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How do lasguns bring down a Space Marine in full armor?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Humming Great Unclean One of Nurgle





In My Lab

-Guardsman- wrote:
In-game, they can do it with relative ease...
I mean...

2 failed saves
6 wounds
18 hits
36 shots

That's two ten-man squads in Rapid Fire range, if they're only toting Lasguns, to kill ONE Marine.

But, swap out for a Plasma Gun and a Heavy Bolter, and you're looking at being two to three times as effective by those two weapons alone.
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Grey Templar wrote:
 Mad Doc Grotsnik wrote:
It’s rather more severe an injury than just a burn.

An unprotected arm can be severed by a single lasbolt, which is suggesting significant energy transfer.

Where they kind of fall down is a lack of armour penetration, especially on something like Power Armour which, as detailed above, has design elements to better proof it against energy weapons, by dissipating energy blasts across a larger area. So, numbers out my bum for demonstration? Instead of a small focused impact causing a 1cm deep crater? It’s spread out further, making it a wider blast, but perhaps only 3mm at its maximum depth.

In the Nightbringer novel, I recall impacts against Power Armour causing rivulets of molten material. So clearly, the blast is nothing to be sniffed at, even when you’re well protected.


Yes, but we can't exactly call the joints of marine armor unprotected. They're just weak enough for the lasgun to potentially get through, but its not going to be full power. There is still some protection there.

So yes its theoretically possible, but injuries in the joints will be much less severe than if the marine was wearing nothing, and he's still a marine. So it will take multiple repeated hits in the weak spots to actually bring him down.
A Marine who has no knee isn't running. They're not incapacitated, they're still a danger, but they're not moving anywhere fast. Which makes them vulnerable to anything heavier and too ponderous to hit them normally.

And Marines might be tough, but Guardsman can handle Orks, which are even tougher. Not as well-armored, sure, but there's also more of them.
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Mad Doc Grotsnik wrote:
Do….do you feel like contributing anything if worth to the thread?
I think Da Boss is being sarcastic, or at least poking fun at the lore.

Because, sure, a Marine is scary. So is an Ork. And a Warrior (Nid or Cron). And a Daemon. And an Aspect Warrior.

A decent guardsman will resort to their training and still shoot-a conscript, though, might well break at first trouble, if they think they can avoid the Commisar.
 
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