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![[Post New]](/s/i/i.gif) 2023/05/15 19:57:11
Subject: Modelling dynamic Thallax
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Pulsating Possessed Space Marine of Slaanesh
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I have recently acquired the Liber Mechanicum and started thinking about getting some Mechanicum models, either as Allies or using a consul and/or Rite of War that allows some units to be included.
Upon researching models and conversions it struck me that the jet pack equipped Thallaxii speak to me, but the FW models extremely static looking, standing with both feet still on the ground. Tried to find some artwork or conversions that show them jumping but I found nothing, zero.
1 Has anyone done or seen something depicting more dynamic Thallax cohorts? Link or pic would be much appreciated.
2 If you happen to own the models, could you tell me if the legs are re-poseable at all, or look possible to cut and reposition?
3 Are there any 3rd party sculpts that are better? Stl models are also ok, I have access to a resin printer.
Thanks in advance.
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![[Post New]](/s/i/i.gif) 2023/05/16 09:33:37
Subject: Modelling dynamic Thallax
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Pulsating Possessed Space Marine of Slaanesh
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He who searcheth deep in the vaults of lost knowledge may find long lost data templates.
These should do the trick.
https://cults3d.com/en/3d-model/game/poseable-robotic-legs-for-indentured-cyborgs-w-pre-supports
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![[Post New]](/s/i/i.gif) 2023/05/16 15:34:33
Subject: Re:Modelling dynamic Thallax
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Quick-fingered Warlord Moderatus
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Hey, Thallax are my guys.
The standard kit comes with three sets of paired legs which you can have a mix-and-match with for more adventurous poses.
In all the ones I've done i never felt the need to try and reposition the legs and am glad of that because they are properly flimsy.
Changing the base to a clear flying base will re-contextualize the positioning of the limbs though; might be worth having a mess around with one and some Blu- tac if you have one and a squad of Thallax to hand?
Some standard leg variations...
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This message was edited 1 time. Last update was at 2023/05/16 16:12:04
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2023/05/16 16:19:33
Subject: Modelling dynamic Thallax
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Pulsating Possessed Space Marine of Slaanesh
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@SirDonlad, thanks for the reply and input. Yeah I'm a bit scared of the Chop job approach as brittle resin is more difficult to work with than plastic in that way. Plastic flight stands and low jumping poses is what i am thinking, but I would like to angle some legs and feet to make them depict a more dynamic forward motion. Similar to the Ursurax legs I guess.
Good suggestion to try one with a clear base, unfortunately don't have any around here so will have to buy some and then take it from there I guess.
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This message was edited 1 time. Last update was at 2023/05/16 16:20:41
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![[Post New]](/s/i/i.gif) 2023/05/16 19:34:24
Subject: Re:Modelling dynamic Thallax
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Quick-fingered Warlord Moderatus
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I'll try to get hold of a flying base set and see what can be done with just a scalpel and cutting mat.
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2023/05/16 20:10:37
Subject: Re:Modelling dynamic Thallax
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The Dread Evil Lord Varlak
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SirDonlad wrote:I'll try to get hold of a flying base set and see what can be done with just a scalpel and cutting mat.
hopefully not the really thin ones though. That'd be a shame if they drop down because of a material failure. Doubly so considering the price on merely 3 of em....
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2023/05/18 12:08:24
Subject: Re:Modelling dynamic Thallax
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Pulsating Possessed Space Marine of Slaanesh
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SirDonlad wrote:I'll try to get hold of a flying base set and see what can be done with just a scalpel and cutting mat.
Much appreciated! Go easy, don't destroy anything for my sake, just if you want to try it. A blue tac mockup might also convey the probable end result.
Are the ankles posable so the feet can be angled up/down?
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![[Post New]](/s/i/i.gif) 2023/05/18 12:28:53
Subject: Re:Modelling dynamic Thallax
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Quick-fingered Warlord Moderatus
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westiebestie wrote: SirDonlad wrote:I'll try to get hold of a flying base set and see what can be done with just a scalpel and cutting mat.
Much appreciated! Go easy, don't destroy anything for my sake, just if you want to try it. A blue tac mockup might also convey the probable end result.
Are the ankles posable so the feet can be angled up/down?
Its a negative on the poseable ankles sir.
There's nothing stopping you from cutting and adding a shim to angle them in a direction though - a bit like imperial knight legs, but at a much more awkward scale.
Pict-capt for those still intrested...
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2023/05/19 18:04:02
Subject: Modelling dynamic Thallax
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Pulsating Possessed Space Marine of Slaanesh
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Ok, but the foot and shin are separate parts right, so I could cut/add a shim to get an angle? The toes look tricky to separate and angle however..
Thx!
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![[Post New]](/s/i/i.gif) 2023/05/20 16:17:34
Subject: Modelling dynamic Thallax
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Quick-fingered Warlord Moderatus
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westiebestie wrote:Ok, but the foot and shin are separate parts right, so I could cut/add a shim to get an angle? The toes look tricky to separate and angle however..
Thx!
Sorry to be the bearer of bad news but the legs are one peice from the ball joint at the hip to the 'toes' is one part.
In the above pic (bottom right), you can see the connecting material to the foot where it snapped (the lighter coloured shape) and it wouldn't be too much of a problem shimming that bit i think.
The rest of the leg is where articulation problems start.
The thruster on the back of the knee section doesn't have much room for variation of position.
The 'shin' area is also a bit of a headscratcher because that central plate on the front is in different positions depending on which leg you look at - same with the little twig out the back of the 'calf' and the surfaces inside the 'calf' area both at different angles on different legs too.
My assessment was that the amount of positional variance attainable for the amount of work needed to achieve it was not worth it, when mixing up which legs go on which model could achieve a similar result due to the "one leg forward" nature of the design.
the only problem then being how many 'extended front toe' legs you can get hold of.
I have 54 of them (40 tabletop ready) so it wasn't an issue for me but one which could be a reet hassle if you only wanted a cohort of 3.
pics of legs...
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2023/05/21 06:55:07
Subject: Modelling dynamic Thallax
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Pulsating Possessed Space Marine of Slaanesh
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A sincere thanks for that, I agree with your assessment.
Based on this I believe 3rd party legs are a better way for me.
I initially plan on doing 2 units of 3 for harassment, hit and run and capturing objectives with their mobility.
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