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Made in us
Hellacious Havoc




Bay Area

Daemon Prince Nurgle wings sword liber hereticus Putrid/warp time -1CP
Dark Apostle Undivided Illusory Supplication Trait Dark Raider -1CP
Master Possession Undivided Pact Flesh Mutated Invigoration

Troops 2x cultist 1x legionaries basic.
Elite 8x possessed 8x terminators 1xcf, 2xpf, 2xcm, 1xcp, 1xreaper
Fast. 7x bikes mon&icon. Black rune damnation Bikes all bolters. 2x meltaguns 1xpf -1CP, 5x bikes MoT & Icon Bikes all bolters. 2x flamers 1x pf, 7x raptors MoK 1xPF, 1x meltagun
Heavy. 3x obliterators. Port in where needed.
Main purpose is move fast and get into melee I’m hoping the terminators strategy works. To move up to 15” in one turn. Let me know. Total cost 2000.

1. DA casts Illusory on Terminators. Moves advances. 2. DP, MoP, Terminators, Possessed bikers raptors move. 2. DP casts warp time on Terminators move again & Putrid on big bikes. MoP casts MI accordingly on Terminators or possessed. Try to advance charge possessed. 3. Units shoot. Dark Raider activates terminators move again. Stay within 6” of DA for Illusory. If DA gets 3+ in advance Terminators can get 15” move. Otherwise terminators reduce to get that illusory. But roughly 13”.
Strat grandfather blessing on big bikes to survive if needed. This is about getting in quick with bikes possessed terminators. Terminators should have illusory supp and maybe T5 from MoP up to you or put on possessed for T6. Big bikes hit hard. Small bikes good ap flamers bolters to clear and block. Possessed to get in. Raptors to jump over big bone unit good Strength and AP MoK. Obliterators to pop up where needed.

This message was edited 1 time. Last update was at 2022/11/11 18:25:25


 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

You should make the list easier to read.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

There are huge perks to having marked apostle and marked master of possession.

Not thinking the oblits are worth their points, Have you seen them earn their points back consistently or tied up their points worth in the course of a game?

I haven't, last time they held up 105points of meganobs and a cheap character. And that's the best I saw them in about 4 games worth of play.

2 venom crawlers, adding a mark to your terminators and characters and upping your terminators to 10 models seem better to me.
   
Made in us
Hellacious Havoc




Bay Area

 JNAProductions wrote:
You should make the list easier to read.


I agree but cant get the hang of it. If I do a battle scribe its all squished together.


Automatically Appended Next Post:
 Sazzlefrats wrote:
There are huge perks to having marked apostle and marked master of possession.

Not thinking the oblits are worth their points, Have you seen them earn their points back consistently or tied up their points worth in the course of a game?

I haven't, last time they held up 105points of meganobs and a cheap character. And that's the best I saw them in about 4 games worth of play.

2 venom crawlers, adding a mark to your terminators and characters and upping your terminators to 10 models seem better to me.


Good suggestions. Venom have a fast speed range and melee. . Adding a mark and ect. still leaves around 30points. However if I lose the oblits i lose extra wave clear if playing vs weak units like scarbs etc, and the heavy hitting if vehicles.

This message was edited 1 time. Last update was at 2022/11/12 00:50:45


 
   
Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

Here's my last list (Word Bearers)

Warpsmith
Dark Apostle (illusionary supplication)
Master of Possession. Pact Flesh Mutated Invigoration (Dark Whispers & Liber Hereticus)

10 Cultist
10 Cultist
5 Legionaires

Helbrute (las&missile) Mark of Tzeentch
Helbrute (MMelta, Fist w/ Bolter) Mark of Tzeentch
Helbrute (Plasma Cannon, Fist w/ Flamer) Mark of Tzeentch
5 Terminators Mark of Tzeentch
5 Terminators Mark of Tzeentch

Landraider
Defliler with scourge

Venom Crawler
Venom Crawler
Venom Crawler

All the venom crawlers and the defiler, 5 legionaires and 9 cultists died. I was playing versus harlequins (5 troops, 5 boats, 3 void weaver, 2 x 2 sky weavers, 2 shadowseers, 1 troop master, 1 solitaire). OMFG I hate that solitaire.
Game was pretty close I lost by 6pts, I scored no primary until turn 5 when I got 12pts. 46 to 52. And he had a 4 models left on the table.
Now that I re-read the codex I really screwed up on stratagems.
   
 
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