Switch Theme:

[2000] - Grey Knights - First shot at a GK Comp list  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Discriminating Deathmark Assassin






Ok, so I've dusted off my GK from like last millennium - be gentle I doubt there's anything new here...

+++ GK (Warhammer 40,000 9th Edition) [116 PL, 8CP, 1,998pts] +++

++ Spearhead Detachment -3CP (Imperium - Grey Knights) ++

+ Configuration +

Brotherhood: Swordbearers

Detachment Command Cost

+ HQ +

Brotherhood Techmarine: 4: Gate of Infinity, Boltgun, Power axe
. Servo Arms

Grand Master in Nemesis Dreadknight: 2: Empyric Amplification, 4: First to the Fray, Dreadfist, Dreadknight teleporter, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword, Servant of the Throne, Shield of Humanity

+ Heavy Support +

Nemesis Dreadknight: Dreadfist, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

Nemesis Dreadknight: Dreadfist, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

Nemesis Dreadknight: Dreadfist, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

++ Battalion Detachment 0CP (Imperium - Grey Knights) ++

+ Configuration +

Battle Size: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Brotherhood: Rapiers

Detachment Command Cost

+ Agents of the Imperium +

Callidus Assassin

+ HQ +

Brother-Captain: 4: Vortex of Doom, Foretelling of Locus, Master-crafted storm bolter
. Nemesis Force Sword

Brotherhood Librarian: 2: Purge Soul, 4: Vortex of Doom, 6: Psychich Epitome, Sigil of Exigence, Warlord
. Nemesis Warding Stave

Lord Kaldor Draigo: 2: Empyric Amplification, 3: Sanctuary

+ Troops +

Strike Squad
. 4x Grey Knight (Sword): 4x Nemesis Force Sword, 4x Storm Bolter
. Grey Knight Justicar
. . Nemesis Warding Stave

Strike Squad
. 4x Grey Knight (Sword): 4x Nemesis Force Sword, 4x Storm Bolter
. Grey Knight Justicar
. . Nemesis Warding Stave

Strike Squad
. 9x Grey Knight (Sword): 9x Nemesis Force Sword, 9x Storm Bolter
. Grey Knight Justicar
. . Nemesis Warding Stave

Strike Squad
. 8x Grey Knight (Sword): 8x Nemesis Force Sword, 8x Storm Bolter
. Grey Knight Justicar
. . Nemesis Warding Stave

Created with BattleScribe (https://battlescribe.net)

Got a couple tricks up my sleeve here:

Foretelling of Locus: let's me redeploy up to 3 core units or put them in reserves. More than likely, at least in my next game, I'll put the two big GKSS in reserve and deepstrike them in turn 2. Found out the painful way that if GKSS aren't hiding out of los they get shot off the board pretty easily. At least this way they're protected for a turn.

Librarian bomb: He's going to probably go into reserve and DS in and cause a massive amount of MWs. Figure I'll spend a cp to let him cast Purge Smite, and vortex. I wanted to give him Gem of Inoktu for +2 to cast but BattleScribe wouldn't give the librarian access to Wisdom of the Prognosticators.

Callidus Assassin does her Reign of Confusion so on a 4+ my opponents strats cost him +1CP. I know that would drive me crazy. Might even be for 2 turns if I think it's doing anything. Then she pops in and hopefully causes some amount of panic.

The GMNDK shunts over turn 1 and one of the NDKs is gated over along with him while the other two pick up the rear. They'll pick a juicy target and hit 'em with Mark for Death and cast Empyric Loadstone. That's gotta hurt being shot up by at least 2 NDKs more if needed. Probably a smite in there too.

The remaining characters will move up the center as quickly as they can I guess.

The 2 5-man GKSS will sit back and probably raise banners and hold objectives.

Any other tricks/strategies I should be employing? Only played one GK game so far in the past couple of years so not sure what the new hotness is yet.

This message was edited 3 times. Last update was at 2021/08/19 03:25:19


 
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

Consider a Chappie instead of a Bro-Cap. With the Rapiers Strat+Power, the Chappie's Word of Power has an absurd damage potential.

LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
 
Forum Index » 40K Army Lists
Go to: