My thoughts are to use commanders as squad killers and bodyguards as anchors for holding objectives while kroot surge foward to contest middle objectives, screen and take shots for a turn maybe two so that my army can widdle down the enemy before they get seriously threatened.
And of course i have 3 units of body guards to be rock solid sponges for punishment while my commanders get to act scott free.
**++ Patrol Detachment -2CP (T'au Empire) [35
PL, 8CP, 671pts] ++**
**Battle Size [12CP]:** 3. Strike Force (101-200 Total
PL / 1001-2000 Points)
**Detachment Command Cost [-2CP]**
**Sept Choice:** Farsight Enclaves
**Stratagem: Emergency Dispensation [-2CP]:** 2x Additional Relics
**+ No Force Org Slot +**
**Crisis Bodyguards [15
PL, 276pts]**
. **Crisis Bodyguard Shas'ui:**
Cyclic Ion Blaster,
Cyclic Ion Blaster,
Shield Generator
. **Crisis Bodyguard Shas'ui:**
Cyclic Ion Blaster,
Cyclic Ion Blaster,
Shield Generator
. **Crisis Bodyguard Shas'vre:**
Cyclic Ion Blaster,
Cyclic Ion Blaster, Iridium battlesuit,
Sensory Negation Countermeasures,
Shield Generator
. **Marker Drone**
. **3x Shield Drone:** 3x Shield Generator
**+
HQ +**
**Commander in Coldstar Battlesuit [9
PL, 175pts]:** Burst Cannon,
DW-02 Advanced Burst Cannon, High-output Burst Cannon, Plasma Rifle, Plasma Rifle, Solid-image Projection Unit
. **Marker Drone**
**Commander in Coldstar Battlesuit [8
PL, 160pts]:** High-output Burst Cannon,
Onager Gauntlet,
Plasma Rifle,
Shield Generator,
Thermoneutronic Projector
**+ Troops +**
**Kroot Carnivores [3
PL, 60pts]**
. **10x Kroot:** 10x Kroot Rifle, 10x Quill Grenades
**++ Patrol Detachment 0CP (T'au Empire) [34
PL, -1CP, 628pts] ++**
**Sept Choice:** Farsight Enclaves
**+ No Force Org Slot +**
**Crisis Bodyguards [14
PL, 258pts]**
. **Crisis Bodyguard Shas'ui:**
Airbursting Fragmentation Projector,
Airbursting Fragmentation Projector,
Airbursting Fragmentation Projector
. **Crisis Bodyguard Shas'ui:**
Airbursting Fragmentation Projector,
Airbursting Fragmentation Projector,
Airbursting Fragmentation Projector
. **Crisis Bodyguard Shas'vre:**
Airbursting Fragmentation Projector,
Airbursting Fragmentation Projector,
Airbursting Fragmentation Projector
. **4x Shield Drone:** 4x Shield Generator
**+
HQ +**
**Commander in Crisis Battlesuit [8
PL, 110pts]:** 6. Exemplar of the Mont'ka, Burst Cannon, Warlord
. **Marker Drone**
**Commander in Enforcer Battlesuit [9
PL, -1CP, 200pts]:** 1. Precision of the Hunter,
Cyclic Ion Blaster,
Cyclic Ion Blaster,
Cyclic Ion Blaster,
Cyclic Ion Blaster, Stratagem: Promising Pupil, The Be'gel Hunter's Plate
. **Marker Drone**
**+ Troops +**
**Kroot Carnivores [3
PL, 60pts]**
. **10x Kroot:** 10x Kroot Rifle, 10x Quill Grenades
**++ Patrol Detachment -2CP (T'au Empire) [38
PL, -3CP, 701pts] ++**
**Detachment Command Cost [-2CP]**
**Sept Choice:** Farsight Enclaves
**+ No Force Org Slot +**
**Crisis Bodyguards [14
PL, 246pts]**
. **Crisis Bodyguard Shas'ui:**
Cyclic Ion Blaster, Cyclic Ion Blaster, Target Lock
. **Crisis Bodyguard Shas'ui:**
Cyclic Ion Blaster, Cyclic Ion Blaster, Target Lock
. **Crisis Bodyguard Shas'vre:**
Cyclic Ion Blaster, Cyclic Ion Blaster, Iridium battlesuit, Target Lock
. **Marker Drone**
. **3x Shield Drone:** 3x Shield Generator
**+
HQ +**
**Commander in Crisis Battlesuit [10
PL, -1CP, 190pts]:** 2. Through Unity, Devastation (Aura), Airbursting Fragmentation Projector,
Airbursting Fragmentation Projector,
Airbursting Fragmentation Projector, Dominator Fragmentation Launcher,
Stratagem: Promising Pupil
. **Marker Drone**
**Commander in Enforcer Battlesuit [11
PL, 205pts]:** Missile Pod, Plasma Rifle, Plasma Rifle, Plasma Rifle, Resonator Warheads
. **Marker Drone**
**+ Troops +**
**Kroot Carnivores [3
PL, 60pts]**
. **10x Kroot:** 10x Kroot Rifle, 10x Quill Grenades
**++ Total: [107
PL, 4CP, 2,000pts] ++**
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