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Made in it
Longtime Dakkanaut





So, we just got hit with a new dataslate and a new round of FAQs.

Major changes:

- Big nerf to the dark kin. Talos and Cronos lose CORE and artist of flash no longer works on vehicles.
- Minor nerf to sisters. You can use only one armorium cherub per turn.
- Nerf to orkz. Truckboyz can't charge after disembark. Also, 2 killsaws only provide 1 additional attack.
- Nerf to Grey Knight. Like above, 2 falchions only provide one additional attack.
- Nerf to drop pods. Units disembarking from drop pods (and bug pods) count as arriving from reserves.

This is mostly it.
   
Made in ch
The Dread Evil Lord Varlak





scuse me, but why nerf boys even more?


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in it
Longtime Dakkanaut





Probably unintended.

They just said that if you charge from a transport that has moved and that has the rule to disembark after movement, you can't charge.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Welp, looks like Talos are dead.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Implacable Skitarii




Looks like a double nerf to drop pods.

In addition to counting as coming from reserves, since the drop pod arrived from reserves and counts as having moved, models disembarking from a drop pod wont be able to charge. Unless I'm missing something.
   
Made in us
Stealthy Warhound Titan Princeps






Mariongodspeed wrote:
Looks like a double nerf to drop pods.

In addition to counting as coming from reserves, since the drop pod arrived from reserves and counts as having moved, models disembarking from a drop pod wont be able to charge. Unless I'm missing something.


That rule only applies to transports which have rules to allow them to count as Remained Stationary. Apparently. I dunno.

I'm on a podcast about (video) game design:
https://makethatgame.com

And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Rihgu wrote:
Mariongodspeed wrote:
Looks like a double nerf to drop pods.

In addition to counting as coming from reserves, since the drop pod arrived from reserves and counts as having moved, models disembarking from a drop pod wont be able to charge. Unless I'm missing something.


That rule only applies to transports which have rules to allow them to count as Remained Stationary. Apparently. I dunno.

I think that they may have to FAQ the FAQ.
   
Made in gb
Decrepit Dakkanaut







I think people aren't taking the change about "can't disembark and charge" in context, assuming it is the blue bit on page 8 - that's specifically an errata to the Rare Rules content around Rules that count as remaining stationary, not the general TRANSPORT rules.

Can't comment on Trukks, as I don't have the Ork 'dex, but I don't see anything on the standard Drop Pod referring to "counts as stationary".

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Agile Revenant Titan




Florida

Marines disembarking from a Drop Pod now counting as coming from Reserve is somewhat significant. Things like Auspex Scan and Forewarning are much more impactful.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Dakka Veteran





Dakka don't care about PL, but it's about the only thing I could really discuss.

The PL update will affect my Crusades going forward. Don't know what their problem with the Manticore is, but at least Vets and Commissars get a PL drop to compensate.
   
Made in us
Decrepit Dakkanaut





 Sarigar wrote:
Marines disembarking from a Drop Pod now counting as coming from Reserve is somewhat significant. Things like Auspex Scan and Forewarning are much more impactful.


You've been able to shoot marines coming out of a pod for a while now.
   
Made in gb
Longtime Dakkanaut




I mean sure, thicc city needed to go. But this feels so thin it was scarcely worth releasing.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Tyel wrote:
I mean sure, thicc city needed to go. But this feels so thin it was scarcely worth releasing.

Yeah. Just like the "balance updates" in CA. They apparently think everything is "A-OK" I guess. Or they just aren't trying very hard.
   
Made in us
Decrepit Dakkanaut





 Gadzilla666 wrote:
Tyel wrote:
I mean sure, thicc city needed to go. But this feels so thin it was scarcely worth releasing.

Yeah. Just like the "balance updates" in CA. They apparently think everything is "A-OK" I guess. Or they just aren't trying very hard.


Let's be a little more reasonable here.

We just got CA and new missions. We just had subfactions cut out. Custodes and GSC are barely out in the wind.

Making another set of sweeping changes is unnecessary and potentially foolish. This hits Thicc City - the worst list in the game. Are there any other specific lists that are particularly egregious right now? I don't think so.

Let people process the changes and new codexes and we'll get another dataslate in 3 months.
   
Made in gb
Longtime Dakkanaut




 Daedalus81 wrote:
Let's be a little more reasonable here.

We just got CA and new missions. We just had subfactions cut out. Custodes and GSC are barely out in the wind.

Making another set of sweeping changes is unnecessary and potentially foolish. This hits Thicc City - the worst list in the game. Are there any other specific lists that are particularly egregious right now? I don't think so.

Let people process the changes and new codexes and we'll get another dataslate in 3 months.


I guess its always looking for more change.
I mean nuke Thicc City. As said 100% agreement there.
But I'm not sure everything is great in the meta. Some factions clearly continue to need help. And sure, things will be in flux for the next 3 months - Custodes, GSC, Tau, Eldar presumably on the horizon etc. But I'm not sure that's going to help those factions that seem to be sinking.

Basically I think they should have kept their powder dry for a month or so.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




The whole thing is a mistake. I mean, they can't even release an update without needing a day 1 update.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

I think the reason this felt so thin is that "nuking the problem armies in tournaments" doesn't really fix casual play.

Imperial Guard are unfun in Casual Play. The power level costs and points costs nerfed their best unit, and buffed units that still won't be taken.

With rumors of a second 9th edition SM codex on the way, I think there's a lot of disgruntlement with the way the "bad" armies are just destined to stay bad.


There's a feeling that "more could be done" - and I, for my part, agree. More could be done, though this isn't an awful release by any means. It's free and electronic, which is way better than the Chapter Approved by miles.
   
Made in us
Decrepit Dakkanaut





I think the biggest question is how much of a gatekeeper Tau is going to be.

CSM and Nids seem like they're going to be lined right up pretty quickly so I'm guessing an AoS summer. With Harlies and Ynnari in the CW book we have Knights, Daemons, and Guard left. And with respect to two of those they did get updates in the previous dataslate. Guard need just a whole bunch of rules to get on par, which sadly means there isn't much that can be done until they get a book. Slashing points just creates an awkward situation and unintended interactions especially when they'll need to get pushed back up with the codex.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Why can't there be much done?

They got three rule rewrites or additions in the last balance dataslate. Why not three more?

The whole point of the balance dataslate was to change rules rather than points in the pursuit of balance.

And I am not just talking about 8th edition books. There are bad 9th edition books, too, like the IF supplement, Necrons, Death Guard (who got points *increases* in CA for some reason)

This message was edited 1 time. Last update was at 2022/02/04 17:51:41


 
   
Made in gb
Decrepit Dakkanaut







Isn't the IF Supplement also an 8th (or 8.5, at best) book?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Pious Palatine




This is two bad balance passes in a row.

Forget partnering with ITC, give the entire balance section to them. GW clearly can't handle it.


Automatically Appended Next Post:
 Unit1126PLL wrote:
Why can't there be much done?

They got three rule rewrites or additions in the last balance dataslate. Why not three more?

The whole point of the balance dataslate was to change rules rather than points in the pursuit of balance.

And I am not just talking about 8th edition books. There are bad 9th edition books, too, like the IF supplement, Necrons, Death Guard (who got points *increases* in CA for some reason)


The Sisters book is now retroactively bad considering the massive compounding nerfs we've gotten.


Automatically Appended Next Post:
 Daedalus81 wrote:
 Gadzilla666 wrote:
Tyel wrote:
I mean sure, thicc city needed to go. But this feels so thin it was scarcely worth releasing.

Yeah. Just like the "balance updates" in CA. They apparently think everything is "A-OK" I guess. Or they just aren't trying very hard.


Let's be a little more reasonable here.

We just got CA and new missions. We just had subfactions cut out. Custodes and GSC are barely out in the wind.

Making another set of sweeping changes is unnecessary and potentially foolish. This hits Thicc City - the worst list in the game. Are there any other specific lists that are particularly egregious right now? I don't think so.

Let people process the changes and new codexes and we'll get another dataslate in 3 months.


It would be unnecessary and foolish if they didn't make massive mistakes with CA2022. Because of how incompetent that book was they now have massive issues they didn't previously have that need to be sorted out.

So because they made more problems and didn't fix any old problems we're in a net worse place than we were before CA2022 and before this balance slate.

This message was edited 3 times. Last update was at 2022/02/04 19:32:44



 
   
Made in pl
Longtime Dakkanaut





 Dysartes wrote:
Isn't the IF Supplement also an 8th (or 8.5, at best) book?

All 6 original SM supplements are 8th edition, and now need heavy revision if only to bring them up to the level of the new 9th edition SM supplements as they have lots of issues working with 9th edition Codex. Book creep just left them behind.

Then there is supplement Deathwatch that requires burning, pretending it never existed, firing of incompetent who wrote it, and redoing it from the scratch based on 8th edition Codex: DW because it's beyond saving on every possible level
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

 Irbis wrote:
Then there is supplement Deathwatch that requires burning, pretending it never existed, firing of incompetent who wrote it, and redoing it from the scratch based on 8th edition Codex: DW because it's beyond saving on every possible level

I dunno, for a little while there were some podium finishes in big tournaments by Deathwatch lists, even with Drukhari and AdMech stupidity going around. So I don't think they are as bad as you're saying. I'm not saying they're real good either, just not total garbage.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 23 | Current main painting project: Tomb Kings
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Made in us
Stabbin' Skarboy





Something can be competitively good but total gak to play. Lookin at the orks codex, for like the two minutes it had in the sun before being slammed fifty times.

"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Yeah, balance within 9th edition books is falling apart too.
   
Made in gb
Crazed Spirit of the Defiler




 Daedalus81 wrote:
We just got CA and new missions. We just had subfactions cut out. Custodes and GSC are barely out in the wind.

Making another set of sweeping changes is unnecessary and potentially foolish. This hits Thicc City - the worst list in the game. Are there any other specific lists that are particularly egregious right now? I don't think so.

Let people process the changes and new codexes and we'll get another dataslate in 3 months.

For fun, pretend you are sitting in a GW rules writers meeting as they are preparing Chapter Approved and mid tier designer Daedalus just finished saying something similar to the above to the room. Then sitting beside you the lead game designer stops chewing on his crayons for a moment and adds "but lets make sure we take a huge dump on Death Guard right now for no reason whatsoever".

Death Guard are my fourth choice faction in terms of power and fifth choice faction in terms of coolness, I'm not salty about them being bad, I just keep track of their rules and I can't comprehend why they keep beating on them.
   
Made in us
Decrepit Dakkanaut





 Unit1126PLL wrote:
Why can't there be much done?

They got three rule rewrites or additions in the last balance dataslate. Why not three more?

The whole point of the balance dataslate was to change rules rather than points in the pursuit of balance.

And I am not just talking about 8th edition books. There are bad 9th edition books, too, like the IF supplement, Necrons, Death Guard (who got points *increases* in CA for some reason)


I don't know that there's much you could apply universally without starting to write a new codex.

The points are definitely behind the curve, but until GW commits to making them free I don't see those changes popping up in the dataslate. DG terminators are definitely hard to remove. Do they deserve the nerf? Not really.
   
Made in us
Pious Palatine




 Daedalus81 wrote:
 Unit1126PLL wrote:
Why can't there be much done?

They got three rule rewrites or additions in the last balance dataslate. Why not three more?

The whole point of the balance dataslate was to change rules rather than points in the pursuit of balance.

And I am not just talking about 8th edition books. There are bad 9th edition books, too, like the IF supplement, Necrons, Death Guard (who got points *increases* in CA for some reason)


I don't know that there's much you could apply universally without starting to write a new codex.

The points are definitely behind the curve, but until GW commits to making them free I don't see those changes popping up in the dataslate. DG terminators are definitely hard to remove. Do they deserve the nerf? Not really.


Points changes should stay in the CA, they just shouldn't be part of the CA book. That way they aren't 8 months outdated gutpunches to armies that weren't doing so hot anyway. Put a digital reciept in the book to unlock them in the app or something.

I think the primary purpose of the dataslates should be rewriting unit Datasheets. Some units can't be fixed with points. If a Castigator was 80pts, it would still be a bad unit, you'd just take them because it has a rhino's defensive stats with a gun on it.

Outside of that, nerf the top army, buff some baseline rules for the bottom handful of armies and call it a day. That's what the dataslates should be for. Not creating a shroedinger's cat situation with Truck Boyz who both can and can't charge out of their truckz.

This message was edited 1 time. Last update was at 2022/02/04 22:30:18



 
   
Made in ca
Angered Reaver Arena Champion





I am intrigued by the endless nerfing that GW is applying to Death Guard these days. This interesting news taken from Goonhammer.

For Death Guard it’s worth noting that Inexorable Advance will no longer let you count as remaining stationary after you disembark from a transport, so if your plague marines disembark from a Rhino or drill, they need to be within 12” to shoot their Rapid Fire bolters twice, as they won’t count as remaining stationary. Note that this is true even if the transport didn’t move.


Some studio designer got hit really hard by a local Death Guard player, and now they are mad at Mortarion's boys.

Love my plague boys, but I get very little joy in putting them on the table these days.

This message was edited 1 time. Last update was at 2022/02/04 22:36:42


 
   
Made in us
Powerful Pegasus Knight






The changes to Imperial Guard are a step in the right direction....

... but they are essentially children's bandages on a .50cal bullet wound that is the army right now.
   
 
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