Gert wrote:
Insectum7 wrote:
You're missing the point Gert. Changes in the lore changed faction character and identity, and removed units, meaning I can no longer play Oldcrons with Pariahs and C'tan
HQs. It's at the very heart of the discussion.
There is a difference between changing some units in an army or changing some of the background and literally removing that faction from the game.
Units in legends are no longer used for matched play. Lore changed Calgar and Tigurius, and the versions I have/want are no longer available for the format I play most. This is literally a case of progressing story changing unit availability.
They have points values therefore they objectively can be used in Matched Play. Have you actually read the Legends PDFs? Here is the actual quote from the actual PDF:
There is literally nothing stopping you
at all.
Allow me to explain the situation to you, by way of an analogy, because you appear to not understand what the text you quoted means in practice.
Twenty five years ago, I bought one of the original Keeper of Secrets models, painted it and put it on the supplied monster base. A few editions later, and a somewhat (but not too much) taller Keeper of Secrets model came out, and the
40k Keeper of Secrets was now produced with a round base. That original Keeper of Secrets is still pretty playable, and I can get by putting the square monster base on a round base.
Another few editions later, and the huge plastic Keeper of Secrets model is released. About the only way of making the previous two models comparable to the new one is to get a hold of a 100mm round base and build a diorama.
At any point along the line, did
GW say "No, you can't use your old model"? No. But the difference between the models still became large enough that they're just not comparable any more, and if you're trying to be fair the models should be.
The same thing happens with Legends. "not part of the ongoing balance review" means that their point values won't get updated. And, being Legends, their data sheets won't get updated to reflect codex changes.
For example... Suppose
GW decides that some Chaos Lords are overpowered, and increases their point costs by 20 (noting that you'd have to compare point values between Chapter Approved to know which point values changed, in the first place). If you're trying to use the Legends Chaos Lords, which ones should (because you're trying to be a fair player) increase by 20?
And then suppose that the new
CSM codex comes out and 'Death to the False Emperor' gets changed to a different ability or removed. If you're not familiar with the old codex and the new codex, how would you know what changed? Or, for that matter, look at the various previews where weapon profile changes get announced, and think about how many Legends PDFs have those weapon profiles in them. Note: I played through one of
GW's "if your codex references a rule we removed, just ignore it" edition changes. If you haven't, I'll just tell you that it's a compete garbage situation that leaves you with randomly unusable models.
That's what the text you quoted means--it's
GW saying "We won't fix this model when the rules and points changes change around it." And that's why people don't take "You can still play with Legends models, no one is stopping you" as a serious statement.