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![[Post New]](/s/i/i.gif) 2021/08/17 20:26:50
Subject: Psychic Creep
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Nihilistic Necron Lord
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The rule says to subtract 1 from combat attrition tests taken for that enemy unit. What happens when that unit is also below half strength ? Then we subtract 1 as well. What happens when a 2 is rolled ? Then the result is 0. And nothing happens, because models only flee when the result is 1. When a 1 is rolled, the result would be -1. Models would only flee when a 3 is rolled. There is nothing saying that it cant be modified below 1. A combat attrition test is not a characteristic, which cant be modified below 1.
COMBAT ATTRITION TESTS
If a unit fails a Morale test, then after the first model has fled the unit, you must take Combat Attrition tests. To do so, roll one D6 for each remaining model in that unit, subtracting 1 from the result if the unit is below Half-strength; for each result of 1, one additional model flees that unit.
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This message was edited 1 time. Last update was at 2021/08/17 20:28:13
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![[Post New]](/s/i/i.gif) 2021/08/17 20:41:58
Subject: Psychic Creep
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Decrepit Dakkanaut
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Pretty sure we all know what the answer will be, when gw get round to FAQ this
No chance they're going to go "well done, you win, you've spotted another "to a minimum of 1" we didn't think we needed to 8nclude"
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![[Post New]](/s/i/i.gif) 2021/08/17 20:42:33
Subject: Psychic Creep
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Never Forget Isstvan!
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Strict RAW yes your correct, but noone will play it like that.
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![[Post New]](/s/i/i.gif) 2021/08/17 20:47:11
Subject: Psychic Creep
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Decrepit Dakkanaut
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more importantly, no one I know has played it like that even for the below half strength modifier. It's a non event
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![[Post New]](/s/i/i.gif) 2021/08/17 21:26:27
Subject: Psychic Creep
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Walking Dead Wraithlord
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Yeah I dont see how anyone will ever take this upgrade at 15pts.. Another cringe level of disparity between abilities available to armies.. Poor nids.
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This message was edited 2 times. Last update was at 2021/08/17 21:28:06
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![[Post New]](/s/i/i.gif) 2021/08/17 21:55:35
Subject: Psychic Creep
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Neophyte Undergoing Surgeries
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p5freak wrote:The rule says to subtract 1 from combat attrition tests taken for that enemy unit. What happens when that unit is also below half strength ? Then we subtract 1 as well. What happens when a 2 is rolled ? Then the result is 0. And nothing happens, because models only flee when the result is 1. When a 1 is rolled, the result would be -1. Models would only flee when a 3 is rolled. There is nothing saying that it cant be modified below 1. A combat attrition test is not a characteristic, which cant be modified below 1.
Except it's still a dice roll, which according to page 200 of the core book can't be modified below 1.
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![[Post New]](/s/i/i.gif) 2021/08/17 22:36:43
Subject: Psychic Creep
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Lord of the Fleet
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Well done, you've spotted something which no-one else will really care about, give yourself a nice pat on the back.
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![[Post New]](/s/i/i.gif) 2021/08/17 22:38:41
Subject: Psychic Creep
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Grim Dark Angels Interrogator-Chaplain
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Pjats wrote: p5freak wrote:The rule says to subtract 1 from combat attrition tests taken for that enemy unit. What happens when that unit is also below half strength ? Then we subtract 1 as well. What happens when a 2 is rolled ? Then the result is 0. And nothing happens, because models only flee when the result is 1. When a 1 is rolled, the result would be -1. Models would only flee when a 3 is rolled. There is nothing saying that it cant be modified below 1. A combat attrition test is not a characteristic, which cant be modified below 1.
Except it's still a dice roll, which according to page 200 of the core book can't be modified below 1.
Indeed. Covered by the core rules. A non-problem.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2021/08/18 03:43:37
Subject: Psychic Creep
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Pestilent Plague Marine with Blight Grenade
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"A dice roll can be modified above its maximum possible value (for example, a D6 roll can be modified above 6) but it can never be modified below 1. If, after all modifiers have been applied, a dice roll would be less than 1, count that result as a 1."
You may want to re-read your core rulebook.
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This message was edited 1 time. Last update was at 2021/08/18 03:44:19
Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.
Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it. |
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![[Post New]](/s/i/i.gif) 2021/08/18 05:36:02
Subject: Re:Psychic Creep
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Nihilistic Necron Lord
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Indeed, shame on me.
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