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Made in us
Fresh-Faced New User




Hello all, hopefully this question isn’t too tiresome or repetitive but I couldn’t find a concrete answer. If a relic or warlord trait increases the strength of a model before the battle begins (might is right for example) is the +1 still added after multipliers? Say a warboss with might is right is wielding a power klaw, is his strength 13 or 14? I know mid game modifiers are always adding after multiplying but we have some confusion in our group about pre game modifiers. Thanks in advance!
   
Made in gb
Decrepit Dakkanaut




It isn't important if it is pregame or during

It matters if it affects the strength of the model, and then how the weapon interacts.

If it is user gets plus one strength, then a powerklaw at Sx2 would be (S+1)x2, because you're instructed to find the users strength first, then determine how that is further modified by a weapon
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

That is incorrect. The rules for Modifying Characteristics are very clear in the Core Rules. The source of the modifier is irrelevant, all modifiers are applied at the same time in the listed manner:
Warhammer 40,000 Core Rules: MODIFYING CHARACTERISTICS wrote:Many rules modify the characteristics of models and weapons. All modifiers to a characteristic are cumulative; you must apply division modifiers before applying multiplication modifiers, and before applying addition and then subtraction modifiers. Round any fractions up after applying all modifiers. If a rule instructs you to replace one characteristic with a specified value, change the relevant characteristic to the new value before applying any modifiers that apply from other rules (if any) to the new value. Regardless of the source, the Strength, Toughness, Attacks and Leadership characteristics of a model can never be modified below 1....

Example: A Space Marine Sergeant (Strength characteristic 4) is making an attack with a power fist (Strength characteristic x2) while under the effects of a psychic power that increases his Strength characteristic by 1. The two modifiers (x2 and +1) are cumulative and applied concurrently. The attack is therefore resolved at Strength 9 ([4x2]+1=9).

This message was edited 2 times. Last update was at 2021/12/27 21:40:53


 
   
Made in gb
Decrepit Dakkanaut




Hmm, changing back to 7th Ed it seems.

This message was edited 1 time. Last update was at 2021/12/27 22:41:22


 
   
 
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