Switch Theme:

Gaining VPs from Objective markers - how do you prefer it to work?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
How do you want Objective markers to work?
I don't like them at all.
I prefer that they changed back into only gaining VPs, if you control them, when the battle is over.
I prefer to gain VPs every turn, like it works in 9th edition.
I'd prefer to gain VPs, when the battle is over, if you control them, but based on which turn they first were controlled continuous with the last turn.
It could be fun if the nature of an Objective marker was random and determined in the beginning of the battle.
It could be fun if the nature of an Objective marker was random and determined once they are controlled.
I'd prefer if they were much detailed and based on the background of the playing armies.
None of the above - please explain.

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in dk
Loyal Necron Lychguard






tneva82 wrote:
Why not multiples? All scenarios following same just restricts design space needlessly

It's easier to remember. As long as the systems follow in order A, A, A, B, B, B, C, D, E instead of A, A, C, A, B, B, B, D, E then it's fine, but GW failed that in some mission packs.
Made in dk
Loyal Necron Lychguard






 catbarf wrote:
I'd also very much like to see a re-work of secondaries, because as it stands they're another element of the game that further rewards army optimization and pre-game planning, things that are already too prevalent as it is.

I'm ok with spam being bad. It is better to have obvious incentives for rounded lists instead of just mandating that spammy lists are entirely illegal by going back to the force organization chart (and tightening up battlefield roles and unit sizes such that it affects everyone equally).
 
Forum Index » 40K General Discussion
Go to: