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Made in at
Warped Arch Heretic of Chaos





 catbarf wrote:
Tyel wrote:
The fact GW's product sells out immediately and so they keep raising the prices is just good business. If lots of people will buy Heavy Intercessors for near £40, there isn't much point giving them away at £25.. to then be sold at £40 on ebay etc.


If 'new GW' doesn't deserve criticism for continuing the trend of extremely high prices because it's just business, then surely they don't deserve praise for implementing previews, interacting on social media, or other positive changes because those are business-driven as well?


Also, "the raising prices is just good buisness ", is nonsense, because of economics AND we already have seen where that went...

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.

 Daedalus81 wrote:

In the 41st millennium there is only overpriced hamberders.

 
   
Made in de
Dakka Veteran



Bamberg / Erlangen

 AnomanderRake wrote:

They're working on appearing as if they're trying, but the problems with 8th/9th (shoddy balance, poorly-written rules, massive power creep, dead units/dead Codexes, wildly uneven minis releases) are the exact same problems we had in 7th, and they're happening for the exact same reasons (minis-team led design, a release model where they update a whole army's rules all at once and don't touch them for years afterward, faction bloat, lack of editing/playtesting, a design team that doesn't understand how people play their game).

To me GW "trying to be better" in 8th/9th is actively making the game worse, since instead of trying to fix the problems they're trying to give everyone as many rules as the Space Marines (thereby giving themselves more rules to not quite get around to testing and way more opportunities to throw the game wildly out of whack), shove out Codexes as fast as possible (which means they don't get to see what the effects of the last book they threw into the wild untested were before writing the next one, so any attempt to fix any problems is several books behind), and claiming their dartboard of points changes is somehow the result of an honest effort to balance the game instead of a poorly-disguised effort to give 40k's rules a "subscription model" (which isn't true).

Respectfully disagree with most points.

Shoddy balance
Problematic units / factions do get a balance pass if it is too much. See SM 2.0 nerf for 8th, or Dhrukari just now for 9th. Older editions did have problem factions as well and they remained problematic until a new edition or the follow up codex changed that. We would have Dhrukari unnerfed for the rest of this edition, if it would be old GW.

massive power creep
This view is not supported when looking at 9th edition codizes and current tournament results. After Ynnari and before SM 2.0 8th was rather balanced I heard. Can't comment on that, as I haven't played at that time.

dead units/dead Codexes
Internal balance is much better than it was before for 9th edition armies. There is the odd outlier like SM Scouts, but for non-tournament play you may use most of your codex without being automatically at a severe disadvantage.

wildly uneven minis releases
I mean yes, some armies have gone without proper model support for some time now. It feels to me though like GW is catching up slowly.
We had Custodes, GSC, Death Guard, CSM, Sororitas, Necrons, Mechanicus, Marines, Orks and now Orks again added or overhauled since 8th, with rumours saying GK get "everything new in the VS box" as well. Let's hope for the best for Tyranids and Eldar. Dhrukari and seemingly Guard drew the short stick for now.

Grey Knights Imperial Guard Space Marines
 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

a_typical_hero wrote:

wildly uneven minis releases
I mean yes, some armies have gone without proper model support for some time now. It feels to me though like GW is catching up slowly.
We had Custodes, GSC, Death Guard, CSM, Sororitas, Necrons, Mechanicus, Marines, Orks and now Orks again added or overhauled since 8th, with rumours saying GK get "everything new in the VS box" as well. Let's hope for the best for Tyranids and Eldar. Dhrukari and seemingly Guard drew the short stick for now.


With that in mind, can DE and guard players be excused from jumping aboard the 'New GW is great!' bandwagon?

(I'd ask the same for Eldar players but I suspect they've given up and are now busy having a drink with their models.)

 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Bounding Black Templar Assault Marine






 vipoid wrote:
(I'd ask the same for Eldar players but I suspect they've given up and are now busy having a drink with their models.)


Hohoho, took me a minute to catch that one. Well done.
   
Made in us
Shadowy Grot Kommittee Memba






 vipoid wrote:
a_typical_hero wrote:

wildly uneven minis releases
I mean yes, some armies have gone without proper model support for some time now. It feels to me though like GW is catching up slowly.
We had Custodes, GSC, Death Guard, CSM, Sororitas, Necrons, Mechanicus, Marines, Orks and now Orks again added or overhauled since 8th, with rumours saying GK get "everything new in the VS box" as well. Let's hope for the best for Tyranids and Eldar. Dhrukari and seemingly Guard drew the short stick for now.


With that in mind, can DE and guard players be excused from jumping aboard the 'New GW is great!' bandwagon?

(I'd ask the same for Eldar players but I suspect they've given up and are now busy having a drink with their models.)


No, you're not allowed, because someone using the same book you use but a different army construction than you own won a tournament, now you're required to both like GW, and feel like a bad person.

"I can't believe all these tryhard WAACs out there just care about winning all the time when it's supposed to be a game for fun!!!!!!! Also here's my 27 page essay on why marines are OP and Orkz should get a bunch of OP rules so I can win more games

-the_scotsman"

-ERJAK 
   
Made in de
Dakka Veteran



Bamberg / Erlangen

 vipoid wrote:
With that in mind, can DE and guard players be excused from jumping aboard the 'New GW is great!' bandwagon?

(I'd ask the same for Eldar players but I suspect they've given up and are now busy having a drink with their models.)

Guard, Dhrukari, Tyranid and Eldar players can absolutely smack GW for neglecting their ranges for so long. They are still profiting from the other areas where GW is better than in the past, though

I just hope GW will continue to improve so more people are going to enjoy this game again.


Grey Knights Imperial Guard Space Marines
 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

a_typical_hero wrote:

Guard, Dhrukari, Tyranid and Eldar players can absolutely smack GW for neglecting their ranges for so long. They are still profiting from the other areas where GW is better than in the past, though


I guess it depends which areas you mean.

DE are certainly stronger than they have been in the past. On the other hand, I can't help but notice that the shrinking of the DE wargear section, which began in 7th edition, has only continued through 8th and 9th.

And when you've only got 3 generic HQs, losing what few options you had feels really bad.

 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in pl
Fixture of Dakka




But does it matter? after the first succubus, draz and an archon, how many other characters do you really want to run, that you would want to upgrade?

Lets say DE got a Lt level character, and homonculus got two tiers of characters. No one would be taking them anyway. Or if you had 5 relics, but the succubus would take the best one anyway, and the rest was not worth taking. Marines have a ton of relics like that. A cool rare power sword or first, so rare that there are carbon copies of it ,only named differently, in other chapters. Great, but why would you take it over teeth of terra?

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 vipoid wrote:
a_typical_hero wrote:

Guard, Dhrukari, Tyranid and Eldar players can absolutely smack GW for neglecting their ranges for so long. They are still profiting from the other areas where GW is better than in the past, though


I guess it depends which areas you mean.

DE are certainly stronger than they have been in the past. On the other hand, I can't help but notice that the shrinking of the DE wargear section, which began in 7th edition, has only continued through 8th and 9th.

And when you've only got 3 generic HQs, losing what few options you had feels really bad.


At least we got trueborn and bloodbrides back and got the elite wracks unit which I looked at and figured I'd probably never use in the current 9th ed form. Also hex rifles and void ravens became more respectable (sadly we lost options on the haemonculus again). That said character killing is usually not easy and oddly multiple void mines seem to manage it better esp. Vs msu and character aura spam.

Also dark lances have solid long ranged anti tank which is something we lacked. Oddly the thing I used to love dissies seem to be kinda garbage now because they got 0 updates and yet are still somehow more expensive than the dark lance ravagers.

----

You know what bugs me? The rules and rules placement. In the old codexes I wouldn't have to have like 4 or more sections to flip between for rules and sometimes in odd sections of the book in the latest dark eldar book (like different faction wargear and warlord traits being completely in separate parts of the book depending on if they're a known faction or a made up generic faction). GW has oddly gotten worse at rules placement with newer books. Even in 8th ed whfb the first pages were rules and followed by advanced rules. In the current 9th ed 40k rulebook rules are somewhere in the middle of the book.

As far as rules go I prefer universal rules to be more common than codex special rules. Don't get me wrong I loved 8th ed whfb but in 9th ed 40k having stratagems, special army rules, a million differently worded rules that basically are deep strike or scout, warlord traits, etc.



This message was edited 2 times. Last update was at 2021/06/22 00:15:30


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in ca
Longtime Dakkanaut





Karol wrote:
But does it matter? after the first succubus, draz and an archon, how many other characters do you really want to run, that you would want to upgrade?

Lets say DE got a Lt level character, and homonculus got two tiers of characters. No one would be taking them anyway. Or if you had 5 relics, but the succubus would take the best one anyway, and the rest was not worth taking. Marines have a ton of relics like that. A cool rare power sword or first, so rare that there are carbon copies of it ,only named differently, in other chapters. Great, but why would you take it over teeth of terra?


Actually Karol, for me, the Drukhari dex is all about the Master level characters and the Lords Ascendant. I often use multiples, because I like the story of a Master and an Ascendant competing against each other.

 flamingkillamajig wrote:


You know what bugs me? The rules and rules placement. In the old codexes I wouldn't have to have like 4 or more sections to flip between for rules and sometimes in odd sections of the book in the latest dark eldar book (like different faction wargear and warlord traits being completely in separate parts of the book depending on if they're a known faction or a made up generic faction). GW has oddly gotten worse at rules placement with newer books. Even in 8th ed whfb the first pages were rules and followed by advanced rules. In the current 9th ed 40k rulebook rules are somewhere in the middle of the book.


Actually, I love having all the subfaction stuff in the same place. I found the old way (ALL strats in the strat section, ALL relics in the relic section even if they're subfaction specific) lead to a lot more page flipping. When trying to figure out which subfaction you wanted, you had to find their subfaction WL Trait in the Warlord section, their Relic in the relic section, their strat in the strat section, and their faction wide trait on the faction page. Then you had to do it all over again to compare them to the next faction on the list.

These days, you check the subfaction page, and everything is there. It makes comparing subfactions super fast.

And if you're working with a custom subfaction, you just pick subfaction traits in the list and pick your WL trait and Relic from the generic sections. In the older dexes we didn't have custom subfactions traits- some of us got them in PA and some of us didn't, but to my knowledge, none of the dexes ever contained this type of material.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Karol wrote:
But does it matter? after the first succubus, draz and an archon, how many other characters do you really want to run, that you would want to upgrade?


You do realise I'm not talking about artefacts, right?

I'm talking about actual, basic wargear.

In 8th a Haemonculus could have:
- Agoniser
- Venom Blade
- Mindphase Gauntlet
- Electrocorrosive Whip
- Scissorhands
- Flesh Gauntlet
- Liquifier Gun
- Hexrifle

In 9th that same Haenonculus can have:
- Nothing


Man, can't think why I'm not jumping for joy at this vast swathe of options.

 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Grumpy Longbeard





washington state USA

 vipoid wrote:
Karol wrote:
But does it matter? after the first succubus, draz and an archon, how many other characters do you really want to run, that you would want to upgrade?


You do realise I'm not talking about artefacts, right?

I'm talking about actual, basic wargear.

In 8th a Haemonculus could have:
- Agoniser
- Venom Blade
- Mindphase Gauntlet
- Electrocorrosive Whip
- Scissorhands
- Flesh Gauntlet
- Liquifier Gun
- Hexrifle

In 9th that same Haenonculus can have:
- Nothing


Man, can't think why I'm not jumping for joy at this vast swathe of options.


Yeah but all them options would make it really hard to make a tournament balanced system...i mean you might take options that they would actually take in the lore and not what GW wants you to (force you) take.



GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
Made in at
Discriminating Warrior





Austria

 aphyon wrote:

Yeah but all them options would make it really hard to make a tournament balanced system

no, if there are 20 options and 19 are trash and for fluff reasons only while 1 is OP, tournaments don't care all

and GW is not making a tournament balanced system in the first place but "casual narritive" games
so there is not even an excuse to remove options because they don't try to balance things in the first place

Harry, bring this ring to Narnia or the Sith will take the Enterprise

M41 - Alternative Rules for Battles in the 41st Millennium (40k LRB Project) 
   
Made in it
Gargantuan Gargant




Italy

 aphyon wrote:


Yeah but all them options would make it really hard to make a tournament balanced system...


And? Who says that GW games must be designed to please competitive players?

Gosh, I really miss "The most important rule" (AKA actual rules don't really matter!!), which was a pillar in older rulebooks, and the attitude that came with it.

By the way problems about balance have never been related to the fact that characters can or cannot be highly customized.

This message was edited 1 time. Last update was at 2021/06/22 11:01:12



 
   
Made in us
Grumpy Longbeard





washington state USA

 Blackie wrote:
 aphyon wrote:


Yeah but all them options would make it really hard to make a tournament balanced system...


And? Who says that GW games must be designed to please competitive players?

Gosh, I really miss "The most important rule" (AKA actual rules don't really matter!!), which was a pillar in older rulebooks, and the attitude that came with it.

By the way problems about balance have never been related to the fact that characters can or cannot be highly customized.


Sorry i should have turned on the "sarcasm" banner i do not play 9th ed for a reason. i started in 3rd back when GW promoted kit bashing and model customizing to personalize your collection, not limiting options to only whats in the original kit box. i want my dudes to be my dudes to act the way they should in the universe and take what gear i think they should have because it is what they would have rather or not it is the best option as per the current comp meta. all that stuff the Haemonculus could have is what they should have access to was my point so that the player can decide to take it or not. instead of GW just yeating it out of options existence.

But hey we have 14 different (fixed) primaris LT kits..




GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
Made in us
Shadowy Grot Kommittee Memba






 vipoid wrote:
Karol wrote:
But does it matter? after the first succubus, draz and an archon, how many other characters do you really want to run, that you would want to upgrade?


You do realise I'm not talking about artefacts, right?

I'm talking about actual, basic wargear.

In 8th a Haemonculus could have:
- Agoniser
- Venom Blade
- Mindphase Gauntlet
- Electrocorrosive Whip
- Scissorhands
- Flesh Gauntlet
- Liquifier Gun
- Hexrifle

In 9th that same Haenonculus can have:
- Nothing


Man, can't think why I'm not jumping for joy at this vast swathe of options.


Hahaha remember when GW was going to make this thing called "Legends" where they put all the out of circulation rules for models with wargear that they used to have, so you can continue to play with them? Pepperidge farm remembers.

"I can't believe all these tryhard WAACs out there just care about winning all the time when it's supposed to be a game for fun!!!!!!! Also here's my 27 page essay on why marines are OP and Orkz should get a bunch of OP rules so I can win more games

-the_scotsman"

-ERJAK 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Galas wrote:
Small company with pro-consumer policies goes to be publicy traded and then starts becoming more and more predatory in their business practices is the go to for all business that grow to be large enough for that.


EA was a great example of that. They are now basically the biggest villain to "gamers" but they didn't start with that goal.


(if it doesn't already do it, skip to 5:13 for an open letter they wrote in a gaming magazine way back about what their intentions were for games)

This message was edited 1 time. Last update was at 2021/06/22 11:40:04


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in it
Gargantuan Gargant




Italy

 aphyon wrote:


Sorry i should have turned on the "sarcasm" banner i do not play 9th ed for a reason. i started in 3rd back when GW promoted kit bashing and model customizing to personalize your collection, not limiting options to only whats in the original kit box. i want my dudes to be my dudes to act the way they should in the universe and take what gear i think they should have because it is what they would have rather or not it is the best option as per the current comp meta. all that stuff the Haemonculus could have is what they should have access to was my point so that the player can decide to take it or not. instead of GW just yeating it out of options existence.

But hey we have 14 different (fixed) primaris LT kits..



Yeah, 3rd edition is still the best edition I've ever played. I also miss the codexes with 30ish datasheets. Now we have 100-200 datasheets for the major factions' codexes, but little chance to customize the untis.


 
   
Made in gb
Dakka Veteran



London

 kodos wrote:
The_Real_Chris wrote:
Specialist games? Rather than a threat to margin they are another diversified revenue stream that undercuts competitors. And so on.
not only a threat to margin but the source of nearly going bankrupt
SG were produced for all markets without knowing how much are going to be sold in different and not all of them were equal popular in the different countries.
Having everything translated was a big investment with GW ending up that boxes were sold out in one country but not selling at all in another (and could not be sold in another because the language did not fit)

lot of things that are now "normal" are direct results of this (also the way how they brought them back)


I think you are mixing up SG games (Epic, Warmaster, Mordhiem etc) with some of the 3rd game releases GW did (the old strategy of 2 core and one new game on roughly 6 month rotation). Lots did end up as SG stuff (BFG etc.), but all SG stuff made a profit. In some case like Epic they outsold some 40k lines (Warmaster did ok, Epic sold 4 times the amount).

But, it didn't make as much and it was seen as undercutting the main lines.

On the first point, if you can get XX turns for a space marine, but only X for an Epic Space marine, given the input cost is similar it makes more sense if you have limited production to make more 40k stuff. Now GW back then wasn't running at capacity, and you might think some profit was better than no profit buuutttt...
When they did a soft relaunch of BFG in the states sales went up, but sales of 40k dropped somewhat. Now there were more sales overall, but the production costs were more. The company decided the path of profit was to pare down the range and focus on the core stuff.

A few voices pointed out there were many ways to deal with this to essentially realise more profit and hive off the costs, but they were ignored. Also was the point that these were in general great gateway games and had a legion of approving veterans. GW allowed competitors to sell games in those spaces and essentially were creating competition for themselves. There is an entire Blood bowl ecosystem now not involving GW and the world cups had over a thousand people in attendance.
   
Made in at
Discriminating Warrior





Austria

Specialist Games were for the time being (at least in the German speaking shops) all Games that were not Main (Fantasy & 40k) or Boxed (Warhammer Quest)

and yes those sold well or good enough for the englisch copies, it was just the translated ones were not all sold well

also because lot of people still used the englisch versions over the local one because of bad translations prior or gaming in general was done with original rules

the only one that did well nearly everywhere was Blood Bowl, while BFG did not sell at all here (although I started with the BFG box into the 40k universe) and those games did not manage to get new people in but only existing players away from the main games

It happend long ago and I for sure not recall all details right, but the strategy of getting new games in, in a very short timeframe with full translations that were send back to GW after not selling in one country so they could at least use the models in another country or for the webshop never got the investment back or brought the big boost Kirby hoped for

Harry, bring this ring to Narnia or the Sith will take the Enterprise

M41 - Alternative Rules for Battles in the 41st Millennium (40k LRB Project) 
   
Made in pl
Imperial Agent Provocateur




Poland

I think it's too focused on excluding people with overpriced fluff like FW Horus Heresy books.


Automatically Appended Next Post:
I think it's too focused on excluding people with overpriced fluff like FW Horus Heresy books.

This message was edited 1 time. Last update was at 2021/06/23 17:55:48


   
Made in us
Quick-fingered Warlord Moderatus




 Aszubaruzah Surn wrote:
I think it's too focused on excluding people with overpriced fluff like FW Horus Heresy books.


Automatically Appended Next Post:
I think it's too focused on excluding people with overpriced fluff like FW Horus Heresy books.


I'm not sure I understand? You can get the HH books for next to nothing from a number of legal sources, and the new books are not any more expensive than non-GW new releases ...

Edit:

I missed the "FW" in your post. Are you talking about the 30k books for the HH game? Because you absolutely do not need those unless you're trying to play 30K. Has no baring what-so-ever on the state of 40K. And even if you want to know the fluff from those - as I said above, you can just go get the paperback novels on the cheap.

This message was edited 2 times. Last update was at 2021/06/24 15:48:30


Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in de
Longtime Dakkanaut





Very negative.

Current rules are a dumpster fire. No wonder I play Oldhammer.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 kodos wrote:
Specialist Games were for the time being (at least in the German speaking shops) all Games that were not Main (Fantasy & 40k) or Boxed (Warhammer Quest)

and yes those sold well or good enough for the englisch copies, it was just the translated ones were not all sold well

also because lot of people still used the englisch versions over the local one because of bad translations prior or gaming in general was done with original rules

the only one that did well nearly everywhere was Blood Bowl, while BFG did not sell at all here (although I started with the BFG box into the 40k universe) and those games did not manage to get new people in but only existing players away from the main games

It happend long ago and I for sure not recall all details right, but the strategy of getting new games in, in a very short timeframe with full translations that were send back to GW after not selling in one country so they could at least use the models in another country or for the webshop never got the investment back or brought the big boost Kirby hoped for

Here all GW specialist games are dead.
AoS has some minor attention and is played rarely in the game club.
40k has the main focus and most players here are still convinced about it.
So nothing has changed when compared with the previous edition.
Other game systems are either dead like WM/Hordes or get played from time to time such as Infinity and Xwing.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
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Ork Admiral Kroozin Da Kosmos on Da Hulk






 wuestenfux wrote:
 kodos wrote:
Specialist Games were for the time being (at least in the German speaking shops) all Games that were not Main (Fantasy & 40k) or Boxed (Warhammer Quest)

and yes those sold well or good enough for the englisch copies, it was just the translated ones were not all sold well

also because lot of people still used the englisch versions over the local one because of bad translations prior or gaming in general was done with original rules

the only one that did well nearly everywhere was Blood Bowl, while BFG did not sell at all here (although I started with the BFG box into the 40k universe) and those games did not manage to get new people in but only existing players away from the main games

It happend long ago and I for sure not recall all details right, but the strategy of getting new games in, in a very short timeframe with full translations that were send back to GW after not selling in one country so they could at least use the models in another country or for the webshop never got the investment back or brought the big boost Kirby hoped for

Here all GW specialist games are dead.
AoS has some minor attention and is played rarely in the game club.
40k has the main focus and most players here are still convinced about it.
So nothing has changed when compared with the previous edition.
Other game systems are either dead like WM/Hordes or get played from time to time such as Infinity and Xwing.


Same here. In the stores around here you usually have one pair of players playing LotR, one or two games of AoS and everything else is 40k. I haven't seen any infinity games, but XWing still seems to be alive and kicking.

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Fixture of Dakka




Here stuff looks like this. AoS more or less dead, there are two people who , as others say, drive to big tournaments, but the store doesn't even run AoS events. infinity has 6 guys who go play at events in other cities, they have a table build just for them, they playtest at the store. Xwing guys, stopped playing at the store, when the head manager of local KFC turned out to be a big x-wing fan. They play at the KFC, with only thing one has to do is to buy some box set per day of playing.

Everything else is w40k players. More then half is teenagers ranging between 13 and 19, and then there is a bunch of 35+ guys. There are no late 20s guys, in fact I think there is one dude who is in his 20s at the store, but he just buys stuff for comissions, he doesn't play the game.

Other games are not played at the store. Warmahordes was once super popular, but that is ages ago.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
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North Carolina

Karol wrote:
head manager of local KFC


Krakow Fried Chicken?

But yes, to contribute, my local scene is comparable to yours, Karol. A few folks playing Battletech here too, I guess. And actually occasionally WHFB tournaments too (before Covid). That was always a trip.
   
Made in us
Agile Revenant Titan





Fayetteville NC

Interesting to read what mini games are being played in other locations.

I play at three different shops and they all have some variation.

Shop,1.
40K, Marvel Protocol, Star Wars Legion, some Heroclix, AOS,

Shop 2.
40K, LotR

Shop 3.
40K, AOS, Marvel Protocol, Heroclix, WWII game (don't remember name), occasional Battletech, occasional X Wing

40K is the most popular, but Marvel Protocol is garnering more support. However, this is nothing new for me. 40K is the most popular; second most popular has changed over the many years.


Whoah....I have played 40K for over 30 years.  
   
Made in us
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I feel like GW, over the years, has adopted policies and practices which deliberately restrict the creativity of players.

Fernys Hjolda!
 
   
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Sesto San Giovanni, Italy

That's exactly the reason why I drastically reduced my purchases and my next 40k army (a small feudal guard the go with my Knight and an Alpha Legion army) uses almost exclusively 3rd party and/or Horus Heresy miniature.

They can sell their monopose wiggly display-only pieces to everyone else who like those.

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