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Celesital dragonblade Legion
Branch Type: imperial guard
Regiment type: armored/electrovox warfare/combined arms infantry
Homeworld celestia prime
World type: fortress world/civilized world
System: celestia system. Ultima segmentum
PLANET LORE:
World information: the planet of celestia prime is a civilized world that doubles as a fortress world with a multibiome climate. (jungle , coastal , tropics , Riverlands ,ocean ,desert, mountains ,steppes, and plains) that has an average tech level approximate of most civilized worlds, (1960s to 2030ish)or pre industrial ,or cyberpunk depending on area. with a higher tech level centered around the single hive city capital of hive xanjing
Religion and culture:
The people of celestia prime revere the god emperor of mankind under the title of the celestial emperor, or simply the emperor, and locals occasional refer to the adeptus terra as the great Celestial bureaucracy.
They view the god emperor more or less conventially but often portray him in local attire, use motifs relating to dragons and stars, and view serving in the either the arbites, the administratum, or the Dragonblade Legion and serving/dying for the emperor as the 3 highest forms of worship. with all other service of the imperium also viewed in great regard as a loyalist world should be.
Moreover, the planet is traditionally especially inclined towards order, and service even more so than other worlds.
Common architecture in celestia prime is pagoda type structures ,large skyscraper filled cities with massive scale focused design and various traditional architecture, (as well as customs and traditions) similar to the nation of China in millenia 2 ancient terra.
Wildlife and geography:
The planet of celestia prime is covered in several large oceans with 1 massive supercontinent known simply as great celestia, many archipelagos and 2 smaller continents. one being tropical and lush, and another being a barren wasteland. it is about 2.5 times the size of terra, but strangely has about equal gravity. in the north of the continent of great celestia lies massive steppes inhabited by humans on one side of an archeotech void shielded wall/fortress network, and Kroot mauraders and feral orks on the other.
Meanwhile the west is full of deserts, and mountains, while the climate elsewhere varies greatly.
Wildlife in such a place includes many common ancient terran wildlife, as well as xenos wildlife such as dragon horses
, Winged longma flying serpents known as celestian dragons beasts known by locals as jade lions (greenish grey lion like beasts that breath something similar to promethium) and argent cranes (giant redcranes larger than a person) and gigantic mammoth sized black furred oxlike creatures, as well as many other beings like giant turtules, and 4 winged orblike birds with blue and green feathers. Climate around the hive city of xanjing resembles lushfoothills, rather than radwastes due to the archeotech device mitigating pollution.
MISC LORE
Other facts about celestia prime:
Admech has heavy presence and favors the guard regiments there granting them clearance to way more tech than most guard
The celesitan dragonblade guard has fought defesnivly in 1 civil war, 1 localized feral ork waaagh, and 2 large internal kroot invasions , on there world alone as well as attacks from outside by kroot, orks ,one dark eldar raid (fought dark eldar totally successfully. aka they couldn't get back to commoragh alive.) and various minor xenos and ships its regiments to tons more battlefields across the galaxy on a regular basis
GUARD REGIMENT INFORMATION
While the dragonblade guard are professional soldiers throughout, leaving very little subpar they do excell in massive firepower , advanced tactics, and armored or mechanized warfare. there doctrine tends to favor large numbers of chimeras and tanks launching a massive spearhead attack, backed by mobile basilisks as motorized regiments backed by even more artillery follow behind them. all while special operations and light infantry obliterate the back lines with gunship support, and aircraft bombard key enemy assets. all while electro vox jamming equipment ,and decoys, and false augur signatures divert enemy firepower. The doctrine of the dragonblade guard focuses on versitely, combined with an even mix of 50% mobile subtle precision and 50% overwhelming firepower that utilizes every asset on the book.
Dragonblade infantry standard issue wargear
Flak armor with eye protection
Burst firing Lasgun
Bayonet
Camo fatigues
Frag grenades
Krak grenade or smoke grenade
Stub pistol
Respirator
Vox comms gear
Guardsmens Uplifting primer
3 Rations
Regiment types
Mobile line infantry regiment (motorized by truck or small apc otherwise basic infantry and heavy weapons plus a bunch of artillery and a few mechanized detachments and specialized vehicles for fire support)
Mechanized infantry regiment
(Chimera taurox turretless chimera or 8x8 apc transported uses chimeras and tanks as heavy support backed by small amount of mobile artillery
Armored fist regiments
Chimeras and variants for transport
Heavy support uses hellhounds Leman russ and variants
Highly mobile artillery in back
Tank regiments
Very large numbers of Lemann russ tanks and a 10 elite squadrons of heavily upgraded ones for combat
Several squads of Annialiators and vanquishers for anti tank
Several squads of Demolishers and conquerors for heavy fire support
Several squads of Punishers and exterminators for direct fire support
Randomly dispersed Executioners for all 3 of those
A detachment of 3-5 Macharius tanks
4 destroyer tank hunters
Large number of hellhounds
12 thunderer siege tanks
Up to 3 squads of hydra anti air
4 of manticore SAM variant
Artillery regiment.
Very Large forces of Motorized troops (trucks and half tracks full of conscript troops)
Large forces of basilisk and griffon artillery (howitzer/mortar main sections mortar subsections gun subsections)
Small forces of Medusa and manticore artillery (heavy gun and guided missile subsections)
Large force of multiple rocket artillery variants of Wyverns (rocket main section)
Jade rifle regiment (Veteran regiment armored fist)
Heavy jade rifle regiment (Veteran heavy infantry)
Heavy infantry regiment (motorized or mechanized with carapace armor extra grenades and hellguns)
Jade speartip regiment (Veteran tank regiment)
Dragonfire regiment
(Scions)
Subtypes of dragonfire regiments (different paint identical stats if used in game)
Dragonfire (ranger equivalent default)
Seadragon (seal equivalent)
Quilin thunder (army spec ops equivalent)
Blackox (urban combat anti insurgent)
Heavenspear (pathfinders/SAR/force recon)
Magmadrake (deep reconnaissance jungle expert unconventional)
Bloodfury (terror tactics guerilla warfare crbn specialists black ops psyops (invading psyops))
Perdition (anti chaos terror tactics flamers executioners heavy infantry psyops (occupying psyops) military police)
Onyx (marine special ops/force recon/demolitions)
Thunderfist (airborne search and rescue CQC direct action)
Sandserpent (sniper airborne intelligence mountain warfare special reconnaissance deep recon)
Cranehammer (military intelligence pysops military counter intelligence black ops covert ops military police unconventional warfare guerilla tactics)
Dragonturtle (maritime black ops maritime spec ops anti chaos anti insurgent elite direct action special mission unit)
Blackdragon (anti chaos army special ops anti rebel elite direct action recon intelligence unconventional)
Mistwalker (sniper brigade black ops psyops deep reconnaissance assassinations force recon demolitions guerilla warfare)
Dragongaze (pathfinder covert ops counter rebel search and rescue direct action executioners urban warfare air spec ops)
Flying tiger regiment (drop troops)
Corsair regiment (maritime infantry)
Cavalry regiment (rough riders)
Electrovox warfare regiment (jamming ops and false vox/auger/auspex intel)
Pysops regiment
Cogitator warfare regiment (cyberwarfare with machine spirits and cogitators)
LightEagle regiment (elite Cogitator war regiment basically superhackers)
Qilin riders (heavy melee cavalry on quilin)
Longma riders (flying rough rider cavalry)
Ox riders (giant ox elephantry equivalent)
Light infantry regiment
Recon regiment
Sniper regiment
Inflatrator regiment
Siege regiment
Vanguard (trench shocktroops siegebreaker) regiment
Demolitionist regiment
Orbital defense (Void warfare)regiment
Sapper (engineer) regiment
Reserve motor regiment (conscript)
Reserve tank regiment (conscript)
Reserve line regiment (conscript no trucks)
Hunter killer regiment
Jade hunter (Veteran light infantry)
Jade viper (Veteran drop troops with carapace armor)
Anti air regiment
Dragon palace guard (power armored elite warriors with bolters bassicly sisters of battle statwise)
Strategic missile regiment
(Deathstrikes praetors and manticores)
Chem warfare (lots of bane wolfs eradicators and chem/rad/virus weapons)
Iron tiger regiment (drop Troopers armored fist with tank support)
Iron Corsair regiment (mechanized marines)
Fortress pagoda regiment (baneblade based super heavy tanks)
Super heavy regiment (macharius tanks and other small super heavys)
Warrior Monk regiment (melee Veteran squads in ornate power armor)
Nomad regiment (melee warriors)
Nomad outrider regiment (skirmisher mounted infantry)
Fighter regiment
Bomber regiment
Gunship regiment
Ground attack regiment
Dropship regiment
Electro vox air regiment
Rad bomber regiment
Air recon regiment
Servitor fighter regiment
UNIQUE VEHICES
Lemann russ vox tank
Trojan vox warfare vehicle
Cogitator warfare taruox
VOX valkyrie
Cogitator hacker team
Chem basilisk
Chem cannon russ
Rad basilisk
BioVirus basilisk
Vox warfare taurox
Vox warfare chimera
Servo skull swarm praetor
Hypersonic praetor
Hypersonic manticore
High hypersonic manticore
High hypersonic praetor
Stealth missile manticore
FOBS deathstrike
Stealth Thunderbolt
Stealth thunderhawk bomber
Firehawk high mach bomber (non void modified starhawk variant)
Stealth marauder destroyer
Stealth lightning
Stealth lightning strike
Imperial guard Thunderhawk heavy bomber
SAM manticore
SAM praetor
anti orbit deathstrike
Servo skull swarm wyvern
Baneblade servo skull bomb swarm carrier "swarmblade"
Various forms of Servitor based uav and ugv (if you can think of a modern uav or ugv they have it)
Humanoid Gun servitors
Astartes pattern stormbird (sokhar (massive gunship) Warhawk (flying fortress) and apophis (air battleship) variants)
Boost glide deathstrike
Cognis manticore
Cognis praetor
Various types of vox warfare and cogitator hacking equipment
COOL REGIMENT HUH Automatically Appended Next Post: MORE WAR MACHINES FOR THE CELESTIAL DRAGONBLADE LEGION REGIMENT
Deathstrike "Gladius" srbm
Deathstrike "meteor" irbm
Deathstrike "stilleto" mrbm
Deathstrike ICBM (normal type)
Deathstrike "crossbow" boost glide (advanced hypersonic)
Deathstrike "suncaller" F.O.B.S. (fractional orbit bombardment system)
Deathstrike "starhunter" (special guidance machine spirit for anti orbit/anti sea based target/anti titan)
Deathstrike "lance" (5 mirv)
Deathstrike "caltrop" (10 mirv)
Deathstrike "Goliath" (huge missile massive range even for an icbm 25 warhead mirv bassicly an r36 missile in 40k)
Deathstrike "vampir" (stealth icbm)
Deathstrike "radiant" (stealth 10 mirv)
Deathstrike "thanatos" (stealth extreme range 25 warhead heavy icbm)
Deathstrike "goblin" (2 missiles)
Deathstrike "sidewinder" (3 MRBM missiles boost glide hypersonic)
Deathstrike "trident" (sub based 8 warhead mirv)
Warhead types
Nuclear
Plasma
Melta
Virus
Chem
Vortex
Warp
Phosphex
High yield antimatter
Radiological
Salted nuke
High yield nuke
Radioactive gas
Many Others
Manticore variants
Manticore x2 hypersonic
Manticore x3 high hypersonic
Manticore L2 sea skimming
Manticore O2 stealth
Manticore A2 anti air
Manticore A3 anti air long range
Manticore A4 anti missile
Manticore A5 high accuracy anti air
Manticore A6 shorad
Manticore D2 2 quad box launchers 8 missiles instead of 4
Manticore L3 (anti ship)
Manticore d3 (cruise missile)
Manticore d4 (long range cruise missile
Manticore d5 (high speed cruise missile
Manticore d6 (16 missiles)
Manticore n2 (nuclear powered massive range cruise missile)
Manticore z1 (long range loitering munition)
Manticore z2 (servo skull swarm)
Manticore z3 (long range loitering munitions swarm)
Manticore z4 (nano servitor "bugbot" payload servo skull)
Chem ordinance variants for Deathstrike marauder bomber Chem thrower basilisk and bane wolf
Chem neurotoxin
Chem corrosive
Chem tear
Chem vesicant
Chem hallucinogen
Chem anti plant
Chem persistent
Chem extreme radius
Chem Radioactive
Various others
Virus ordinance variants for guard regiments
Mutagen
Tactical Lifeeater
Biotoxin
Pathogenic viral
Pathogenic other
Anti plant
Anti livestock
High Virulence pox
High virulence plauge
parasite (zombie effect similar to catachan brain leaf)
Necrotic
Corrosive
Various others Automatically Appended Next Post: Deathstrike "wavebreaker"
Nuclear powered intercontinental cruise missile deathstrike variant (project pluto inspired)
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