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Made in gb
Fresh-Faced New User




Hey I usually play against one of my friends for 1000 points but it feels like my necron army is outclassed in every aspect.
It feels like I really lack firepower and tankyness - geeting outgunned in just one or two rounds and then not beeing able to come score further points.

My recentlist was the following - I'd appreciate some feedback or general list building tipps.


Warlord:
Illuminor Szeras (used for buffing Immortal blob)

Characters:
Hexmark destroyer
Plasmancer (operative for Immortals with Autodivinator)
Technomancer (operative for canoptek wraiths)

Battleline:
1*10 Immortals with Tesla Carbine (Sustained Hits 2, Crit on 5 with Plasmancer)

Infantry:
Cryptothralls added to Immortal blob for Feel no Pain Save

Mounted:
2* Lokhust Heavy Destroyers with Gauss destructor for Anti Tank

Beast:
3 Canoptek Wraiths with particle Caster

Vehicle:
1 Canoptek Doomstalker

What I additionally painted & have:
Canoptek Reanimator
C'Tan
Warriors* 20
Canoptek Sypders
Chronomancer
Ghost Ark
Death Marks * 5
Additional Immortals * 5
Overlord
Royal Warden
Scarab Swarms * 9
Skopekh Destroyers * 6




   
Made in ca
Winged Kroot Vulture





Okay, so first off, your list is only 990, so at the very least, you could give the Technomancer Metodermal Tesla Wave for 10 points.

As for the actual list itself, here are some notes:

- How is Szeras actually performing? He's a reasonably tanky character, but he doesn't really hit all that hard with only 3-4 strong attacks and a buff that gives a pip of AP to your single Battleline unit as well as AOC. That's not much for 175 points. I could see him maybe in a 2k point list at the center of a Battleline Deathball, but for your purposes, he's FAR too large an investment for what you get out of him.

- Your Crypothralls only give FNP to the Cryptek itself, not the whole unit, so unless you are VERY worried about Precision weapons, it's a bad call and even then, I'd leave them out so long as they stay 60 points. I know you want to protect that plasmancer, but you could almost field a whole other unit of Immortals for those points.

- This is a little more matchup dependent, but personally I'd take the Hyperphasic Fulcrum over the Autodivinator. Re-rolling wounds of 1 on all those Immortal Sustained Hits is a lot more damage output.

- While the Lokhust Hvy Destroyer's guns are enticing, they aren't super consistent, only having 1 shot and not getting the Canoptek Re-rolls, you'd be better served having something more reliable.

Okay, so taking out Sezeras, the Destroyers, and the Cryptos as well as the 10 points you still had on the table, that gives us 345 points to play with. Now, there's not too much better you can make this list with the models you have, so I'm going to suggest some new ones for expansion to your army.

- First off, I'd increase your wraith count to 6 to make more use out of them and that Technomacer. That's +125 points right there. (Without the full wraith compliment, the unit is far too easy to kill for the points invested into it.)

- Second, to cover more anti-tank after removing the Destroyers, with the Canoptek detachment a second Canoptek Doomstalker would be a much better investment. It works well against all targets, not just tanks and is far more consistent with the detachment rule. There's another 145 points.

- For the remaining 75 points, you could toss in those other 5 Immortals you have. It's another unit you can both do actions and fight with, but won't get attacked much since you have far larger threats on the table. (Alternatively, if you really like that Autodivinator, you could take Deathmarks instead so that you have points for both the Div and the Fulcrum.)

Hope that helps out. You should hit a lot harder with this extra firepower, be more resilient, and have a little bit of extra ability to do actions and grab objectives.

This message was edited 1 time. Last update was at 2024/07/15 14:30:15


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Made in gb
Fresh-Faced New User




Thank you very much for the detailed response!



Szeras was really underwhelming. I will remove him for future 1k battles - He was super fun to paint and this was mostly the reason why I included him
The cryptothralls were really actually pretty nice, but ultimately not worth the cost. -I sometimes even tanked some regular shots with him at the end of the shooting phase since FNP & SV4+ was really save.

Lokhust Hvy Destroyer did not hit once - they underperformed in the last 4 battles aswell but I don't see any good Anti Tank alternatives since I only have 1 Doomstalker

Recap:
Ordered 3 more Wraiths and gave a pep talk to the other 5 immotals.


Question:
Is there another good Anti Tank Unit? We have a somewhat unspoken rule that we "only take 1 of the big guys" and I'd like to honor that if possible!
Love the model and I am really tempted - the Hvy Destroyers seem like the only other option but heavily rely on luck.

What do you think about the doom scythe?
36" Heavy 3 S:16 AP:-4 D: D6+1
36" Heavy 6 S8 AP:0 D:2 - Sustained hits 2


This message was edited 1 time. Last update was at 2024/07/15 16:45:07


 
   
Made in ca
Winged Kroot Vulture





Flyers are in a pretty bad spot right now, and even if they weren't, that's 230 points for not much more firepower than you'd get from the 145 point Doomstalker.

I'd chosen the Doomstalker for both $ value of it being one of the cheapest big kits as well as being the only big gun that synergizes with Canoptek. If you don't want to take a second though, there are a couple other options.

- The Doomsday ark is 200 points, so you'd have to cut those extra 5 Immortals to make it fit. (You could proxy your Ghost Arc until you get the unit since IIRC it's the same kit.) It hits a little harder but a little less consistently in the Canoptek detachment, so it's about as strong as the Doomstalker and a little more durable.

- You could go with a Triarch Stalker at 125 points, though it's more anti-heavy infantry than anti-tank. You could then use up those points on an extra enhancement. It does scout though which helps with mid-board fights and getting your midfield zone set up for re-rolls. It also has an okay melee profile if needed.

- You could just add another Hvy Destroyer and hope your rolls go better. That's 150 points though, so you'd need to either downgrade your Immortals to Deathmarks or take the cheaper Enhancement. Personally though, for points invested. I think this is probably the worst option, but it is an option.

Hope that helps.

Also, are you playing against the same army all the time. Some issues could be in how your using your units to deal with the threats as well. What are you up against?

This message was edited 2 times. Last update was at 2024/07/15 17:48:48


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Made in gb
Fresh-Faced New User




I am usually facing of against Aeldari

The fire prism usually one-shots my doomstalker if I cannot use countertemporal shift on it.
Together witth the wraithlord, there are two threats that are quite difficult to bring down.

Will probably opt for a second doomstalker and spam countertemporal shift.
   
Made in ca
Winged Kroot Vulture





Hmm, that's interesting. Mathematically, Fire Prisim vs Doomstalker (at least in the Canoptek Detachment) is a very even matchup and you've got less points invested there, so you should be ahead.

On the move, you should average 6 wounds to it in shooting, or 9 if you were stationary and even with SoF and re-rolls, the Fire Prism should only average 6 wounds back.

Remember now that Countertemporal is 18" instead of 12", so you won't be able to rely on it as well against something fast moving like a Fire Prism.

This message was edited 2 times. Last update was at 2024/07/15 19:51:24


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