Do you get two six miracle dice, or one six and a random?
1. WARLORD TRAIT: SHIELD BEARER
Each time an attack is allocated to this WARLORD, subtract 1 from the Damage characteristic of that attack (to a minimum of 1).
Each time you gain a Miracle dice at the end of a phase as a result of Vengeance, if this WARLORD destroyed any enemy units during that phase, that Miracle dice is automatically a 6.
Each time you gain a Miracle dice at the end of a phase as a result of Sacrifice, or if this WARLORD was destroyed during that phase, that Miracle dice is automatically a 6.
2. THE BLOOD OF MARTYRS
At the end of any phase (other than the Morale phase) in which any units with this conviction were destroyed, you gain 1 Miracle dice. This is in addition to any Miracle dice gained at the end of a phase in which a CHARACTER unit with this conviction was destroyed (see Sacrifice).
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