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I’ve not played it in a while, but Battlefront “Flames of War” is one of the dominant historical game series on the market, with a pretty decent tournament scene as well. The models, overall, are pretty high quality, 15mm, allowing for company-battalion size engagements on a pretty close to 1 to 1 scale. The rules, much like 40K, have gone through several revisions, with the most popular WW2 rules on iteration 3 or 4 (not quite sure which) and the Team Yankee one on iteration 2 (again, I think). They’ve also done Vietnam and WW1 rule sets.
They attempt to match historical OOBs and doctrines as much as a game allows, so overall, not a bad simulation-but the grognards will definitely not call it historical. A points based system where, yes you can field a dozen Tiger tanks on the 1944 Western Front if you want…
It is, again, like 40K, a bit of a lifestyle game, as a competitive force will take some time to assemble and paint. 10-20 plus vehicles and 30-100 or more infantry is often necessary, depending on what armies you play. There are many criticisms of the system online, and some forces tend to be far more effective than they were in reality (or even “what if” reality) to ensure good game play. The “tank parking lot” is a common complaint as well (armored units literally shoulder to shoulder and maneuvering as such, giving a very gamey feel to the armor system).
A tank focused game, but infantry can play a decent role and can be competitive. My biggest complaint is they are far more likely to be “out of stock” than other game lines-with their recently released WW2 Pacific line going out of stock very quickly, so unless you buy early, getting units can be a pain sometimes.
The models are great for many other games, from skirmish to much more, to suit your taste.
I’d say buy in if you have the interest in the periods, cash and time.
The game also plays very well at 6mm scale, if you prefer that as well…..
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