Quixote wrote:ccs wrote:How important is using
GW kits to you?
Because I hear there's quite a few decent 3d print versions of Custode tanks & dreads out there.
And that's without dipping into 3d piracy.
You could also invest in some (2-3) Knight Armigars for ranged fire power. Either anti-personel or ant-tank.
I've been out of the hobby and I have been looking on etsy and ebay and I can't tell on some of the custodes dreadnoughts if they are legitimate, proxy, or 3d pirated copies.
Well, if it's physical & looks identical like the
GW/
FW piece & is reasonably priced it's likely piracy.
If it looks identical to the
GW/
FW piece & it's a file, it's piracy.
If you see variations on either it's someone's proxy.
If it's physical & identical but expensive (as in "No, I'm NOT paying
FW prices") it's either real or someone's piracy that they're hoping to cash in on.
In any case? Pick the good looking ones you can afford & don't worry about it.
Quixote wrote:I want to avoid Imperial Knights as that is what I play against in 80% of my games.
Maybe Jetbikes will work? I just don't have any reliable way to take out targets at range.
*Maybe. Both the Bolters & Salvo Launchers got slightly improved recently.
*You might look into Imperial Agents & see if there's anything there that you can ally in.
*Also don't forget about the Custodian Guard with Adrasite/Pyrithite spears. The Pyrithites are 12" Melta weapons. And they should be pretty simple to kitbash using existing plastic kits + melta barrels in place of the bolter. Deepstrike them into range of the offending unit, light it up (even if you don't get the melta bonus you're still getting the -4AP
D6 damage & at least rerolling 1s to wound). Then charge- remembering your Martial Katas, Lethal critting on 5+, & improving melee
AP by 1. All coupled with a high volume of attacks....