepit Dakkanaut




There is no such implication. It's pointing out that, even if you thought d3 was a damage 1 weapon you wouldn't find out in time.
   
Made in us
Repentia Mistress





 DeathReaper wrote:
A D3 or D6 damage weapon is not damage 1 weapon, they are D3 or D6 damage weapons.

Basically if the weapon's profile on the Dataslate is 1 for Damage, then All is Dust applies. If it is anything else on the Dataslate, then you can not use All is Dust.


careful. this is effectively incorrect with the new way tsons reduce damage with their strat "unwavering phalanx"

they have the ability to turn damage 2 weps to 1 before allocation which gives them use of their all is dust ability. very cool tech.

hey what time is it?

"Try looking on page 12 of the FAQ."

-Ghaz 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 Aijec wrote:
 DeathReaper wrote:
A D3 or D6 damage weapon is not damage 1 weapon, they are D3 or D6 damage weapons.

Basically if the weapon's profile on the Dataslate is 1 for Damage, then All is Dust applies. If it is anything else on the Dataslate, then you can not use All is Dust.


careful. this is effectively incorrect with the new way tsons reduce damage with their strat "unwavering phalanx"

they have the ability to turn damage 2 weps to 1 before allocation which gives them use of their all is dust ability. very cool tech.
It is not incorrect.

They need to use a strat to do so, so I have shown the correct base rules.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
 
Forum Index » 40K You Make Da Call
Go to: