Switch Theme:

[1500] - Dark Angels - Razorbacks+Speeders  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Death-Dealing Dark Angels Devastator





London

Looks nice and fun at 1500, will it just melt to grav though?
1500 only, so not many parts, but whats the worst part of the small list?
Lt and Cap in a razorback each.
Would it be lazy to bump to 2000 with mainly duplicating everything? (1 more razorback, 1 more plasma tac, 1 more 3x speeders, 1 bodyguard vets).
Anything obvious to replace?

Dark Angels Battalion
Hq 160:
Captain - combiPlas,Chainsword
Lt - stormBolter,Chainsword

Troops 440:
4times TacticalSquad - 5man combiPlasSergeant + PlasmaGun+ 3×bolters

Fast 420:
2times LandspeederSquad - 3×multiMeltas

Transport 480:
4 Razorback - Twin Lascannon
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

In modern 40k, grav is the LEAST of your worries across the table. It's nowhere near as spooky as it was in 7th.

I should point out that none of what you've got there is really competitive at all. Razorbacks are overcosted for what they do, and honestly you'd get more mileage out of a Chaplain (or better yet, an Interrogator-chaplain) than you will out of a Captain. Tactical squads are basically worse Intercessors, although if you're going for a non-Primaris theme with the list by all means leave them in. You might consider swapping at least some of the plasma weapons for meltas though; the anti-tank firepower they provide will usually be better than a few plasma shots. The Land Speeders are generally not as good as Attack Bikes, and they don't have Core (not that that matters much since your buff characters are walking/riding in transports).

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 40 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Ancient Ultramarine Venerable Dreadnought





I was playing with this idea a while back, the current iteration looks like:


++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Dark Angels) [99 PL, 12CP, 1,995pts] ++

+ Configuration +

**Chapter Selector**: Dark Angels

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

Unit Filter: Hide Imperial Agents, Hide Legends Units

+ HQ +

Azrael [9 PL, 2CP, 170pts]: 1. Brilliant Strategist, Warlord

Primaris Captain [6 PL, 125pts]: Rites of Initiation
. Heavy bolt pistol, Master-crafted power sword and Relic shield: Master-crafted power sword, Relic Shield

Primaris Lieutenant [6 PL, 105pts]: Rites of Initiation
. Neo-volkite pistol, Master-crafted power sword and Storm Shield: Neo-volkite pistol

Primaris Lieutenant [4 PL, 75pts]: Bolt pistol, Master-crafted power sword

+ Troops +

Heavy Intercessor Squad [7 PL, 150pts]: Heavy bolt rifle, Heavy bolter
. 4x Heavy Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades
. Heavy Intercessor Sergeant

Heavy Intercessor Squad [7 PL, 150pts]: Heavy bolt rifle, Heavy bolter
. 4x Heavy Intercessor: 4x Bolt pistol, 4x Frag & Krak grenades
. Heavy Intercessor Sergeant

Incursor Squad [5 PL, 115pts]: Haywire Mine
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
. Incursor Sergeant

+ Elites +

Apothecary [5 PL, -1CP, 110pts]: Chapter Command: Chief Apothecary, Selfless Healer, Stratagem: Hero of the Chapter

Bladeguard Ancient [6 PL, -1CP, 105pts]: Chapter Command: Chapter Ancient, Steadfast Example, Stratagem: Hero of the Chapter

Bladeguard Veteran Squad [5 PL, 105pts]
. 2x Bladeguard Veteran: 2x Frag & Krak grenades, 2x Heavy Bolt Pistol, 2x Master-crafted power sword, 2x Storm Shield
. Bladeguard Veteran Sergeant: Heavy Bolt Pistol

+ Heavy Support +

Hellblaster Squad [16 PL, 330pts]: Plasma incinerator
. 9x Hellblaster: 9x Bolt pistol, 9x Frag & Krak grenades
. Hellblaster Sergeant: Bolt pistol

Hellblaster Squad [16 PL, 330pts]: Plasma incinerator
. 9x Hellblaster: 9x Bolt pistol, 9x Frag & Krak grenades
. Hellblaster Sergeant: Bolt pistol

+ Dedicated Transport +

Impulsor [7 PL, 125pts]: 2x Storm Bolters, Shield Dome

++ Total: [99 PL, 12CP, 1,995pts] ++

Created with BattleScribe

Put the bladeguard in the Impulsor, infiltrate onto an objective, park heavy intercessors on two more, then send Azrael and both sets of Hellblasters (20 Rapid Firing Plasma gunners with rerolls and a 4++ vs ranged is kind of mean - if I were actually playing this list I'd proabably drop some Hellblasters for something else) Apothecary Selfless Healer the Azrael Hellblaster Bomb.

If you're trying to stay Firstborn that works too, but Primaris can do DA themes pretty well.

My WHFB armies were Bretonians and Tomb Kings. 
   
 
Forum Index » 40K Army Lists
Go to: